Player Matchup

Olorun
Olorun
 
Olorun
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BorkBorkBork78
Arachne
Level 58
God Stats
1W - 2L
1,672 SR
Queue Stats
187W - 199L
1,482 Elo+
Party 1
Ullr
Ullr
MercRebell
Ullr
Level 96
God Stats
6W - 15L
1,338 SR
Queue Stats
542W - 574L
1,478 Elo+
Party 1
Sun Wukong
Sun Wukong
PoggerChomper
Sun Wukong
Level 88
God Stats
1W - 5L
1,303 SR
Queue Stats
414W - 484L
1,534 Elo+
Party 1
Kuzenbo
Kuzenbo
fartandballs
Kuzenbo
Level 109
God Stats
2W - 3L
1,559 SR
Queue Stats
1,100W - 1,143L
1,503 Elo+
Party 1
Team Averages
Level 100
1,474 SR
1,499 Elo+

VS

Team Averages
Level 97
1,702 SR
1,601 Elo+
Rama
Rama
APMuffinMan
Rama
Level 43
God Stats
7W - 1L
1,858 SR
Queue Stats
234W - 220L
1,580 Elo+
Solo
Vulcan
Vulcan
IvoS2
Vulcan
Level 102
God Stats
4W - 2L
1,861 SR
Queue Stats
207W - 170L
1,612 Elo+
Solo
Mulan
Mulan
LittleDoink
Mulan
Level 124
God Stats
6W - 3L
1,658 SR
Queue Stats
70W - 58L
1,615 Elo+
Party 2
Xing Tian
Xing Tian
guatesup
Xing Tian
Level 87
God Stats
4W - 1L
1,700 SR
Queue Stats
19W - 13L
1,617 Elo+
Party 2
Cliodhna
Cliodhna
zxzooozxz
Cliodhna
Level 128
God Stats
2W - 3L
1,434 SR
Queue Stats
44W - 39L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
3 / 4 / 0
8,238
588
6,470
9,209
3,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 1
6,337
453
3,788
10,210
4,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 0 / 1
7,397
528
5,109
4,906
1,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
PoggerChomper
Sun Wukong
10
1 / 2 / 2
6,123
437
4,935
9,206
4,719
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kuzenbo
fartandballs
Kuzenbo
10
0 / 3 / 0
5,937
424
5,172
11,026
9,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 0
7,985
570
3,117
7,436
2,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
IvoS2
Vulcan
13
0 / 1 / 6
7,998
571
10,185
5,696
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 1 / 2
8,536
610
10,572
12,831
8,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
guatesup
Xing Tian
10
0 / 1 / 2
6,567
469
1,920
9,085
6,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
zxzooozxz
Cliodhna
14
6 / 2 / 1
8,477
606
6,554
11,658
4,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
12
12
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
4
0
0.75
W
2
0
0
2
L
1
3
1
0.5
W
Vulcan
IvoS2
Vulcan
0
1
6
3
W
4
1
2
5
L
0
0
1
0.5
L
Sun Wukong
PoggerChomper
Sun Wukong
1
2
2
1
L
Kuzenbo
fartandballs
Kuzenbo
0
3
0
0
W
Xing Tian
guatesup
Xing Tian
0
1
2
1
W
Cliodhna
zxzooozxz
Cliodhna
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,474
Damage
32,348
44,557
Taken
46,706
22,528
Mitigated
24,681
11,824
Healing
18,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
6,470
2,675
112
3,312
9,209
3,210
0
3,611
5,262
59,497
0
W
3,117
2,272
0
4,875
7,436
2,050
1,080
13
7,423
0
56,497
L
3,788
2,621
0
2,679
10,210
4,044
0
3,036
6,927
0
33,210
W
Vulcan
IvoS2
Vulcan
10,185
3,432
145
1,851
5,696
2,397
675
2,050
3,646
59,012
0
W
10,572
1,676
0
6,144
12,831
8,904
224
4,128
7,849
0
57,313
L
5,109
2,404
0
1,125
4,906
1,513
36
723
4,183
0
62,655
L
Sun Wukong
PoggerChomper
Sun Wukong
4,935
988
120
2,407
9,206
4,719
0
3,324
5,657
0
21,037
L
Kuzenbo
fartandballs
Kuzenbo
5,172
1,405
0
2,069
11,026
9,042
0
969
9,329
27,736
0
W
Xing Tian
guatesup
Xing Tian
1,920
346
0
1,491
9,085
6,894
256
1,699
7,341
19,429
0
W
Cliodhna
zxzooozxz
Cliodhna
6,554
388
0
4,230
11,658
4,436
0
2,853
8,805
0
56,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,032
Gold Earned
39,563
389
Minions Killed
498
0
Camps Cleared
0
1,435,591
Distance Traveled
1,413,104
14
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,238
588
137
10
0
243,133
7
W
Rama
7,985
570
114
8
0
257,092
6
L
Arachne
6,337
453
58
4
0
320,578
1
W
Vulcan
7,998
571
114
8
0
297,930
4
W
Mulan
8,536
610
120
9
0
278,236
8
L
Ullr
7,397
528
115
8
0
263,508
3
L
Sun Wukong
6,123
437
32
2
0
320,671
1
L
Kuzenbo
5,937
424
47
3
0
287,701
2
W
Xing Tian
6,567
469
35
3
0
283,572
3
W
Cliodhna
8,477
606
115
8
0
296,274
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role