Player Matchup

Jormungandr
Jormungandr
I Tell Ya Wut
Jormungandr
Level 104
God Stats
1W - 2L
1,525 SR
Queue Stats
63W - 54L
1,501 Elo+
Party 1
Amaterasu
Amaterasu
LargoHarmony897
Amaterasu
Level 119
God Stats
0W - 1L
1,762 SR
Queue Stats
37W - 30L
1,578 Elo+
Party 1
Hades
Hades
Sewzuya
Hades
Level 132
God Stats
3W - 1L
1,945 SR
Queue Stats
149W - 106L
1,638 Elo+
Party 1
Nu Wa
Nu Wa
bunniirabbit
Nu Wa
Level 159
God Stats
3W - 6L
1,346 SR
Queue Stats
179W - 179L
1,458 Elo+
Party 1
Sobek
Sobek
Ľðķï
Sobek
Level 120
God Stats
2W - 2L
1,498 SR
Queue Stats
152W - 124L
1,558 Elo+
Party 1
Team Averages
Level 127
1,615 SR
1,546 Elo+

VS

Team Averages
Level 80
1,576 SR
1,465 Elo+
Fafnir
Fafnir
Kinsys
Fafnir
Level 105
God Stats
12W - 5L
1,660 SR
Queue Stats
464W - 458L
1,509 Elo+
Solo
Anubis
Anubis
ReformedRex
Anubis
Level 87
God Stats
2W - 2L
1,520 SR
Queue Stats
97W - 106L
1,509 Elo+
Party 2
Athena
Athena
SodaliteSethlic
Athena
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,345 Elo+
Solo
Raijin
Raijin
sinful-sorcerer
Raijin
Level 105
God Stats
2W - 0L
1,579 SR
Queue Stats
209W - 200L
1,468 Elo+
Solo
Medusa
Medusa
Νυχχ
Medusa
Level 88
God Stats
4W - 0L
1,623 SR
Queue Stats
111W - 119L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
I Tell Ya Wut
Jormungandr
17
2 / 4 / 11
9,787
753
11,215
14,874
17,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
LargoHarmony897
Amaterasu
15
3 / 7 / 9
9,204
708
9,497
17,163
16,504
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hades
Sewzuya
Hades
15
5 / 6 / 7
8,971
690
18,024
15,857
8,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 7 / 9
9,941
765
12,265
11,083
3,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Ľðķï
Sobek
15
1 / 7 / 7
9,024
694
9,943
26,675
23,296
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Kinsys
Fafnir
17
1 / 3 / 27
10,231
787
8,804
17,761
24,462
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
19
14 / 3 / 15
11,672
898
24,076
12,604
7,996
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
3 / 3 / 26
10,276
790
7,926
17,294
19,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
9 / 2 / 17
10,947
842
17,630
11,152
5,242
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Νυχχ
Medusa
17
4 / 4 / 22
10,592
815
17,958
11,745
5,480
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
138
14
Kills
31
31
Deaths
15
43
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
I Tell Ya Wut
Jormungandr
2
4
11
1.88
W
Fafnir
Kinsys
Fafnir
1
3
27
4.83
L
Amaterasu
LargoHarmony897
Amaterasu
3
7
9
1.07
W
Anubis
14
3
15
7.17
L
Hades
Sewzuya
Hades
5
6
7
1.42
W
3
3
26
5.33
L
3
7
9
1.07
W
9
2
17
8.75
L
Sobek
Ľðķï
Sobek
1
7
7
0.64
W
Medusa
Νυχχ
Medusa
4
4
22
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,944
Damage
76,394
85,652
Taken
70,556
69,881
Mitigated
62,963
25,520
Healing
31,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
I Tell Ya Wut
Jormungandr
11,215
2,100
426
2,122
14,874
17,796
0
8,758
5,860
31,174
0
W
Fafnir
Kinsys
Fafnir
8,804
2,924
4,749
5,208
17,761
24,462
499
10,609
7,152
14,076
0
L
Amaterasu
LargoHarmony897
Amaterasu
9,497
2,348
1,321
3,272
17,163
16,504
0
12,358
4,582
0
16,317
W
Anubis
24,076
2,558
1,462
5,706
12,604
7,996
850
8,363
4,241
43,908
0
L
Hades
Sewzuya
Hades
18,024
814
2,452
2,866
15,857
8,989
0
12,037
3,606
23,491
0
W
7,926
2,893
1,162
2,259
17,294
19,783
390
14,137
3,157
11,313
0
L
12,265
2,110
613
1,499
11,083
3,296
0
8,042
2,779
27,346
0
W
17,630
2,065
4,013
3,242
11,152
5,242
383
8,662
2,490
26,942
0
L
Sobek
Ľðķï
Sobek
9,943
770
1,796
9,153
26,675
23,296
0
15,823
10,389
17,430
0
W
Medusa
Νυχχ
Medusa
17,958
7,327
1,520
2,134
11,745
5,480
1,755
9,676
2,069
0
41,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,927
Gold Earned
53,718
127
Minions Killed
144
0
Camps Cleared
0
1,043,063
Distance Traveled
1,166,624
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,787
753
44
3
0
200,693
0
W
Fafnir
10,231
787
3
0
0
221,930
0
L
Amaterasu
9,204
708
8
1
0
230,607
3
W
Anubis
11,672
898
51
4
0
222,779
1
L
Hades
8,971
690
14
1
0
196,260
0
W
Athena
10,276
790
9
1
0
232,343
0
L
Nu Wa
9,941
765
30
2
0
185,377
0
W
Raijin
10,947
842
42
3
0
245,570
3
L
Sobek
9,024
694
31
2
0
230,126
0
W
Medusa
10,592
815
39
3
0
244,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role