Player Matchup

Sol
Sol
Diamond II
PITTIXD_507
Sol
Diamond II
Level 123
God Stats
29W - 27L
1,629 SR
Queue Stats
1,117W - 1,214L
2,443 MMR
Party 2
Cu Chulainn
Cu Chulainn
Masters
StarFox21_
Cu Chulainn
Masters
Level 47
God Stats
7W - 4L
1,876 SR
Queue Stats
122W - 112L
2,448 MMR
Party 2
Chiron
Chiron
Platinum IV
Wigglewithit1105
Chiron
Platinum IV
Level 94
God Stats
19W - 28L
1,471 SR
Queue Stats
366W - 399L
1,740 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 88
1,659 SR
2,210 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 152
1,626 SR
1,634 MMR
Thoth
Thoth
Bronze III
 
Thoth
Bronze III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum I
AmericanPiexxx3
Gilgamesh
Platinum I
Level 160
God Stats
3W - 0L
1,617 SR
Queue Stats
68W - 77L
1,862 MMR
Solo
Hou Yi
Hou Yi
Bronze III
ArrivedExodus
Hou Yi
Bronze III
Level 140
God Stats
2W - 0L
1,762 SR
Queue Stats
12W - 0L
1,540 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
6,044
604
2,619
8,060
2,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
StarFox21_
Cu Chulainn
10
3 / 5 / 1
7,046
705
6,997
12,961
8,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 5 / 2
6,629
663
5,420
10,288
2,536
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ArtioMorgan Le FayGebOdinAchilles

VS

Bans
CthulhuChang'eDanzaburouScyllaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
7 / 2 / 6
8,195
820
14,812
6,590
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
AmericanPiexxx3
Gilgamesh
11
3 / 1 / 11
7,638
764
4,844
8,743
9,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Bow

Short Bow

+15%
Attack Speed

12
6 / 1 / 8
8,070
807
8,651
8,569
3,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
4
Kills
16
16
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
7
2
6
5
W
Gilgamesh
AmericanPiexxx3
Gilgamesh
3
1
11
8.5
W
6
1
8
10
L
0
6
2
0.17
L
Cu Chulainn
StarFox21_
Cu Chulainn
3
5
1
0.7
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,036
Damage
28,307
31,309
Taken
23,902
13,462
Mitigated
15,411
7,850
Healing
7,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
14,812
284
0
2,058
6,590
1,984
1,058
567
5,776
36,065
0
W
Gilgamesh
AmericanPiexxx3
Gilgamesh
4,844
644
0
2,066
8,743
9,855
120
726
7,674
0
8,654
W
8,651
3,359
0
3,037
8,569
3,572
1,136
1,505
6,785
0
27,070
L
2,619
653
0
2,304
8,060
2,258
0
3,777
3,848
13,859
1,158
L
Cu Chulainn
StarFox21_
Cu Chulainn
6,997
747
0
3,083
12,961
8,668
0
4,762
7,310
56
14,854
L
5,420
958
344
2,119
10,288
2,536
0
5,390
4,518
0
16,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,719
Gold Earned
23,903
82
Minions Killed
115
1
Camps Cleared
8
528,966
Distance Traveled
595,802
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,195
820
61
6
1
190,561
1
W
Gilgamesh
7,638
764
9
1
2
211,690
1
W
Hou Yi
8,070
807
45
5
5
193,551
1
L
Sol
6,044
604
33
3
1
169,608
3
L
Cu Chulainn
7,046
705
22
2
0
181,753
1
L
Chiron
6,629
663
27
3
0
177,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role