Player Matchup

Chang'e
Chang'e
Astolfouwu
Chang'e
Level 48
God Stats
0W - 2L
1,441 SR
Queue Stats
34W - 45L
1,380 Elo+
Party 1
Gilgamesh
Gilgamesh
WholeWeast
Gilgamesh
Level 68
God Stats
0W - 3L
1,587 SR
Queue Stats
47W - 61L
1,404 Elo+
Party 1
Skadi
Skadi
ºTheTiredº
Skadi
Level 60
God Stats
0W - 1L
1,671 SR
Queue Stats
25W - 34L
1,422 Elo+
Party 1
Team Averages
Level 59
1,566 SR
1,402 Elo+

VS

Team Averages
Level 111
1,568 SR
1,525 Elo+
Cthulhu
Cthulhu
BaneoffKings
Cthulhu
Level 87
God Stats
13W - 12L
1,460 SR
Queue Stats
81W - 65L
1,485 Elo+
Party 2
Charybdis
Charybdis
Oyasumì
Charybdis
Level 107
God Stats
3W - 5L
1,707 SR
Queue Stats
68W - 52L
1,587 Elo+
Party 2
Ra
Ra
TheRralNoob
Ra
Level 140
God Stats
12W - 10L
1,538 SR
Queue Stats
461W - 435L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Astolfouwu
Chang'e
13
1 / 4 / 3
10,209
567
7,963
17,965
9,756
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
WholeWeast
Gilgamesh
14
3 / 6 / 2
10,683
594
17,385
22,768
22,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 6 / 2
11,042
613
18,266
15,949
5,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BaneoffKings
Cthulhu
14
1 / 4 / 14
12,035
669
11,984
28,069
30,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Oyasumì
Charybdis
17
8 / 1 / 8
12,626
701
17,885
12,687
5,709
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
7 / 2 / 7
12,309
684
20,383
12,606
5,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
7
Kills
16
16
Deaths
7
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Astolfouwu
Chang'e
1
4
3
0.63
W
Cthulhu
BaneoffKings
Cthulhu
1
4
14
2
W
Charybdis
Oyasumì
Charybdis
8
1
8
12
W
7
2
7
5.25
L
Gilgamesh
WholeWeast
Gilgamesh
3
6
2
0.67
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,614
Damage
50,252
56,682
Taken
53,362
38,104
Mitigated
41,580
12,181
Healing
25,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Astolfouwu
Chang'e
7,963
480
4,932
5,178
17,965
9,756
0
13,581
4,384
23,219
0
W
Cthulhu
BaneoffKings
Cthulhu
11,984
2,006
1,050
9,883
28,069
30,386
211
3,595
24,474
26,596
0
W
Charybdis
Oyasumì
Charybdis
17,885
9,888
0
5,419
12,687
5,709
1,581
2,580
10,107
0
55,981
W
20,383
2,221
3,442
5,715
12,606
5,485
844
2,833
9,773
74,507
0
L
Gilgamesh
WholeWeast
Gilgamesh
17,385
6,922
0
922
22,768
22,543
0
11,695
11,073
437
38,720
L
18,266
10,778
0
1,149
15,949
5,805
0
7,861
8,088
0
61,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,934
Gold Earned
36,970
186
Minions Killed
214
6
Camps Cleared
9
957,003
Distance Traveled
1,009,377
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,209
567
52
3
1
337,448
4
W
Cthulhu
12,035
669
18
1
0
338,840
3
W
Charybdis
12,626
701
85
5
3
326,937
7
W
Ra
12,309
684
111
6
6
343,600
5
L
Gilgamesh
10,683
594
41
2
3
325,192
4
L
Skadi
11,042
613
93
5
2
294,363
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role