Player Matchup

Medusa
Medusa
Boriprfl727
Medusa
Level 123
God Stats
26W - 21L
1,433 SR
Queue Stats
815W - 892L
1,469 Elo+
Solo
Arachne
Arachne
SnapWhisper7158
Arachne
Level 87
God Stats
15W - 12L
1,439 SR
Queue Stats
299W - 311L
1,491 Elo+
Solo
Ao Kuang
Ao Kuang
YgKidAyee808
Ao Kuang
Level 85
God Stats
2W - 2L
1,746 SR
Queue Stats
159W - 213L
1,350 Elo+
Party 1
Neith
Neith
king6575
Neith
Level 3
God Stats
0W - 2L
1,322 SR
Queue Stats
0W - 3L
1,205 Elo+
Party 1
Ah Puch
Ah Puch
mauitime16
Ah Puch
Level 66
God Stats
72W - 68L
1,524 SR
Queue Stats
296W - 416L
1,388 Elo+
Party 1
Team Averages
Level 73
1,493 SR
1,381 Elo+

VS

Team Averages
Level 76
1,473 SR
1,416 Elo+
Kumbhakarna
Kumbhakarna
Bp Burgertron
Kumbhakarna
Level 68
God Stats
10W - 6L
1,406 SR
Queue Stats
11W - 11L
1,401 Elo+
Party 2
Sylvanus
Sylvanus
FueguitoMix
Sylvanus
Level 146
God Stats
6W - 3L
1,697 SR
Queue Stats
87W - 91L
1,476 Elo+
Party 2
Bellona
Bellona
PICHON6A
Bellona
Level 6
God Stats
10W - 6L
1,503 SR
Queue Stats
10W - 9L
1,408 Elo+
Party 2
Nox
Nox
TheNuggeting
Nox
Level 34
God Stats
1W - 1L
1,222 SR
Queue Stats
98W - 121L
1,341 Elo+
Solo
Neith
Neith
iLLmatic Silvi
Neith
Level 124
God Stats
9W - 5L
1,535 SR
Queue Stats
70W - 77L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
1 / 7 / 1
9,076
908
9,025
15,163
7,870
15
1 / 6 / 2
9,954
995
10,181
16,832
7,229
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
YgKidAyee808
Ao Kuang
15
3 / 8 / 2
9,897
990
8,446
14,488
5,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
king6575
Neith
15
0 / 7 / 1
8,544
854
4,688
13,318
5,662
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
mauitime16
Ah Puch
16
1 / 2 / 4
10,188
1,019
12,865
5,841
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

60

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bp Burgertron
Kumbhakarna
17
3 / 0 / 18
11,454
1,145
4,875
10,081
11,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
FueguitoMix
Sylvanus
17
4 / 1 / 21
11,691
1,169
10,115
9,296
10,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
PICHON6A
Bellona
17
5 / 1 / 20
11,482
1,148
11,150
13,740
12,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 3 / 12
10,280
1,028
8,805
9,549
4,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
15 / 1 / 13
12,726
1,273
25,231
7,992
5,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
114
6
Kills
30
30
Deaths
6
10
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
7
1
0.21
W
Kumbhakarna
Bp Burgertron
Kumbhakarna
3
0
18
12
W
Sylvanus
FueguitoMix
Sylvanus
4
1
21
14.5
W
Bellona
PICHON6A
Bellona
5
1
20
15
L
1
6
2
0.33
W
3
3
12
3
L
Ao Kuang
YgKidAyee808
Ao Kuang
3
8
2
0.5
W
15
1
13
21.5
L
Neith
king6575
Neith
0
7
1
0.07
L
Ah Puch
mauitime16
Ah Puch
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,205
Damage
60,176
65,642
Taken
50,658
28,540
Mitigated
44,385
4,981
Healing
19,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
9,025
4,353
0
594
15,163
7,870
0
4,727
10,436
0
20,198
W
Kumbhakarna
Bp Burgertron
Kumbhakarna
4,875
877
489
2,031
10,081
11,283
0
3,057
7,024
19,420
0
W
Sylvanus
FueguitoMix
Sylvanus
10,115
2,643
7,345
4,425
9,296
10,050
0
4,863
4,433
20,605
0
W
Bellona
PICHON6A
Bellona
11,150
4,490
1,321
1,231
13,740
12,988
0
5,750
7,990
0
22,003
L
10,181
5,461
0
2,527
16,832
7,229
0
5,390
11,442
0
18,640
W
8,805
1,812
43
538
9,549
4,964
0
4,283
5,266
24,706
0
L
Ao Kuang
YgKidAyee808
Ao Kuang
8,446
1,738
0
915
14,488
5,449
0
7,283
7,205
15,250
0
W
25,231
11,748
702
1,418
7,992
5,100
0
3,358
4,634
0
52,545
L
Neith
king6575
Neith
4,688
782
0
452
13,318
5,662
0
4,556
8,762
0
10,149
L
Ah Puch
mauitime16
Ah Puch
12,865
331
55
438
5,841
2,330
0
1,839
4,002
39,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,659
Gold Earned
57,633
129
Minions Killed
226
7
Camps Cleared
6
827,328
Distance Traveled
922,285
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,076
908
19
2
3
148,324
3
W
Kumbhakarna
11,454
1,145
33
3
1
201,757
2
W
Sylvanus
11,691
1,169
26
3
0
165,913
1
W
Bellona
11,482
1,148
39
4
0
221,348
1
L
Arachne
9,954
995
26
3
1
218,064
1
W
Nox
10,280
1,028
48
5
4
171,813
0
L
Ao Kuang
9,897
990
15
2
2
178,134
1
W
Neith
12,726
1,273
80
8
1
161,454
0
L
Neith
8,544
854
13
1
0
149,579
0
L
Ah Puch
10,188
1,019
56
6
1
133,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role