Player Matchup

Mulan
Mulan
Oki_Kashikoi
Mulan
Level 113
God Stats
8W - 3L
1,582 SR
Queue Stats
89W - 81L
1,453 Elo+
Party 1
Horus
Horus
Osphen
Horus
Level 71
God Stats
5W - 2L
1,661 SR
Queue Stats
43W - 48L
1,499 Elo+
Party 1
King Arthur
King Arthur
TekTonicZashhh
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,334 Elo+
Party 1
Team Averages
Level 70
1,581 SR
1,429 Elo+

VS

Team Averages
Level 52
1,445 SR
1,392 Elo+
Geb
Geb
Oak5
Geb
Level 63
God Stats
76W - 73L
1,591 SR
Queue Stats
401W - 494L
1,412 Elo+
Party 2
Zhong Kui
Zhong Kui
SamTheMan2007
Zhong Kui
Level 68
God Stats
201W - 192L
1,509 SR
Queue Stats
464W - 579L
1,415 Elo+
Party 2
Ares
Ares
freeborn_wax3
Ares
Level 24
God Stats
1W - 0L
1,236 SR
Queue Stats
4W - 3L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 4
7,369
567
10,271
12,486
5,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
Osphen
Horus
10
3 / 9 / 2
7,933
610
6,399
16,548
7,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
TekTonicZashhh
King Arthur
10
2 / 6 / 3
7,847
604
4,844
12,262
4,578
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Oak5
Geb
11
3 / 5 / 15
8,896
684
5,704
13,135
9,001
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
SamTheMan2007
Zhong Kui
15
15 / 0 / 6
10,746
827
19,544
10,803
7,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 1 / 16
9,966
767
8,177
8,936
9,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
6
Kills
22
22
Deaths
6
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Geb
Oak5
Geb
3
5
15
2.1
L
1
7
4
0.43
L
Horus
Osphen
Horus
3
9
2
0.44
W
Zhong Kui
SamTheMan2007
Zhong Kui
15
0
6
18
L
King Arthur
TekTonicZashhh
King Arthur
2
6
3
0.58
W
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,514
Damage
33,425
41,296
Taken
32,874
17,540
Mitigated
25,649
6,169
Healing
4,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Oak5
Geb
5,704
698
0
67
13,135
9,001
48
220
12,915
9,739
0
L
10,271
1,949
479
1,244
12,486
5,762
0
11,135
1,351
0
25,603
L
Horus
Osphen
Horus
6,399
3,257
273
2,086
16,548
7,200
0
13,387
3,161
0
19,179
W
Zhong Kui
SamTheMan2007
Zhong Kui
19,544
1,094
0
4,118
10,803
7,528
1,660
115
10,688
45,617
0
L
King Arthur
TekTonicZashhh
King Arthur
4,844
284
0
2,087
12,262
4,578
0
9,243
3,019
0
15,327
W
8,177
651
0
730
8,936
9,120
315
551
8,385
19,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,149
Gold Earned
29,608
83
Minions Killed
79
4
Camps Cleared
4
617,452
Distance Traveled
705,246
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,896
684
5
0
0
224,146
2
L
Mulan
7,369
567
31
2
1
205,815
1
L
Horus
7,933
610
19
1
2
209,744
3
W
Zhong Kui
10,746
827
49
4
3
240,164
1
L
King Arthur
7,847
604
33
3
1
201,893
0
W
Ares
9,966
767
25
2
1
240,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role