Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DARKHAZE777
Geb
Level 20
God Stats
4W - 1L
1,715 SR
Queue Stats
155W - 144L
1,559 Elo+
Solo
Olorun
Olorun
NutOnUrKid
Olorun
Level 21
God Stats
1W - 2L
1,185 SR
Queue Stats
84W - 74L
1,578 Elo+
Solo
King Arthur
King Arthur
junopunt
King Arthur
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 45L
1,578 Elo+
Party 2
Hun Batz
Hun Batz
ringing_sluice2
Hun Batz
Level 19
God Stats
4W - 1L
1,728 SR
Queue Stats
63W - 44L
1,578 Elo+
Party 2
Team Averages
Level 22
1,526 SR
1,559 Elo+

VS

Team Averages
Level 17
1,604 SR
1,580 Elo+
Fenrir
Fenrir
DearStewie
Fenrir
Level 19
God Stats
1W - 3L
1,682 SR
Queue Stats
17W - 14L
1,548 Elo+
Solo
Heimdallr
Heimdallr
Muggerteeth
Heimdallr
Level 5
God Stats
1W - 1L
1,791 SR
Queue Stats
7W - 8L
1,652 Elo+
Solo
Amaterasu
Amaterasu
PlatFleece
Amaterasu
Level 27
God Stats
75W - 53L
1,587 SR
Queue Stats
170W - 175L
1,554 Elo+
Party 1
Thor
Thor
Testmymage
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,614 Elo+
Solo
Tiamat
Tiamat
syosetsu
Tiamat
Level 28
God Stats
14W - 24L
1,462 SR
Queue Stats
189W - 186L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
6 / 0 / 0
7,300
608
6,926
4,427
1,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 3
5,702
475
2,035
7,677
3,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
NutOnUrKid
Olorun
12
7 / 0 / 3
7,612
634
8,150
6,068
2,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
junopunt
King Arthur
10
0 / 4 / 3
5,728
477
3,626
10,537
6,031
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
14
8 / 0 / 3
7,932
661
3,918
5,411
1,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DearStewie
Fenrir
10
0 / 1 / 0
5,874
490
1,450
8,330
3,898
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Muggerteeth
Heimdallr
9
1 / 4 / 0
5,562
464
2,282
7,125
1,543
Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
PlatFleece
Amaterasu
11
3 / 2 / 1
6,704
559
7,173
8,215
5,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
1 / 9 / 0
5,283
440
3,287
8,730
2,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
syosetsu
Tiamat
9
0 / 5 / 0
5,371
448
3,465
6,903
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
21
Kills
5
5
Deaths
21
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
6
0
0
6
W
0
1
3
1.5
L
Fenrir
DearStewie
Fenrir
0
1
0
0
L
Heimdallr
Muggerteeth
Heimdallr
1
4
0
0.25
W
Olorun
NutOnUrKid
Olorun
7
0
3
8.5
L
Amaterasu
PlatFleece
Amaterasu
3
2
1
1.75
L
1
9
0
0.11
W
King Arthur
junopunt
King Arthur
0
4
3
0.38
W
Hun Batz
8
0
3
9.5
L
Tiamat
syosetsu
Tiamat
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,655
Damage
17,657
34,120
Taken
39,303
14,811
Mitigated
16,590
13,803
Healing
8,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
6,926
3,642
0
1,212
4,427
1,713
736
0
4,427
0
45,342
W
2,035
512
1,002
2,140
7,677
3,046
96
359
7,272
11,899
0
L
Fenrir
DearStewie
Fenrir
1,450
471
0
2,034
8,330
3,898
0
454
7,876
0
32,636
L
Heimdallr
Muggerteeth
Heimdallr
2,282
545
0
1,479
7,125
1,543
0
856
6,269
0
23,217
W
Olorun
NutOnUrKid
Olorun
8,150
4,585
559
3,062
6,068
2,289
306
2,652
3,008
42,713
5,598
L
Amaterasu
PlatFleece
Amaterasu
7,173
2,564
0
3,036
8,215
5,948
0
986
7,229
0
36,078
L
3,287
1,141
0
520
8,730
2,866
0
2,760
5,970
0
21,002
W
King Arthur
junopunt
King Arthur
3,626
875
0
2,624
10,537
6,031
0
0
10,537
0
20,489
W
Hun Batz
3,918
1,930
0
3,204
5,411
1,732
0
0
5,411
0
47,798
L
Tiamat
syosetsu
Tiamat
3,465
306
0
1,800
6,903
2,335
272
3,972
2,931
23,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,274
Gold Earned
28,794
332
Minions Killed
266
0
Camps Cleared
0
1,240,632
Distance Traveled
1,166,258
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,300
608
91
8
0
219,475
2
W
Geb
5,702
475
20
2
0
247,391
2
L
Fenrir
5,874
490
67
6
0
215,408
1
L
Heimdallr
5,562
464
40
3
0
243,642
0
W
Olorun
7,612
634
78
7
0
234,996
1
L
Amaterasu
6,704
559
66
6
0
239,334
4
L
Thor
5,283
440
44
4
0
225,022
2
W
King Arthur
5,728
477
41
3
0
251,426
2
W
Hun Batz
7,932
661
102
9
0
287,344
2
L
Tiamat
5,371
448
49
4
0
242,852
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role