Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AkashiyaMoka16
Ymir
Level 109
God Stats
0W - 1L
1,607 SR
Queue Stats
10W - 9L
1,482 Elo+
Solo
Fenrir
Fenrir
DeNNiSRoDMaN37
Fenrir
Level 140
God Stats
8W - 9L
1,510 SR
Queue Stats
26W - 41L
1,412 Elo+
Solo
Anubis
Anubis
xSEE U IN HELLx
Anubis
Level 129
God Stats
0W - 2L
1,398 SR
Queue Stats
0W - 2L
1,318 Elo+
Solo
Team Averages
Level 120
1,504 SR
1,428 Elo+

VS

Team Averages
Level 71
1,524 SR
1,223 Elo+
Cthulhu
Cthulhu
DrDarklurker
Cthulhu
Level 89
God Stats
1W - 1L
1,514 SR
Queue Stats
1W - 3L
1,140 Elo+
Party 1
Horus
Horus
Hyacinthinn
Horus
Level 88
God Stats
1W - 0L
1,648 SR
Queue Stats
1W - 3L
1,140 Elo+
Party 1
Neith
Neith
Thunderstrk6515
Neith
Level 41
God Stats
1W - 0L
1,493 SR
Queue Stats
1W - 4L
1,112 Elo+
Party 1
Ra
Ra
dekafate
Ra
Level 65
God Stats
1W - 0L
1,442 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
9
1 / 1 / 0
4,572
914
4,016
3,442
1,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 2 / 1
4,568
914
2,132
3,704
2,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 1 / 1
4,423
885
2,415
4,029
1,428
7
0 / 1 / 0
4,019
804
549
940
335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrDarklurker
Cthulhu
9
2 / 1 / 1
5,382
1,076
2,263
3,850
1,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
2 / 0 / 0
4,585
917
3,040
5,030
2,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

9
1 / 1 / 1
4,922
984
1,287
2,060
581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 1 / 2
4,682
936
2,310
3,540
1,205
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
3
Kills
5
5
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
1
0
1
L
1
2
1
0.75
L
1
1
1
1.5
W
Cthulhu
DrDarklurker
Cthulhu
2
1
1
2.5
W
2
0
0
2
W
1
1
1
1.5
W
0
1
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,112
Damage
8,900
12,115
Taken
14,480
5,469
Mitigated
6,306
1,854
Healing
6,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
4,016
2,428
0
540
3,442
1,286
0
779
2,392
0
14,606
L
2,132
272
0
258
3,704
2,420
0
2,058
1,489
5,123
0
L
2,415
425
0
896
4,029
1,428
0
1,628
2,401
0
7,790
W
Cthulhu
DrDarklurker
Cthulhu
2,263
320
135
1,355
3,850
1,778
307
902
2,922
12,004
0
W
3,040
1,401
624
1,844
5,030
2,742
69
979
4,051
0
6,310
W
1,287
491
0
629
2,060
581
650
219
1,801
0
8,916
W
2,310
456
529
1,527
3,540
1,205
222
849
2,691
13,078
0
L
549
189
0
160
940
335
0
368
572
3,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,582
Gold Earned
19,571
51
Minions Killed
70
4
Camps Cleared
4
278,661
Distance Traveled
358,627
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,572
914
27
5
1
88,647
0
L
Ymir
4,568
914
5
1
1
82,753
0
L
Fenrir
4,423
885
14
3
1
87,142
1
W
Cthulhu
5,382
1,076
19
4
0
101,358
0
W
Horus
4,585
917
4
1
1
91,608
0
W
Neith
4,922
984
19
4
2
77,412
0
W
Ra
4,682
936
28
6
1
88,249
0
L
Anubis
4,019
804
5
1
1
20,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role