Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
MaxiSG3000
Chaac
Level 40
God Stats
3W - 2L
1,541 SR
Queue Stats
20W - 38L
1,318 Elo+
Solo
Jing Wei
Jing Wei
VelvetyLeaf0
Jing Wei
Level 47
God Stats
1W - 3L
1,110 SR
Queue Stats
67W - 86L
1,254 Elo+
Solo
Ravana
Ravana
thri11_ki11_777
Ravana
Level 59
God Stats
7W - 4L
1,571 SR
Queue Stats
101W - 135L
1,347 Elo+
Solo
Cernunnos
Cernunnos
thugnthern
Cernunnos
Level 49
God Stats
11W - 16L
1,133 SR
Queue Stats
45W - 76L
1,220 Elo+
Solo
Team Averages
Level 57
1,371 SR
1,328 Elo+

VS

Team Averages
Level 83
1,497 SR
1,320 Elo+
Yemoja
Yemoja
Cruiizin
Yemoja
Level 88
God Stats
1W - 1L
1,610 SR
Queue Stats
7W - 13L
1,213 Elo+
Solo
Sun Wukong
Sun Wukong
DarklordIra
Sun Wukong
Level 48
God Stats
26W - 31L
1,446 SR
Queue Stats
222W - 319L
1,324 Elo+
Solo
Skadi
Skadi
LinkedPenny6387
Skadi
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 27L
1,352 Elo+
Solo
Thanatos
Thanatos
crispy_comeback
Thanatos
Level 105
God Stats
21W - 24L
1,431 SR
Queue Stats
546W - 663L
1,384 Elo+
Solo
Merlin
Merlin
midnghtsyd
Merlin
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
382W - 449L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
0 / 3 / 5
10,464
419
6,943
17,992
17,816
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
14
1 / 7 / 2
9,813
393
6,249
19,112
15,639
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
VelvetyLeaf0
Jing Wei
18
2 / 7 / 1
11,570
463
10,506
15,287
4,616
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 7 / 1
12,508
500
13,663
17,133
9,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
thugnthern
Cernunnos
18
1 / 4 / 3
11,969
479
9,908
14,205
4,956
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cruiizin
Yemoja
18
2 / 3 / 9
11,764
471
5,017
17,158
18,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
DarklordIra
Sun Wukong
19
3 / 2 / 5
12,143
486
13,556
21,018
25,839
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
12 / 1 / 5
12,912
516
18,005
18,951
7,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
19
5 / 3 / 3
12,122
485
7,347
18,827
8,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
midnghtsyd
Merlin
19
6 / 2 / 6
11,906
476
15,988
13,226
5,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
10
Kills
28
28
Deaths
11
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
3
5
0.83
L
Yemoja
Cruiizin
Yemoja
2
3
9
2.17
L
Sun Wukong
DarklordIra
Sun Wukong
3
2
5
2.75
L
12
1
5
14.5
W
Chaac
1
7
2
0.29
W
Jing Wei
VelvetyLeaf0
Jing Wei
2
7
1
0.36
L
Thanatos
5
3
3
2.17
L
Merlin
midnghtsyd
Merlin
6
2
6
4.5
W
6
7
1
0.93
W
Cernunnos
thugnthern
Cernunnos
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,269
Damage
59,913
83,729
Taken
89,180
52,138
Mitigated
65,864
21,508
Healing
33,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,943
437
425
6,696
17,992
17,816
0
726
17,266
54,071
0
L
Yemoja
Cruiizin
Yemoja
5,017
734
1,787
2,661
17,158
18,425
1,560
1,551
15,607
66,722
0
L
Sun Wukong
DarklordIra
Sun Wukong
13,556
3,007
0
3,415
21,018
25,839
822
3,486
17,532
475
73,187
L
18,005
5,857
0
1,000
18,951
7,501
3,584
1,134
17,817
0
87,755
W
Chaac
6,249
1,247
135
5,344
19,112
15,639
47
4,748
14,364
0
32,008
W
Jing Wei
VelvetyLeaf0
Jing Wei
10,506
7,582
0
3,189
15,287
4,616
6,089
3,924
11,363
0
69,319
L
Thanatos
7,347
1,981
0
19,042
18,827
8,610
42
456
18,371
0
90,767
L
Merlin
midnghtsyd
Merlin
15,988
1,657
0
5,342
13,226
5,489
956
770
12,456
75,700
0
W
13,663
4,012
0
3,973
17,133
9,111
596
5,373
11,760
0
92,660
W
Cernunnos
thugnthern
Cernunnos
9,908
4,869
0
1,746
14,205
4,956
772
6,957
7,248
0
70,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,324
Gold Earned
60,847
467
Minions Killed
614
0
Camps Cleared
0
2,222,724
Distance Traveled
2,153,377
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,464
419
70
3
0
442,529
2
L
Yemoja
11,764
471
102
4
0
373,599
1
L
Sun Wukong
12,143
486
119
5
0
376,997
1
L
Skadi
12,912
516
123
5
0
484,771
0
W
Chaac
9,813
393
43
2
0
481,171
0
W
Jing Wei
11,570
463
118
5
0
444,528
0
L
Thanatos
12,122
485
157
6
0
513,794
10
L
Merlin
11,906
476
113
5
0
404,216
2
W
Ravana
12,508
500
114
5
0
417,044
0
W
Cernunnos
11,969
479
122
5
0
437,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role