Player Matchup

Kali
Kali
Dark_Gb22
Kali
Level 115
God Stats
12W - 5L
1,680 SR
Queue Stats
539W - 568L
1,475 Elo+
Party 2
Kuzenbo
Kuzenbo
Huedorz
Kuzenbo
Level 101
God Stats
8W - 8L
1,425 SR
Queue Stats
361W - 394L
1,494 Elo+
Party 2
Merlin
Merlin
JTK-Sergin-_-
Merlin
Level 103
God Stats
5W - 9L
1,333 SR
Queue Stats
671W - 792L
1,415 Elo+
Solo
Neith
Neith
Mozzerfc
Neith
Level 74
God Stats
65W - 49L
1,556 SR
Queue Stats
306W - 336L
1,558 Elo+
Party 2
Cthulhu
Cthulhu
thigo3690
Cthulhu
Level 69
God Stats
22W - 21L
1,500 SR
Queue Stats
206W - 256L
1,415 Elo+
Party 2
Team Averages
Level 92
1,499 SR
1,471 Elo+

VS

Team Averages
Level 75
1,401 SR
1,461 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
EscondePau
Bacchus
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 13L
1,334 Elo+
Party 1
Scylla
Scylla
JollyJoey798436
Scylla
Level 79
God Stats
4W - 14L
1,241 SR
Queue Stats
314W - 330L
1,540 Elo+
Solo
Thanatos
Thanatos
TTVvinipg90
Thanatos
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,410 Elo+
Party 1
Thor
Thor
kadu1921
Thor
Level 24
God Stats
0W - 2L
1,265 SR
Queue Stats
2W - 8L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
6 / 0 / 7
8,752
673
5,995
7,019
3,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Huedorz
Kuzenbo
9
3 / 2 / 6
6,617
509
5,692
10,605
9,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 3 / 0
7,479
575
2,641
5,187
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Mozzerfc
Neith
13
6 / 2 / 6
8,059
620
6,532
6,166
2,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
thigo3690
Cthulhu
11
3 / 1 / 2
7,112
547
3,103
5,614
4,525
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
3 / 6 / 1
6,153
473
6,167
10,405
2,886
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
EscondePau
Bacchus
8
0 / 3 / 2
5,426
417
1,661
6,168
4,669
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 2 / 4
8,044
619
7,342
6,038
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
TTVvinipg90
Thanatos
8
1 / 7 / 1
5,634
433
3,070
7,931
2,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
9
0 / 3 / 0
5,399
415
1,004
4,595
3,050
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
21
Kills
8
8
Deaths
21
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
6
1
0.58
W
Kali
6
0
7
9.5
L
Bacchus
EscondePau
Bacchus
0
3
2
0.33
W
Kuzenbo
Huedorz
Kuzenbo
3
2
6
3
W
3
3
0
1
L
4
2
4
3
W
Neith
Mozzerfc
Neith
6
2
6
4.5
L
Thanatos
TTVvinipg90
Thanatos
1
7
1
0.21
L
Thor
0
3
0
0
W
Cthulhu
thigo3690
Cthulhu
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,963
Damage
19,244
34,591
Taken
35,137
21,482
Mitigated
14,821
9,935
Healing
8,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
6,167
3,061
0
2,659
10,405
2,886
0
2,228
8,177
0
36,939
W
Kali
5,995
2,727
0
4,620
7,019
3,349
0
740
6,279
0
52,038
L
Bacchus
EscondePau
Bacchus
1,661
200
0
1,201
6,168
4,669
0
3,249
2,919
5,517
0
W
Kuzenbo
Huedorz
Kuzenbo
5,692
2,487
0
1,909
10,605
9,377
26
3,632
6,973
11,097
0
W
2,641
563
0
900
5,187
1,810
74
2,423
2,764
39,990
0
L
7,342
1,043
0
1,435
6,038
1,692
0
1,693
4,345
58,833
0
W
Neith
Mozzerfc
Neith
6,532
2,246
0
1,740
6,166
2,421
726
1,183
4,983
0
50,927
L
Thanatos
TTVvinipg90
Thanatos
3,070
998
0
2,923
7,931
2,524
0
2,109
5,822
0
21,254
L
Thor
1,004
194
0
0
4,595
3,050
0
2,157
2,438
0
15,980
W
Cthulhu
thigo3690
Cthulhu
3,103
68
0
766
5,614
4,525
490
1,025
4,589
29,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,019
Gold Earned
30,656
347
Minions Killed
284
0
Camps Cleared
0
1,223,341
Distance Traveled
1,179,731
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,153
473
79
6
0
214,560
4
W
Kali
8,752
673
96
7
0
305,296
5
L
Bacchus
5,426
417
7
1
0
225,830
3
W
Kuzenbo
6,617
509
10
1
0
240,019
4
W
Merlin
7,479
575
90
7
0
235,527
0
L
Scylla
8,044
619
115
9
0
245,355
6
W
Neith
8,059
620
90
7
0
217,513
0
L
Thanatos
5,634
433
41
3
0
262,174
0
L
Thor
5,399
415
42
3
0
231,812
0
W
Cthulhu
7,112
547
61
5
0
224,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role