Player Matchup

Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Dallydale
Persephone
Level 125
God Stats
12W - 10L
1,696 SR
Queue Stats
345W - 299L
1,731 Elo+
Party 2
Loki
Loki
KEIJI7788
Loki
Level 129
God Stats
3W - 0L
1,936 SR
Queue Stats
33W - 17L
1,700 Elo+
Party 2
Baron Samedi
Baron Samedi
Lycathon
Baron Samedi
Level 142
God Stats
11W - 5L
1,795 SR
Queue Stats
1,071W - 991L
1,626 Elo+
Solo
Terra
Terra
Onte Xylom
Terra
Level 144
God Stats
15W - 4L
1,948 SR
Queue Stats
111W - 85L
1,665 Elo+
Party 2
Team Averages
Level 140
1,775 SR
1,644 Elo+

VS

Team Averages
Level 152
1,528 SR
1,559 Elo+
Guan Yu
Guan Yu
CrispiestPango
Guan Yu
Level 126
God Stats
5W - 12L
1,423 SR
Queue Stats
233W - 249L
1,558 Elo+
Party 1
Cliodhna
Cliodhna
Nelill
Cliodhna
Level 160
God Stats
3W - 3L
1,425 SR
Queue Stats
413W - 413L
1,573 Elo+
Party 1
Osiris
Osiris
TAZZ350
Osiris
Level 156
God Stats
2W - 3L
1,634 SR
Queue Stats
61W - 76L
1,537 Elo+
Party 1
Persephone
Persephone
duke of hazard5
Persephone
Level 158
God Stats
11W - 17L
1,503 SR
Queue Stats
345W - 341L
1,548 Elo+
Party 1
Cupid
Cupid
justJosh88
Cupid
Level 160
God Stats
9W - 8L
1,657 SR
Queue Stats
125W - 119L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
7 / 3 / 7
9,885
618
15,426
14,479
10,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Persephone
Dallydale
Persephone
15
3 / 1 / 2
9,763
610
5,525
7,393
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
15
13 / 2 / 4
10,124
633
12,166
10,517
3,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Lycathon
Baron Samedi
16
2 / 0 / 1
9,726
608
8,188
7,315
5,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Terra
13
1 / 0 / 12
7,799
487
2,345
10,853
10,670
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
7,837
490
3,013
13,467
10,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
Nelill
Cliodhna
13
3 / 5 / 2
8,644
540
6,714
10,630
3,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
TAZZ350
Osiris
12
1 / 4 / 3
7,709
482
5,674
14,322
11,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
duke of hazard5
Persephone
12
1 / 5 / 1
8,104
507
7,708
10,264
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
13
1 / 9 / 2
7,476
467
4,912
12,660
3,137
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
26
Kills
6
6
Deaths
26
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
7
3
7
3.5
L
0
3
1
0.17
W
Persephone
Dallydale
Persephone
3
1
2
4
W
Loki
13
2
4
7.5
W
Baron Samedi
Lycathon
Baron Samedi
2
0
1
2.5
L
Cliodhna
Nelill
Cliodhna
3
5
2
0.8
W
Terra
1
0
12
7
L
Osiris
TAZZ350
Osiris
1
4
3
0.63
L
Persephone
duke of hazard5
Persephone
1
5
1
0.3
L
Cupid
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,650
Damage
28,021
50,557
Taken
61,343
32,940
Mitigated
31,504
26,299
Healing
15,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
15,426
7,449
588
5,877
14,479
10,672
2,121
599
13,800
75,648
11,146
L
3,013
267
0
5,937
13,467
10,783
0
5,686
6,210
0
37,758
W
Persephone
Dallydale
Persephone
5,525
0
0
2,821
7,393
2,237
641
1,870
5,362
71,745
0
W
Loki
12,166
2,805
0
3,497
10,517
3,504
35
2,787
7,436
0
53,260
W
Baron Samedi
Lycathon
Baron Samedi
8,188
1,199
0
5,218
7,315
5,857
238
0
6,730
66,716
0
L
Cliodhna
Nelill
Cliodhna
6,714
588
0
2,994
10,630
3,319
0
4,846
5,630
0
48,827
W
Terra
2,345
735
3,446
4,852
10,853
10,670
34
2,010
8,711
20,162
0
L
Osiris
TAZZ350
Osiris
5,674
1,316
0
1,798
14,322
11,798
0
6,297
7,869
0
20,959
L
Persephone
duke of hazard5
Persephone
7,708
410
0
2,614
10,264
2,467
0
4,417
5,654
46,310
0
L
Cupid
4,912
1,813
237
1,927
12,660
3,137
0
6,219
6,441
0
44,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,297
Gold Earned
39,770
509
Minions Killed
383
0
Camps Cleared
0
1,538,827
Distance Traveled
1,490,508
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,885
618
132
8
0
269,016
2
L
Guan Yu
7,837
490
89
6
0
301,739
2
W
Persephone
9,763
610
137
9
0
318,366
1
W
Loki
10,124
633
88
6
0
348,780
0
W
Baron Samedi
9,726
608
126
8
0
284,773
1
L
Cliodhna
8,644
540
98
6
0
338,886
3
W
Terra
7,799
487
26
2
0
317,892
4
L
Osiris
7,709
482
25
2
0
305,678
5
L
Persephone
8,104
507
89
6
0
286,944
5
L
Cupid
7,476
467
82
5
0
257,261
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role