Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Grady_Gradiation
Medusa
Level 64
God Stats
8W - 7L
1,517 SR
Queue Stats
15W - 17L
1,397 Elo+
Solo
Baron Samedi
Baron Samedi
melliemell
Baron Samedi
Level 146
God Stats
19W - 17L
1,495 SR
Queue Stats
482W - 577L
1,303 Elo+
Party 3
Amaterasu
Amaterasu
paperbeats
Amaterasu
Level 98
God Stats
3W - 2L
1,471 SR
Queue Stats
87W - 87L
1,359 Elo+
Solo
Arachne
Arachne
tugaD_law
Arachne
Level 105
God Stats
9W - 9L
1,474 SR
Queue Stats
431W - 475L
1,343 Elo+
Solo
Team Averages
Level 108
1,491 SR
1,380 Elo+

VS

Team Averages
Level 94
1,467 SR
1,370 Elo+
Khepri
Khepri
GamboChan
Khepri
Level 109
God Stats
2W - 8L
1,488 SR
Queue Stats
42W - 49L
1,336 Elo+
Party 1
Cliodhna
Cliodhna
GerrySuperPa021
Cliodhna
Level 81
God Stats
6W - 12L
1,329 SR
Queue Stats
306W - 396L
1,354 Elo+
Party 2
Sun Wukong
Sun Wukong
StillJennWay
Sun Wukong
Level 103
God Stats
2W - 5L
1,440 SR
Queue Stats
41W - 49L
1,335 Elo+
Party 1
Hades
Hades
speed40000
Hades
Level 95
God Stats
1W - 3L
1,517 SR
Queue Stats
311W - 343L
1,427 Elo+
Solo
Heimdallr
Heimdallr
wolfBear24
Heimdallr
Level 81
God Stats
22W - 11L
1,560 SR
Queue Stats
137W - 181L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
1 / 1 / 18
15,117
472
14,018
32,889
50,454
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
8 / 5 / 13
15,223
476
20,444
22,668
10,360
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
melliemell
Baron Samedi
20
9 / 2 / 16
17,339
542
29,375
19,632
19,255
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
paperbeats
Amaterasu
20
3 / 4 / 12
16,398
512
14,230
24,568
28,059
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
tugaD_law
Arachne
20
13 / 2 / 13
18,288
572
24,098
26,963
14,202
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
GamboChan
Khepri
14
0 / 7 / 3
9,803
306
3,546
17,616
18,831
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
19
4 / 6 / 4
12,653
395
24,521
27,063
12,607
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
StillJennWay
Sun Wukong
17
2 / 6 / 5
11,961
374
11,820
27,781
35,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
20
4 / 10 / 2
13,520
423
15,524
32,852
21,262
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
wolfBear24
Heimdallr
20
4 / 5 / 2
14,909
466
14,893
26,266
12,994
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
30
34
Kills
14
14
Deaths
34
72
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
18
10
L
Khepri
GamboChan
Khepri
0
7
3
0.21
L
Cliodhna
4
6
4
1
W
8
5
13
2.9
L
Sun Wukong
StillJennWay
Sun Wukong
2
6
5
0.75
W
Baron Samedi
melliemell
Baron Samedi
9
2
16
8.5
W
Amaterasu
paperbeats
Amaterasu
3
4
12
2.25
L
Hades
4
10
2
0.5
W
Arachne
tugaD_law
Arachne
13
2
13
9.75
L
Heimdallr
wolfBear24
Heimdallr
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,165
Damage
70,304
126,720
Taken
131,578
122,330
Mitigated
101,345
52,466
Healing
27,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
14,018
1,181
5,215
5,217
32,889
50,454
736
3,470
29,140
55,292
0
L
Khepri
GamboChan
Khepri
3,546
122
0
1,180
17,616
18,831
125
6,863
10,531
21,026
0
L
Cliodhna
24,521
1,358
0
4,012
27,063
12,607
718
10,455
16,319
0
99,353
W
20,444
12,844
0
6,281
22,668
10,360
5,142
4,656
17,860
0
111,648
L
Sun Wukong
StillJennWay
Sun Wukong
11,820
1,364
0
7,752
27,781
35,651
319
6,627
20,924
0
57,999
W
Baron Samedi
melliemell
Baron Samedi
29,375
2,661
5,106
7,364
19,632
19,255
1,175
3,182
16,374
124,326
0
W
Amaterasu
paperbeats
Amaterasu
14,230
4,678
0
6,866
24,568
28,059
2,371
5,568
18,181
7,985
118,954
L
Hades
15,524
1,913
432
8,640
32,852
21,262
23
9,218
23,278
97,740
0
W
Arachne
tugaD_law
Arachne
24,098
16,500
0
16,417
26,963
14,202
2,676
4,087
22,412
0
174,988
L
Heimdallr
wolfBear24
Heimdallr
14,893
7,692
0
5,824
26,266
12,994
0
10,381
15,662
0
144,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,365
Gold Earned
62,846
767
Minions Killed
609
0
Camps Cleared
0
3,126,969
Distance Traveled
2,679,336
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,117
472
70
2
0
612,410
0
L
Khepri
9,803
306
18
1
0
422,965
1
L
Cliodhna
12,653
395
141
4
0
686,169
0
W
Medusa
15,223
476
134
4
0
600,890
8
L
Sun Wukong
11,961
374
76
2
0
552,248
2
W
Baron Samedi
17,339
542
208
7
0
608,750
5
W
Amaterasu
16,398
512
169
5
0
618,558
0
L
Hades
13,520
423
151
5
0
486,188
9
W
Arachne
18,288
572
186
6
0
686,361
5
L
Heimdallr
14,909
466
223
7
0
531,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role