Player Matchup

Hou Yi
Hou Yi
Ailnok
Hou Yi
Level 158
God Stats
5W - 0L
1,884 SR
Queue Stats
265W - 238L
1,594 Elo+
Party 1
Janus
Janus
B1GJAY0813
Janus
Level 49
God Stats
44W - 35L
1,633 SR
Queue Stats
73W - 73L
1,550 Elo+
Party 1
Nemesis
Nemesis
Big Pewp138
Nemesis
Level 141
God Stats
5W - 3L
1,595 SR
Queue Stats
125W - 115L
1,618 Elo+
Party 1
Zhong Kui
Zhong Kui
SpanishFly138
Zhong Kui
Level 125
God Stats
7W - 6L
1,674 SR
Queue Stats
118W - 112L
1,623 Elo+
Party 1
Sylvanus
Sylvanus
iiiEscanor
Sylvanus
Level 149
God Stats
4W - 4L
1,557 SR
Queue Stats
19W - 25L
1,977 Elo+
Party 1
Team Averages
Level 124
1,669 SR
1,672 Elo+

VS

Team Averages
Level 99
1,532 SR
1,462 Elo+
Sylvanus
Sylvanus
Kaiyuh
Sylvanus
Level 117
God Stats
7W - 5L
1,623 SR
Queue Stats
121W - 145L
1,523 Elo+
Party 3
Bacchus
Bacchus
Kingace_745
Bacchus
Level 69
God Stats
23W - 29L
1,520 SR
Queue Stats
343W - 352L
1,452 Elo+
Party 2
Xing Tian
Xing Tian
MisterDemiGod777
Xing Tian
Level 100
God Stats
0W - 3L
1,211 SR
Queue Stats
667W - 676L
1,491 Elo+
Party 2
Ullr
Ullr
TR0LL UR DAD
Ullr
Level 120
God Stats
1W - 1L
1,783 SR
Queue Stats
132W - 183L
1,398 Elo+
Party 3
Sol
Sol
YvngKatanaDxck
Sol
Level 89
God Stats
8W - 10L
1,526 SR
Queue Stats
369W - 381L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Ailnok
Hou Yi
18
13 / 0 / 10
12,119
673
12,180
13,857
5,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
15
2 / 4 / 5
9,262
515
7,899
6,789
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Big Pewp138
Nemesis
17
8 / 2 / 5
10,604
589
8,898
12,095
5,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
SpanishFly138
Zhong Kui
17
5 / 0 / 6
10,542
586
15,101
15,609
15,120
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
iiiEscanor
Sylvanus
14
3 / 4 / 18
9,110
506
13,734
15,979
15,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kaiyuh
Sylvanus
15
0 / 5 / 0
8,943
497
6,946
14,308
6,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Kingace_745
Bacchus
11
1 / 12 / 6
7,654
425
7,830
20,735
14,210
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
13
1 / 6 / 5
8,346
464
7,166
18,952
6,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
0 / 3 / 1
8,781
488
5,247
11,478
3,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
6 / 5 / 1
9,141
508
9,168
10,929
3,291
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
21
31
Kills
8
10
Deaths
31
44
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Ailnok
Hou Yi
13
0
10
18
W
Janus
2
4
5
1.13
W
Nemesis
Big Pewp138
Nemesis
8
2
5
5.25
L
Sylvanus
Kaiyuh
Sylvanus
0
5
0
0
L
Bacchus
Kingace_745
Bacchus
1
12
6
0.33
L
Xing Tian
1
6
5
0.58
W
Zhong Kui
SpanishFly138
Zhong Kui
5
0
6
8
L
0
3
1
0.17
L
6
5
1
1.3
W
Sylvanus
iiiEscanor
Sylvanus
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,812
Damage
36,357
64,329
Taken
76,402
43,566
Mitigated
34,688
25,117
Healing
14,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Ailnok
Hou Yi
12,180
8,247
0
6,358
13,857
5,109
328
5,419
8,438
0
99,917
W
Janus
7,899
76
0
792
6,789
2,291
392
3,407
3,382
52,695
0
W
Nemesis
Big Pewp138
Nemesis
8,898
4,090
0
4,850
12,095
5,219
971
6,242
5,853
0
73,924
L
Sylvanus
Kaiyuh
Sylvanus
6,946
1,801
0
5,123
14,308
6,793
181
9,954
4,354
46,233
10,561
L
Bacchus
Kingace_745
Bacchus
7,830
963
522
1,238
20,735
14,210
108
7,048
13,598
23,606
0
L
Xing Tian
7,166
369
210
4,472
18,952
6,786
0
8,373
10,399
49,846
0
W
Zhong Kui
SpanishFly138
Zhong Kui
15,101
2,621
0
8,098
15,609
15,120
0
7,873
7,736
67,887
0
L
5,247
1,946
0
552
11,478
3,608
992
3,559
7,827
0
68,257
L
9,168
2,320
0
2,131
10,929
3,291
833
6,161
4,692
47,337
0
W
Sylvanus
iiiEscanor
Sylvanus
13,734
3,713
1,337
3,682
15,979
15,827
302
10,315
5,664
26,097
5,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,637
Gold Earned
42,865
544
Minions Killed
443
0
Camps Cleared
0
1,743,501
Distance Traveled
1,526,402
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,119
673
152
8
0
356,266
1
W
Janus
9,262
515
108
6
0
334,660
1
W
Nemesis
10,604
589
123
7
0
425,364
2
L
Sylvanus
8,943
497
118
7
0
252,748
0
L
Bacchus
7,654
425
23
1
0
312,521
0
L
Xing Tian
8,346
464
81
5
0
348,005
0
W
Zhong Kui
10,542
586
137
8
0
323,908
3
L
Ullr
8,781
488
124
7
0
303,981
2
L
Sol
9,141
508
97
5
0
309,147
3
W
Sylvanus
9,110
506
24
1
0
303,303
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role