Player Matchup

Cabrakan
Cabrakan
Diamond V
JoseCruz_03
Cabrakan
Diamond V
Level 149
God Stats
7W - 6L
1,655 SR
Queue Stats
224W - 246L
1,927 MMR
Solo
Scylla
Scylla
Platinum IV
KodaPie
Scylla
Platinum IV
Level 117
God Stats
8W - 5L
1,784 SR
Queue Stats
123W - 137L
1,731 MMR
Party 2
Charybdis
Charybdis
Diamond III
Lux Ares
Charybdis
Diamond III
Level 149
God Stats
5W - 6L
1,647 SR
Queue Stats
99W - 102L
2,047 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,695 SR
1,902 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 111
1,639 SR
1,890 MMR
Kuzenbo
Kuzenbo
Platinum III
Guti2215
Kuzenbo
Platinum III
Level 138
God Stats
5W - 3L
1,664 SR
Queue Stats
178W - 198L
1,963 MMR
Party 1
Sol
Sol
Diamond I
ZaiNy_2366
Sol
Diamond I
Level 109
God Stats
132W - 93L
1,754 SR
Queue Stats
369W - 419L
2,368 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
lilwardlord
Hou Yi
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,339 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
JoseCruz_03
Cabrakan
15
2 / 2 / 7
11,651
728
5,307
16,767
26,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
KodaPie
Scylla
16
2 / 2 / 8
10,964
685
11,916
10,958
4,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Lux Ares
Charybdis
15
6 / 2 / 4
11,184
699
13,509
12,529
5,131
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
AthenaThothOdinGebTiamat

VS

Bans
GilgameshChaacPersephoneDanzaburouMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Guti2215
Kuzenbo
13
2 / 4 / 4
10,812
676
10,341
19,765
24,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
4 / 2 / 2
10,985
687
11,985
10,447
6,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
13
0 / 4 / 5
9,441
590
8,219
9,136
2,880
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
10
Kills
6
6
Deaths
10
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Guti2215
Kuzenbo
2
4
4
1
W
Cabrakan
JoseCruz_03
Cabrakan
2
2
7
2.75
W
Scylla
KodaPie
Scylla
2
2
8
3
W
Charybdis
Lux Ares
Charybdis
6
2
4
4
L
4
2
2
2.5
L
Hou Yi
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,732
Damage
30,545
40,254
Taken
39,348
35,773
Mitigated
33,413
16,308
Healing
10,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Guti2215
Kuzenbo
10,341
3,314
0
3,591
19,765
24,024
52
8,065
11,290
21,786
0
W
Cabrakan
JoseCruz_03
Cabrakan
5,307
723
0
5,981
16,767
26,331
316
7,160
9,607
15,794
0
W
Scylla
KodaPie
Scylla
11,916
1,343
182
5,433
10,958
4,311
274
8,376
2,582
63,694
0
W
Charybdis
Lux Ares
Charybdis
13,509
6,855
0
4,712
12,529
5,131
2,951
6,438
6,091
0
55,322
L
11,985
2,880
0
5,483
10,447
6,509
457
4,050
6,264
55,561
4,157
L
Hou Yi
8,219
3,077
0
1,124
9,136
2,880
200
4,501
4,453
0
34,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,799
Gold Earned
31,238
228
Minions Killed
170
11
Camps Cleared
3
922,321
Distance Traveled
883,047
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,812
676
18
1
2
322,339
5
W
Cabrakan
11,651
728
9
1
1
319,137
13
W
Scylla
10,964
685
137
9
6
316,889
4
W
Charybdis
11,184
699
82
5
4
286,295
3
L
Sol
10,985
687
91
6
1
282,989
6
L
Hou Yi
9,441
590
61
4
0
277,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role