Player Matchup

Anhur
Anhur
DraconicKnight-
Anhur
Level 78
God Stats
5W - 2L
1,745 SR
Queue Stats
262W - 244L
1,470 Elo+
Party 2
Baron Samedi
Baron Samedi
Eski_420
Baron Samedi
Level 125
God Stats
5W - 5L
1,609 SR
Queue Stats
314W - 287L
1,531 Elo+
Party 4
Gilgamesh
Gilgamesh
Maz_da_Spaz
Gilgamesh
Level 118
God Stats
35W - 26L
1,565 SR
Queue Stats
310W - 268L
1,541 Elo+
Party 4
Cu Chulainn
Cu Chulainn
SudsyCash
Cu Chulainn
Level 85
God Stats
9W - 7L
1,648 SR
Queue Stats
436W - 389L
1,577 Elo+
Party 2
Neith
Neith
anime_kid246
Neith
Level 115
God Stats
18W - 15L
1,592 SR
Queue Stats
210W - 178L
1,585 Elo+
Party 4
Team Averages
Level 104
1,632 SR
1,541 Elo+

VS

Team Averages
Level 87
1,540 SR
1,561 Elo+
Mulan
Mulan
ItsKoruF0x
Mulan
Level 27
God Stats
12W - 6L
1,623 SR
Queue Stats
105W - 91L
1,649 Elo+
Party 3
Cerberus
Cerberus
Mastaqueso
Cerberus
Level 109
God Stats
29W - 22L
1,579 SR
Queue Stats
555W - 504L
1,471 Elo+
Party 1
Cupid
Cupid
PortedMonster88
Cupid
Level 125
God Stats
5W - 6L
1,500 SR
Queue Stats
613W - 539L
1,548 Elo+
Party 1
Chang'e
Chang'e
PunyShmeeegle
Chang'e
Level 114
God Stats
0W - 3L
1,232 SR
Queue Stats
435W - 393L
1,515 Elo+
Party 1
Sobek
Sobek
ag2eazy
Sobek
Level 62
God Stats
1W - 1L
1,765 SR
Queue Stats
30W - 29L
1,623 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 12
10,481
476
8,691
17,723
22,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Eski_420
Baron Samedi
20
10 / 2 / 5
12,783
581
13,631
8,667
4,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Maz_da_Spaz
Gilgamesh
19
4 / 2 / 7
12,279
558
17,789
17,600
14,547
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
SudsyCash
Cu Chulainn
20
8 / 3 / 6
12,185
554
15,223
16,840
12,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
5 / 4 / 4
11,951
543
12,914
11,522
5,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
20
4 / 5 / 5
11,863
539
12,279
18,425
9,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
Mastaqueso
Cerberus
17
2 / 6 / 4
10,327
469
9,886
20,569
20,306
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 8 / 4
11,196
509
9,021
16,082
5,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
16
1 / 8 / 4
9,828
447
4,776
18,592
6,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
ag2eazy
Sobek
16
3 / 5 / 5
9,132
415
7,213
19,497
21,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
37
32
Kills
15
15
Deaths
32
34
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
4
12
2.75
W
Baron Samedi
Eski_420
Baron Samedi
10
2
5
6.25
L
Mulan
4
5
5
1.3
L
Cerberus
Mastaqueso
Cerberus
2
6
4
0.67
W
Gilgamesh
Maz_da_Spaz
Gilgamesh
4
2
7
3.75
L
5
8
4
0.88
L
Chang'e
1
8
4
0.38
W
Cu Chulainn
SudsyCash
Cu Chulainn
8
3
6
3.67
L
Sobek
ag2eazy
Sobek
3
5
5
1.1
W
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,248
Damage
43,175
72,352
Taken
93,165
58,412
Mitigated
62,922
19,425
Healing
29,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,691
2,345
0
1,580
17,723
22,514
369
5,084
12,639
7,282
36,402
W
Baron Samedi
Eski_420
Baron Samedi
13,631
599
916
3,423
8,667
4,089
426
2,774
5,893
72,582
0
L
Mulan
12,279
2,553
0
7,663
18,425
9,074
0
3,287
15,066
0
105,077
L
Cerberus
Mastaqueso
Cerberus
9,886
731
0
6,639
20,569
20,306
43
2,993
17,460
58,393
0
W
Gilgamesh
Maz_da_Spaz
Gilgamesh
17,789
5,089
0
4,568
17,600
14,547
317
8,331
9,269
8,056
74,671
L
9,021
4,492
77
4,741
16,082
5,927
976
2,049
13,997
0
68,575
L
Chang'e
4,776
128
459
5,667
18,592
6,421
0
6,313
11,851
64,287
0
W
Cu Chulainn
SudsyCash
Cu Chulainn
15,223
3,596
0
5,068
16,840
12,029
0
3,266
13,574
8,996
85,914
L
Sobek
ag2eazy
Sobek
7,213
487
142
4,509
19,497
21,194
444
4,082
15,267
24,391
0
W
12,914
3,780
0
3,870
11,522
5,233
5,094
2,492
9,030
0
92,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,679
Gold Earned
52,346
642
Minions Killed
567
0
Camps Cleared
0
1,965,468
Distance Traveled
1,918,088
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,481
476
66
3
0
349,846
0
W
Baron Samedi
12,783
581
142
6
0
406,240
1
L
Mulan
11,863
539
183
8
0
439,810
10
L
Cerberus
10,327
469
115
5
0
361,353
3
W
Gilgamesh
12,279
558
153
7
0
415,799
1
L
Cupid
11,196
509
128
6
0
358,877
3
L
Chang'e
9,828
447
119
5
0
357,780
3
W
Cu Chulainn
12,185
554
138
6
0
438,332
0
L
Sobek
9,132
415
22
1
0
400,268
3
W
Neith
11,951
543
143
7
0
355,251
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role