Player Matchup

King Arthur
King Arthur
Invicta-Tempus
King Arthur
Level 58
God Stats
5W - 9L
1,373 SR
Queue Stats
61W - 66L
1,347 Elo+
Party 1
Cliodhna
Cliodhna
frutsy29
Cliodhna
Level 99
God Stats
1W - 3L
1,338 SR
Queue Stats
102W - 168L
1,343 Elo+
Solo
Gilgamesh
Gilgamesh
graysonthehulk
Gilgamesh
Level 35
God Stats
18W - 25L
1,392 SR
Queue Stats
202W - 246L
1,388 Elo+
Party 1
Team Averages
Level 64
1,368 SR
1,359 Elo+

VS

Team Averages
Level 56
1,487 SR
1,408 Elo+
Sobek
Sobek
PinkWidget16
Sobek
Level 46
God Stats
3W - 4L
1,567 SR
Queue Stats
75W - 100L
1,462 Elo+
Solo
Heimdallr
Heimdallr
killurhero
Heimdallr
Level 109
God Stats
2W - 6L
1,319 SR
Queue Stats
71W - 76L
1,433 Elo+
Solo
Agni
Agni
sturdy-aside1
Agni
Level 13
God Stats
4W - 5L
1,575 SR
Queue Stats
85W - 107L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Invicta-Tempus
King Arthur
15
13 / 4 / 2
11,773
693
13,463
21,372
22,844
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
frutsy29
Cliodhna
13
0 / 4 / 10
9,886
582
13,432
11,383
4,370
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
graysonthehulk
Gilgamesh
15
3 / 4 / 8
10,991
647
12,698
21,119
15,566
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 10
11,722
690
6,479
25,841
34,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
killurhero
Heimdallr
17
9 / 7 / 3
13,293
782
24,089
16,725
7,795
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 1 / 9
10,609
624
12,600
9,308
3,426
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
34
16
Kills
12
12
Deaths
16
20
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Invicta-Tempus
King Arthur
13
4
2
3.5
W
2
8
10
0.88
L
Cliodhna
frutsy29
Cliodhna
0
4
10
1.25
L
Gilgamesh
graysonthehulk
Gilgamesh
3
4
8
1.75
W
Heimdallr
killurhero
Heimdallr
9
7
3
1.5
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,593
Damage
43,168
53,874
Taken
51,874
42,780
Mitigated
45,328
5,367
Healing
14,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Invicta-Tempus
King Arthur
13,463
2,019
699
2,069
21,372
22,844
161
6,787
14,585
220
25,724
W
6,479
1,155
0
3,966
25,841
34,107
238
202
25,639
22,592
0
L
Cliodhna
frutsy29
Cliodhna
13,432
1,227
0
653
11,383
4,370
0
5,000
6,383
0
48,405
L
Gilgamesh
graysonthehulk
Gilgamesh
12,698
3,271
656
1,290
21,119
15,566
539
7,816
13,303
0
37,594
W
Heimdallr
killurhero
Heimdallr
24,089
12,311
421
4,780
16,725
7,795
2,592
674
16,051
0
57,334
W
12,600
193
744
4,097
9,308
3,426
50
100
9,208
45,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,650
Gold Earned
35,624
159
Minions Killed
172
8
Camps Cleared
6
1,057,660
Distance Traveled
856,571
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,773
693
29
2
0
314,603
0
W
Sobek
11,722
690
40
2
1
281,041
3
L
Cliodhna
9,886
582
80
5
4
313,706
1
L
Gilgamesh
10,991
647
50
3
4
429,351
2
W
Heimdallr
13,293
782
68
4
2
257,527
2
W
Agni
10,609
624
64
4
3
318,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role