Player Matchup

Cerberus
Cerberus
Alkriidsos
Cerberus
Level 124
God Stats
0W - 2L
1,299 SR
Queue Stats
43W - 45L
1,529 Elo+
Party 2
Hercules
Hercules
P4iN_Prodigy_
Hercules
Level 125
God Stats
6W - 2L
1,619 SR
Queue Stats
134W - 115L
1,538 Elo+
Party 2
Bastet
Bastet
Quartertill32
Bastet
Level 107
God Stats
5W - 3L
1,609 SR
Queue Stats
105W - 86L
1,502 Elo+
Party 2
He Bo
He Bo
UlyssEs13
He Bo
Level 148
God Stats
6W - 11L
1,525 SR
Queue Stats
239W - 222L
1,511 Elo+
Party 1
Izanami
Izanami
Vaultdweller101
Izanami
Level 155
God Stats
19W - 10L
1,663 SR
Queue Stats
251W - 243L
1,511 Elo+
Party 1
Team Averages
Level 132
1,543 SR
1,518 Elo+

VS

Team Averages
Level 124
1,740 SR
1,440 Elo+
Hades
Hades
A7x Abyssal
Hades
Level 109
God Stats
1W - 0L
1,874 SR
Queue Stats
19W - 14L
1,506 Elo+
Party 3
Athena
Athena
Noobbrett2
Athena
Level 155
God Stats
1W - 1L
1,772 SR
Queue Stats
22W - 16L
1,569 Elo+
Party 3
Thor
Thor
Zukuwu
Thor
Level 160
God Stats
2W - 2L
1,576 SR
Queue Stats
24W - 18L
1,532 Elo+
Party 3
Odin
Odin
Zvoku
Odin
Level 72
God Stats
1W - 0L
1,726 SR
Queue Stats
5W - 4L
1,346 Elo+
Party 3
Medusa
Medusa
pøkoki
Medusa
Level 126
God Stats
1W - 0L
1,750 SR
Queue Stats
5W - 3L
1,245 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alkriidsos
Cerberus
13
1 / 6 / 1
8,548
611
8,674
21,020
16,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
P4iN_Prodigy_
Hercules
15
2 / 5 / 1
8,925
638
11,031
21,489
10,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 8 / 1
8,457
604
10,804
15,638
5,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
UlyssEs13
He Bo
14
0 / 8 / 2
8,237
588
7,427
13,876
3,793
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 10 / 1
8,152
582
12,234
16,152
5,274
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 22
11,549
825
14,316
14,671
9,973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Athena
Noobbrett2
Athena
18
7 / 1 / 19
12,701
907
9,176
23,406
24,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
Zukuwu
Thor
20
16 / 2 / 10
13,598
971
22,777
13,505
7,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
Zvoku
Odin
14
1 / 0 / 11
9,549
682
3,195
10,314
9,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
pøkoki
Medusa
19
8 / 0 / 12
11,837
846
29,051
8,315
4,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
111
4
Kills
37
37
Deaths
4
6
Assists
74
Player
Kills
Deaths
Assists
KDA
W
5
1
22
16
L
Cerberus
Alkriidsos
Cerberus
1
6
1
0.25
W
Athena
Noobbrett2
Athena
7
1
19
16.5
L
Hercules
P4iN_Prodigy_
Hercules
2
5
1
0.5
L
1
8
1
0.19
L
He Bo
UlyssEs13
He Bo
0
8
2
0.13
L
0
10
1
0.05
W
Thor
Zukuwu
Thor
16
2
10
10.5
W
Odin
Zvoku
Odin
1
0
11
6.5
W
Medusa
pøkoki
Medusa
8
0
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,170
Damage
78,515
88,175
Taken
70,211
40,857
Mitigated
55,750
8,867
Healing
22,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,316
1,214
759
5,882
14,671
9,973
1,112
4,234
10,437
24,735
0
L
Cerberus
Alkriidsos
Cerberus
8,674
500
1,188
4,748
21,020
16,552
1
6,505
14,301
18,664
0
W
Athena
Noobbrett2
Athena
9,176
2,456
2,633
3,996
23,406
24,802
342
5,305
18,101
19,657
0
L
Hercules
P4iN_Prodigy_
Hercules
11,031
2,727
0
2,453
21,489
10,016
0
4,876
16,342
0
23,669
L
10,804
2,431
0
125
15,638
5,222
0
6,691
8,907
0
26,468
L
He Bo
UlyssEs13
He Bo
7,427
893
0
0
13,876
3,793
0
3,109
10,726
24,985
0
L
12,234
5,404
0
353
16,152
5,274
0
3,843
12,225
0
42,742
W
Thor
Zukuwu
Thor
22,777
3,902
0
1,504
13,505
7,660
976
3,500
10,005
0
54,096
W
Odin
Zvoku
Odin
3,195
439
1,769
3,027
10,314
9,163
749
1,869
8,445
5,323
8,083
W
Medusa
pøkoki
Medusa
29,051
16,614
0
2,686
8,315
4,152
4,356
1,538
6,777
0
77,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,319
Gold Earned
59,234
244
Minions Killed
315
5
Camps Cleared
10
1,099,910
Distance Traveled
1,368,132
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,549
825
37
3
1
280,997
0
L
Cerberus
8,548
611
44
3
0
236,485
0
W
Athena
12,701
907
36
3
0
288,387
3
L
Hercules
8,925
638
40
3
0
226,971
2
L
Bastet
8,457
604
34
2
4
246,140
0
L
He Bo
8,237
588
39
3
1
210,989
1
L
Izanami
8,152
582
87
6
0
179,325
0
W
Thor
13,598
971
84
6
6
260,849
1
W
Odin
9,549
682
26
2
0
259,923
0
W
Medusa
11,837
846
132
9
3
277,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role