Player Matchup

Gilgamesh
Gilgamesh
Gold I
Rahmm Ranch
Gilgamesh
Gold I
Level 144
God Stats
7W - 3L
1,674 SR
Queue Stats
23W - 18L
1,823 MMR
Party 1
Neith
Neith
Platinum V
YAYO TED
Neith
Platinum V
Level 137
God Stats
34W - 33L
1,620 SR
Queue Stats
81W - 80L
1,637 MMR
Party 1
Nox
Nox
Platinum V
ustinJ
Nox
Platinum V
Level 127
God Stats
13W - 13L
1,653 SR
Queue Stats
31W - 27L
1,651 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,649 SR
1,704 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,559 SR
1,560 MMR
Thoth
Thoth
Gold V
 
Thoth
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Gold V
ArrivedExodus
Fenrir
Gold V
Level 140
God Stats
1W - 0L
1,641 SR
Queue Stats
12W - 0L
1,678 MMR
Party 2
Skadi
Skadi
Gold IV
robertohockey
Skadi
Gold IV
Level 103
God Stats
3W - 2L
1,536 SR
Queue Stats
20W - 24L
1,502 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Rahmm Ranch
Gilgamesh
10
2 / 6 / 0
7,358
736
4,816
12,451
10,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
YAYO TED
Neith
9
0 / 6 / 2
6,060
606
7,043
8,831
2,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nox
ustinJ
Nox
10
1 / 7 / 1
6,230
623
5,935
8,923
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GebSolAphroditeOdinKali

VS

Bans
ArtioChaacChronosAthenaOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
10 / 1 / 7
8,813
881
13,687
6,401
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
6 / 1 / 9
8,112
811
7,686
11,974
6,441
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 1 / 14
8,059
806
6,406
5,792
2,077
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
3
Kills
19
19
Deaths
3
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
10
1
7
13.5
W
6
1
9
10.5
L
Gilgamesh
Rahmm Ranch
Gilgamesh
2
6
0
0.33
L
Neith
YAYO TED
Neith
0
6
2
0.17
W
3
1
14
10
L
Nox
ustinJ
Nox
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,794
Damage
27,779
30,205
Taken
24,167
16,183
Mitigated
10,551
1,829
Healing
6,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
13,687
716
0
1,901
6,401
2,033
1,051
800
5,601
31,815
0
W
7,686
2,206
0
2,817
11,974
6,441
0
3,218
8,756
0
17,255
L
Gilgamesh
Rahmm Ranch
Gilgamesh
4,816
882
0
938
12,451
10,438
0
3,952
8,285
0
14,013
L
Neith
YAYO TED
Neith
7,043
2,478
0
878
8,831
2,858
0
4,841
3,720
0
15,292
W
6,406
3,192
0
1,964
5,792
2,077
1,215
2,381
3,411
0
23,123
L
Nox
ustinJ
Nox
5,935
52
0
13
8,923
2,887
0
4,105
4,442
17,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,648
Gold Earned
24,984
78
Minions Killed
120
2
Camps Cleared
7
507,238
Distance Traveled
555,625
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,813
881
57
6
1
197,549
1
W
Fenrir
8,112
811
18
2
3
192,985
2
L
Gilgamesh
7,358
736
20
2
0
180,440
0
L
Neith
6,060
606
22
2
2
162,714
2
W
Skadi
8,059
806
45
5
3
165,091
0
L
Nox
6,230
623
36
4
0
164,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role