Player Matchup

Cabrakan
Cabrakan
Aqua xRaid
Cabrakan
Level 157
God Stats
8W - 6L
1,794 SR
Queue Stats
217W - 197L
1,526 Elo+
Party 2
Olorun
Olorun
HeySeto
Olorun
Level 7
God Stats
12W - 13L
1,338 SR
Queue Stats
24W - 32L
1,311 Elo+
Solo
Ravana
Ravana
devilslayer2424
Ravana
Level 29
God Stats
4W - 2L
1,535 SR
Queue Stats
33W - 29L
1,453 Elo+
Party 2
Team Averages
Level 64
1,556 SR
1,430 Elo+

VS

Team Averages
Level 18
1,354 SR
1,261 Elo+
Achilles
Achilles
 
Achilles
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Erick1206
Jormungandr
Level 14
God Stats
0W - 5L
1,062 SR
Queue Stats
10W - 35L
1,164 Elo+
Party 1
Hun Batz
Hun Batz
runDMT_11
Hun Batz
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,118 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Aqua xRaid
Cabrakan
15
7 / 3 / 12
11,090
739
19,122
21,573
13,573
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Olorun
HeySeto
Olorun
15
8 / 1 / 4
11,342
756
7,662
7,350
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 2 / 12
10,426
695
8,749
6,983
3,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
6 / 7 / 0
9,741
649
13,133
19,443
17,474
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Erick1206
Jormungandr
13
0 / 4 / 3
8,652
577
8,875
14,157
12,418
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
runDMT_11
Hun Batz
10
0 / 8 / 1
7,843
523
2,032
12,542
8,175
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
19
Kills
6
6
Deaths
19
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
6
7
0
0.86
W
Cabrakan
Aqua xRaid
Cabrakan
7
3
12
4.33
L
Jormungandr
Erick1206
Jormungandr
0
4
3
0.38
W
Olorun
HeySeto
Olorun
8
1
4
10
W
4
2
12
5
L
Hun Batz
runDMT_11
Hun Batz
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,533
Damage
24,040
35,906
Taken
46,142
20,140
Mitigated
38,067
19,225
Healing
2,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
13,133
3,753
0
832
19,443
17,474
99
12,333
7,110
5,932
35,903
W
Cabrakan
Aqua xRaid
Cabrakan
19,122
2,854
526
12,816
21,573
13,573
829
7,466
14,107
54,833
0
L
Jormungandr
Erick1206
Jormungandr
8,875
2,707
0
1,230
14,157
12,418
0
7,097
7,060
47,140
0
W
Olorun
HeySeto
Olorun
7,662
3,469
829
3,673
7,350
2,968
1,832
2,508
4,842
35,234
0
W
8,749
2,354
0
1,381
6,983
3,599
510
2,583
4,400
0
23,146
L
Hun Batz
runDMT_11
Hun Batz
2,032
710
0
277
12,542
8,175
0
7,811
4,731
0
8,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,858
Gold Earned
26,236
147
Minions Killed
159
5
Camps Cleared
7
747,340
Distance Traveled
723,507
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,741
649
61
4
5
250,368
4
W
Cabrakan
11,090
739
64
4
2
257,655
3
L
Jormungandr
8,652
577
85
6
1
253,848
0
W
Olorun
11,342
756
59
4
2
256,854
0
W
Ravana
10,426
695
24
2
1
232,831
0
L
Hun Batz
7,843
523
13
1
1
219,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role