Player Matchup

Geb
Geb
 
Geb
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Aigisthetoaster
Ah Muzen Cab
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
105W - 103L
1,563 Elo+
Party 2
Agni
Agni
BondoKing
Agni
Level 23
God Stats
7W - 4L
1,431 SR
Queue Stats
67W - 47L
1,551 Elo+
Party 3
Hun Batz
Hun Batz
Pooman27
Hun Batz
Level 32
God Stats
4W - 0L
1,730 SR
Queue Stats
151W - 122L
1,581 Elo+
Party 3
Bellona
Bellona
alfun64
Bellona
Level 20
God Stats
24W - 13L
1,870 SR
Queue Stats
97W - 90L
1,559 Elo+
Party 2
Team Averages
Level 40
1,606 SR
1,551 Elo+

VS

Team Averages
Level 29
1,485 SR
1,460 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
EzekiellLoL
Serqet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 51L
1,424 Elo+
Party 1
Neith
Neith
KittySmews
Neith
Level 28
God Stats
44W - 43L
1,525 SR
Queue Stats
61W - 67L
1,457 Elo+
Party 1
Nu Wa
Nu Wa
fiemem
Nu Wa
Level 27
God Stats
4W - 5L
1,326 SR
Queue Stats
82W - 81L
1,449 Elo+
Solo
Chaac
Chaac
noir-baindito
Chaac
Level 28
God Stats
9W - 6L
1,574 SR
Queue Stats
100W - 108L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 2 / 5
6,652
475
2,164
10,499
6,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
Aigisthetoaster
Ah Muzen Cab
13
6 / 0 / 6
7,968
569
12,774
11,963
3,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
16
4 / 0 / 3
8,817
630
7,641
4,890
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Pooman27
Hun Batz
15
7 / 0 / 4
8,460
604
5,992
10,228
3,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
alfun64
Bellona
14
0 / 1 / 0
8,107
579
8,499
8,163
6,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 4 / 2
5,681
406
6,319
12,398
5,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
11
1 / 3 / 0
6,248
446
1,863
8,714
3,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
9
2 / 6 / 0
6,043
432
8,638
9,116
2,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
fiemem
Nu Wa
10
0 / 5 / 0
5,353
382
5,024
9,556
6,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 1
6,255
447
2,530
9,786
6,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
17
Kills
3
3
Deaths
18
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
2
5
1.25
L
Sylvanus
 
Sylvanus
0
4
2
0.25
W
Ah Muzen Cab
Aigisthetoaster
Ah Muzen Cab
6
0
6
9
W
Agni
4
0
3
5.5
L
Serqet
1
3
0
0.33
L
Neith
2
6
0
0.33
W
Hun Batz
Pooman27
Hun Batz
7
0
4
9
W
Bellona
alfun64
Bellona
0
1
0
0
L
Nu Wa
fiemem
Nu Wa
0
5
0
0
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,070
Damage
24,374
45,743
Taken
49,570
22,435
Mitigated
24,652
23,100
Healing
11,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,164
34
396
2,345
10,499
6,331
421
3,061
7,438
14,977
0
L
Sylvanus
 
Sylvanus
6,319
2,393
758
3,472
12,398
5,611
42
1,765
10,631
20,061
6,321
W
Ah Muzen Cab
Aigisthetoaster
Ah Muzen Cab
12,774
5,711
0
10,103
11,963
3,974
1,259
3,894
8,069
0
58,075
W
Agni
7,641
489
0
2,252
4,890
1,607
1,022
1,871
3,019
78,009
0
L
Serqet
1,863
548
0
1,510
8,714
3,496
0
219
8,485
0
32,699
L
Neith
8,638
4,677
0
1,538
9,116
2,417
200
1,594
7,464
0
33,041
W
Hun Batz
Pooman27
Hun Batz
5,992
1,783
0
4,587
10,228
3,699
0
972
9,256
0
53,801
W
Bellona
alfun64
Bellona
8,499
4,976
0
3,417
8,163
6,824
1,831
542
7,183
0
55,829
L
Nu Wa
fiemem
Nu Wa
5,024
1,577
0
0
9,556
6,497
648
5,777
3,399
29,240
0
L
2,530
815
0
4,631
9,786
6,631
0
0
9,786
0
33,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,004
Gold Earned
29,580
506
Minions Killed
322
0
Camps Cleared
0
1,323,079
Distance Traveled
1,250,577
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,652
475
12
1
0
264,324
2
L
Sylvanus
5,681
406
59
4
0
236,188
3
W
Ah Muzen Cab
7,968
569
98
7
0
235,749
0
W
Agni
8,817
630
170
12
0
265,498
2
L
Serqet
6,248
446
70
5
0
285,430
6
L
Neith
6,043
432
70
5
0
238,088
0
W
Hun Batz
8,460
604
95
7
0
287,204
5
W
Bellona
8,107
579
131
9
0
270,304
1
L
Nu Wa
5,353
382
35
3
0
203,339
1
L
Chaac
6,255
447
88
6
0
287,532
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role