Player Matchup

Tyr
Tyr
Gold I
 
Tyr
Gold I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Gold III
 
Set
Gold III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Bronze III
Nrpman15
Hou Yi
Bronze III
Level 109
God Stats
0W - 1L
1,823 SR
Queue Stats
1W - 3L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
PieroScaruffi
Kuzenbo
Bronze III
Level 118
God Stats
0W - 1L
1,570 SR
Queue Stats
1W - 3L
1,500 MMR
Party 1
Persephone
Persephone
Gold II
Sushimadness
Persephone
Gold II
Level 117
God Stats
1W - 6L
1,536 SR
Queue Stats
130W - 135L
1,714 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,586 SR
1,543 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 145
1,581 SR
1,587 MMR
Yemoja
Yemoja
Gold II
FoxMulderFBI
Yemoja
Gold II
Level 159
God Stats
5W - 1L
1,321 SR
Queue Stats
117W - 117L
1,530 MMR
Solo
Zhong Kui
Zhong Kui
Platinum IV
KingKarda
Zhong Kui
Platinum IV
Level 126
God Stats
5W - 3L
1,517 SR
Queue Stats
357W - 345L
1,598 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
MechinizedKman
Danzaburou
Platinum IV
Level 155
God Stats
1W - 3L
1,606 SR
Queue Stats
51W - 47L
1,596 MMR
Solo
Camazotz
Camazotz
Gold I
OrtegaxD23
Camazotz
Gold I
Level 139
God Stats
19W - 6L
1,806 SR
Queue Stats
391W - 386L
1,723 MMR
Solo
Geb
Geb
Gold IV
TwAstrong
Geb
Gold IV
Level 146
God Stats
2W - 1L
1,657 SR
Queue Stats
217W - 225L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
2 / 3 / 2
8,441
563
7,182
12,407
7,511
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Set
 
Set
13
1 / 6 / 3
7,381
492
7,298
11,978
3,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Nrpman15
Hou Yi
11
0 / 5 / 3
6,391
426
4,375
9,530
2,134
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
11
2 / 3 / 1
7,055
470
2,637
9,272
8,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
Sushimadness
Persephone
13
4 / 3 / 3
8,277
552
7,771
8,430
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
OdinAthenaTiamatArtioDiscordia

VS

Bans
UllrSobekMorgan Le FayTsukuyomiAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
1 / 3 / 9
7,311
487
4,538
8,978
7,446
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zhong Kui
KingKarda
Zhong Kui
15
3 / 2 / 4
8,765
584
9,775
12,840
8,354
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
MechinizedKman
Danzaburou
14
5 / 1 / 5
9,289
619
7,431
8,880
3,145
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
OrtegaxD23
Camazotz
14
9 / 3 / 5
9,063
604
8,740
13,765
4,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
2 / 0 / 3
8,683
579
6,280
9,488
11,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
9
Kills
20
20
Deaths
9
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
3
2
1
L
Set
 
Set
1
6
3
0.42
W
Yemoja
1
3
9
1.83
W
Zhong Kui
KingKarda
Zhong Kui
3
2
4
2.5
W
Danzaburou
MechinizedKman
Danzaburou
5
1
5
7.5
L
Hou Yi
Nrpman15
Hou Yi
0
5
3
0.3
W
Camazotz
OrtegaxD23
Camazotz
9
3
5
3.83
L
Kuzenbo
2
3
1
0.83
L
Persephone
Sushimadness
Persephone
4
3
3
1.83
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,263
Damage
36,764
51,617
Taken
53,951
23,302
Mitigated
35,639
16,571
Healing
21,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,182
648
0
6,276
12,407
7,511
0
4,995
6,512
978
49,465
L
Set
 
Set
7,298
3,027
0
3,711
11,978
3,315
0
5,698
6,227
0
49,784
W
Yemoja
4,538
1,436
1,387
1,819
8,978
7,446
200
1,505
7,366
17,715
0
W
Zhong Kui
KingKarda
Zhong Kui
9,775
696
0
6,333
12,840
8,354
138
4,044
8,384
67,551
0
W
Danzaburou
MechinizedKman
Danzaburou
7,431
5,235
0
3,348
8,880
3,145
325
2,546
6,294
0
66,681
L
Hou Yi
Nrpman15
Hou Yi
4,375
1,741
0
2,364
9,530
2,134
0
2,990
6,487
0
36,073
W
Camazotz
OrtegaxD23
Camazotz
8,740
2,872
0
6,650
13,765
4,882
0
2,025
11,617
0
45,088
L
Kuzenbo
2,637
987
0
2,124
9,272
8,188
14
2,160
7,112
19,956
0
L
Persephone
Sushimadness
Persephone
7,771
331
0
2,096
8,430
2,154
0
4,024
4,403
38,264
0
W
6,280
543
0
2,258
9,488
11,812
0
0
9,488
53,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,545
Gold Earned
43,111
385
Minions Killed
465
0
Camps Cleared
0
1,435,736
Distance Traveled
1,484,079
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,441
563
101
7
0
316,832
4
L
Set
7,381
492
98
7
0
285,893
4
W
Yemoja
7,311
487
38
3
0
260,732
2
W
Zhong Kui
8,765
584
109
7
0
295,504
7
W
Danzaburou
9,289
619
122
8
0
289,206
3
L
Hou Yi
6,391
426
81
5
0
249,828
5
W
Camazotz
9,063
604
77
5
0
325,068
2
L
Kuzenbo
7,055
470
21
1
0
304,723
2
L
Persephone
8,277
552
84
6
0
278,460
6
W
Geb
8,683
579
119
8
0
313,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role