Player Matchup

Hera
Hera
Anlesch
Hera
Level 34
God Stats
0W - 4L
1,472 SR
Queue Stats
10W - 17L
1,448 Elo+
Solo
Cliodhna
Cliodhna
BigNani1215
Cliodhna
Level 29
God Stats
4W - 5L
1,565 SR
Queue Stats
46W - 59L
1,483 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Grim6xM4FIA
Cu Chulainn
Level 156
God Stats
0W - 3L
1,066 SR
Queue Stats
147W - 183L
1,473 Elo+
Party 1
Poseidon
Poseidon
Puluiu76
Poseidon
Level 63
God Stats
35W - 26L
1,631 SR
Queue Stats
315W - 314L
1,430 Elo+
Party 3
Charybdis
Charybdis
p0L4Rboiii
Charybdis
Level 29
God Stats
5W - 13L
1,309 SR
Queue Stats
232W - 228L
1,484 Elo+
Party 3
Team Averages
Level 62
1,409 SR
1,464 Elo+

VS

Team Averages
Level 70
1,615 SR
1,460 Elo+
Ares
Ares
Blindeyes24
Ares
Level 59
God Stats
1W - 0L
1,561 SR
Queue Stats
8W - 8L
1,462 Elo+
Party 2
Janus
Janus
CorroMex
Janus
Level 87
God Stats
1W - 0L
1,256 SR
Queue Stats
198W - 172L
1,493 Elo+
Solo
Anhur
Anhur
WhereDaWardsDo
Anhur
Level 24
God Stats
1W - 0L
1,869 SR
Queue Stats
7W - 6L
1,353 Elo+
Solo
Gilgamesh
Gilgamesh
YmirSmashPunyGod
Gilgamesh
Level 25
God Stats
1W - 1L
1,676 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Fenrir
Fenrir
eqkimbel1890
Fenrir
Level 156
God Stats
16W - 6L
1,711 SR
Queue Stats
109W - 118L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Anlesch
Hera
17
3 / 5 / 5
11,227
702
13,399
8,490
2,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
BigNani1215
Cliodhna
16
3 / 10 / 5
11,058
691
9,972
17,282
6,262
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Grim6xM4FIA
Cu Chulainn
16
2 / 7 / 4
9,950
622
12,054
20,420
16,693
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Puluiu76
Poseidon
18
3 / 4 / 5
11,504
719
9,976
9,736
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
p0L4Rboiii
Charybdis
18
3 / 3 / 6
11,105
694
12,025
14,133
5,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 18
12,210
763
8,890
19,909
27,283
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Janus
CorroMex
Janus
18
1 / 5 / 13
11,477
717
11,562
10,670
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 3 / 11
13,235
827
14,574
14,869
8,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
19
6 / 2 / 11
12,591
787
14,846
15,918
9,333
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
19
9 / 3 / 14
13,410
838
11,510
17,069
12,951
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
96
14
Kills
29
29
Deaths
14
25
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Hera
Anlesch
Hera
3
5
5
1.1
L
Cliodhna
BigNani1215
Cliodhna
3
10
5
0.55
W
5
1
18
14
W
Janus
CorroMex
Janus
1
5
13
1.5
L
Cu Chulainn
Grim6xM4FIA
Cu Chulainn
2
7
4
0.57
L
Poseidon
Puluiu76
Poseidon
3
4
5
1.38
W
8
3
11
4.5
W
Gilgamesh
6
2
11
5.75
W
Fenrir
9
3
14
5.33
L
Charybdis
p0L4Rboiii
Charybdis
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,426
Damage
61,382
70,061
Taken
78,435
33,726
Mitigated
62,093
5,574
Healing
13,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Anlesch
Hera
13,399
3,078
180
399
8,490
2,577
0
1,898
6,430
36,754
0
L
Cliodhna
BigNani1215
Cliodhna
9,972
389
0
173
17,282
6,262
0
5,198
11,788
0
25,287
W
8,890
416
837
2,104
19,909
27,283
0
7,108
12,537
32,865
0
W
Janus
CorroMex
Janus
11,562
643
0
786
10,670
3,799
50
2,524
7,994
50,595
0
L
Cu Chulainn
Grim6xM4FIA
Cu Chulainn
12,054
2,891
0
780
20,420
16,693
1
6,511
13,414
5,445
31,021
L
Poseidon
Puluiu76
Poseidon
9,976
597
196
1,086
9,736
2,771
0
1,658
8,000
40,212
0
W
14,574
8,441
0
1,566
14,869
8,727
527
5,400
9,287
0
58,766
W
Gilgamesh
14,846
4,440
0
3,022
15,918
9,333
2,860
4,905
10,755
0
58,313
W
Fenrir
11,510
1,459
0
5,473
17,069
12,951
724
5,393
11,440
0
27,015
L
Charybdis
p0L4Rboiii
Charybdis
12,025
6,281
0
2,760
14,133
5,423
319
4,561
9,272
0
35,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,844
Gold Earned
62,923
314
Minions Killed
384
6
Camps Cleared
11
1,434,749
Distance Traveled
1,550,228
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,227
702
57
4
2
294,544
3
L
Cliodhna
11,058
691
32
2
2
253,353
2
W
Ares
12,210
763
46
3
1
315,252
1
W
Janus
11,477
717
122
8
3
302,155
0
L
Cu Chulainn
9,950
622
57
4
1
276,609
3
L
Poseidon
11,504
719
88
6
0
305,158
3
W
Anhur
13,235
827
81
5
3
249,364
0
W
Gilgamesh
12,591
787
91
6
2
335,540
0
W
Fenrir
13,410
838
44
3
2
347,917
1
L
Charybdis
11,105
694
80
5
1
305,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role