Player Matchup

Hera
Hera
BettyWhite_FGC
Hera
Level 5
God Stats
6W - 5L
1,571 SR
Queue Stats
13W - 6L
1,692 Elo+
Party 2
Heimdallr
Heimdallr
ProtestingThorns
Heimdallr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 12L
1,688 Elo+
Party 3
Olorun
Olorun
Sollipop_
Olorun
Level 140
God Stats
15W - 14L
1,434 SR
Queue Stats
338W - 281L
1,532 Elo+
Party 2
Ares
Ares
dx Violent xc
Ares
Level 14
God Stats
14W - 14L
1,560 SR
Queue Stats
19W - 20L
1,478 Elo+
Solo
Bastet
Bastet
nevertouchdgrass
Bastet
Level 11
God Stats
4W - 0L
1,500 SR
Queue Stats
24W - 8L
1,627 Elo+
Party 3
Team Averages
Level 37
1,513 SR
1,603 Elo+

VS

Team Averages
Level 42
1,446 SR
1,580 Elo+
Izanami
Izanami
IAN45
Izanami
Level 141
God Stats
24W - 13L
1,633 SR
Queue Stats
66W - 63L
1,481 Elo+
Party 1
Kali
Kali
Jmoreno117
Kali
Level 28
God Stats
1W - 2L
1,550 SR
Queue Stats
69W - 79L
1,511 Elo+
Solo
Athena
Athena
LizardWizard882
Athena
Level 18
God Stats
6W - 9L
1,500 SR
Queue Stats
25W - 23L
1,581 Elo+
Party 1
Serqet
Serqet
TheOneGodINO
Serqet
Level 12
God Stats
0W - 1L
1,047 SR
Queue Stats
14W - 28L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
Wagonwheelsfool
Baron Samedi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,839 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 7
8,621
616
12,815
6,310
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
15
4 / 1 / 0
8,955
640
4,861
8,632
3,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
Sollipop_
Olorun
14
4 / 2 / 2
8,701
622
5,489
8,399
3,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 6 / 3
6,474
462
4,544
12,810
8,417
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
5 / 1 / 4
8,972
641
6,677
9,931
4,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IAN45
Izanami
13
5 / 3 / 3
8,498
607
8,372
7,889
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 5 / 3
6,774
484
8,015
13,036
5,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 2 / 7
7,131
509
4,258
7,848
7,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
9
0 / 9 / 2
5,863
419
2,763
9,289
2,800
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
Wagonwheelsfool
Baron Samedi
11
1 / 3 / 3
6,549
468
4,524
7,852
3,400
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
22
Kills
11
11
Deaths
22
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
8
1
7
11.5
L
Izanami
IAN45
Izanami
5
3
3
2.17
L
2
5
3
0.7
L
3
2
7
3.25
W
Heimdallr
4
1
0
4
W
Olorun
Sollipop_
Olorun
4
2
2
2.5
L
Serqet
0
9
2
0.11
L
Baron Samedi
Wagonwheelsfool
Baron Samedi
1
3
3
0.83
W
1
6
3
0.42
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,386
Damage
27,932
46,082
Taken
45,914
21,092
Mitigated
22,054
16,030
Healing
10,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,815
3,172
297
2,983
6,310
1,802
503
1,010
4,993
48,364
0
L
Izanami
IAN45
Izanami
8,372
5,499
0
2,345
7,889
2,660
1,877
830
7,059
0
45,925
L
8,015
3,422
0
3,356
13,036
5,784
0
7,383
5,653
0
40,593
L
4,258
1,062
0
1,551
7,848
7,410
182
3,624
4,224
12,539
0
W
Heimdallr
4,861
2,218
0
4,814
8,632
3,223
410
990
7,642
0
65,427
W
Olorun
Sollipop_
Olorun
5,489
2,369
146
3,394
8,399
3,478
2,583
1,907
6,492
42,127
4,611
L
Serqet
2,763
737
0
633
9,289
2,800
63
6,032
3,257
0
13,775
L
Baron Samedi
Wagonwheelsfool
Baron Samedi
4,524
567
273
2,067
7,852
3,400
344
4,413
3,439
33,203
0
W
4,544
234
0
1,610
12,810
8,417
88
2,497
10,313
25,566
0
W
6,677
1,711
0
2,786
9,931
4,172
0
2,378
7,553
0
65,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,723
Gold Earned
34,815
466
Minions Killed
272
0
Camps Cleared
0
1,400,210
Distance Traveled
1,327,567
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,621
616
83
6
0
280,416
1
L
Izanami
8,498
607
101
7
0
235,077
1
L
Kali
6,774
484
76
5
0
279,361
0
L
Athena
7,131
509
13
1
0
274,835
4
W
Heimdallr
8,955
640
134
10
0
272,685
2
W
Olorun
8,701
622
103
7
0
248,705
0
L
Serqet
5,863
419
31
2
0
291,143
2
L
Baron Samedi
6,549
468
51
4
0
247,151
0
W
Ares
6,474
462
35
3
0
280,407
1
W
Bastet
8,972
641
111
8
0
317,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role