Player Matchup

Medusa
Medusa
 
Medusa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
JaxKick
Sylvanus
Level 66
God Stats
3W - 1L
1,775 SR
Queue Stats
16W - 19L
1,505 Elo+
Solo
Baba Yaga
Baba Yaga
mrQalfa
Baba Yaga
Level 65
God Stats
1W - 0L
1,843 SR
Queue Stats
28W - 46L
1,346 Elo+
Solo
Team Averages
Level 73
1,706 SR
1,450 Elo+

VS

Team Averages
Level 11
1,438 SR
1,334 Elo+
Ra
Ra
 
Ra
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Matatiaxs
Rama
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,292 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sebas154
Tsukuyomi
Level 7
God Stats
3W - 5L
1,313 SR
Queue Stats
3W - 8L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
7 / 4 / 9
8,965
815
10,085
7,789
2,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
JaxKick
Sylvanus
14
8 / 1 / 8
9,356
851
10,990
10,349
7,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baba Yaga
mrQalfa
Baba Yaga
14
4 / 0 / 14
8,733
794
4,554
2,228
836
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 4 / 2
7,959
724
8,439
7,217
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
9
0 / 9 / 4
6,816
620
1,936
9,124
2,295
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
Sebas154
Tsukuyomi
10
2 / 6 / 1
7,274
661
5,788
11,770
3,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
19
Kills
5
5
Deaths
19
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
4
9
2.88
L
Ra
 
Ra
3
4
2
1
W
Sylvanus
JaxKick
Sylvanus
8
1
8
12
L
Rama
0
9
4
0.22
L
Tsukuyomi
Sebas154
Tsukuyomi
2
6
1
0.42
W
Baba Yaga
mrQalfa
Baba Yaga
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,629
Damage
16,163
20,366
Taken
28,111
11,097
Mitigated
8,465
6,145
Healing
2,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,085
4,190
0
76
7,789
2,767
1,177
4,003
3,544
0
28,301
L
Ra
 
Ra
8,439
1,035
289
2,311
7,217
2,471
0
4,524
2,693
36,410
0
W
Sylvanus
JaxKick
Sylvanus
10,990
3,565
137
4,327
10,349
7,494
150
3,797
6,306
33,258
7,184
L
Rama
1,936
1,630
0
0
9,124
2,295
0
4,818
4,306
0
8,607
L
Tsukuyomi
Sebas154
Tsukuyomi
5,788
1,156
0
242
11,770
3,699
0
5,384
6,386
0
10,565
W
Baba Yaga
mrQalfa
Baba Yaga
4,554
42
66
1,539
2,228
836
47
517
1,699
17,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,054
Gold Earned
22,049
144
Minions Killed
120
8
Camps Cleared
3
639,886
Distance Traveled
580,522
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,965
815
50
5
2
201,539
3
L
Ra
7,959
724
84
8
3
209,915
3
W
Sylvanus
9,356
851
66
6
6
213,930
5
L
Rama
6,816
620
21
2
0
145,533
2
L
Tsukuyomi
7,274
661
15
1
0
225,074
0
W
Baba Yaga
8,733
794
28
3
0
224,417
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role