Player Matchup

Nemesis
Nemesis
Gnarly yeet
Nemesis
Level 60
God Stats
1W - 7L
1,489 SR
Queue Stats
186W - 266L
1,270 Elo+
Party 1
Skadi
Skadi
GoldishMember
Skadi
Level 25
God Stats
140W - 156L
1,391 SR
Queue Stats
173W - 241L
1,281 Elo+
Party 1
Ao Kuang
Ao Kuang
peenboi69
Ao Kuang
Level 48
God Stats
9W - 13L
1,345 SR
Queue Stats
182W - 260L
1,269 Elo+
Party 1
Team Averages
Level 44
1,408 SR
1,274 Elo+

VS

Team Averages
Level 33
1,508 SR
1,291 Elo+
Merlin
Merlin
B4L_Crabby
Merlin
Level 22
God Stats
1W - 5L
1,612 SR
Queue Stats
62W - 75L
1,368 Elo+
Party 2
Neith
Neith
B4L_DODOBUTTER
Neith
Level 45
God Stats
1W - 1L
1,737 SR
Queue Stats
64W - 77L
1,365 Elo+
Party 2
Thanatos
Thanatos
Boss_man_nuke001
Thanatos
Level 32
God Stats
1W - 3L
1,174 SR
Queue Stats
4W - 10L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gnarly yeet
Nemesis
16
5 / 2 / 14
12,329
685
13,587
15,293
4,907
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 4 / 10
11,760
653
10,308
12,233
3,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
peenboi69
Ao Kuang
17
9 / 8 / 8
14,051
781
15,157
22,343
10,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
B4L_Crabby
Merlin
16
6 / 5 / 8
12,398
689
14,778
14,141
4,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 4 / 7
11,954
664
16,814
16,101
6,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 11 / 7
11,129
618
9,537
18,422
5,611
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
36
18
Kills
14
14
Deaths
20
32
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
B4L_Crabby
Merlin
6
5
8
2
L
5
4
7
2.13
L
3
11
7
0.59
W
Nemesis
Gnarly yeet
Nemesis
5
2
14
6
W
4
4
10
2.25
W
Ao Kuang
peenboi69
Ao Kuang
9
8
8
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,052
Damage
41,129
49,869
Taken
48,664
19,080
Mitigated
17,110
16,438
Healing
12,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
B4L_Crabby
Merlin
14,778
622
0
814
14,141
4,650
384
3,952
10,189
48,923
0
L
16,814
7,881
64
5,641
16,101
6,849
680
6,684
9,417
0
63,165
L
9,537
3,631
490
5,506
18,422
5,611
0
5,096
13,326
0
25,775
W
Nemesis
Gnarly yeet
Nemesis
13,587
4,608
482
6,197
15,293
4,907
654
4,023
11,270
0
29,392
W
10,308
3,547
0
2,639
12,233
3,790
1,487
4,703
7,530
0
46,070
W
Ao Kuang
peenboi69
Ao Kuang
15,157
5,957
0
7,120
22,343
10,383
1,313
6,887
15,456
42,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,140
Gold Earned
35,481
183
Minions Killed
189
7
Camps Cleared
9
974,827
Distance Traveled
836,808
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,398
689
78
4
2
278,456
0
L
Neith
11,954
664
92
5
7
273,815
2
L
Thanatos
11,129
618
19
1
0
284,537
1
W
Nemesis
12,329
685
42
2
1
379,333
3
W
Skadi
11,760
653
94
5
0
307,839
0
W
Ao Kuang
14,051
781
47
3
6
287,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role