Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Reach69
Ah Muzen Cab
Level 149
God Stats
1W - 0L
1,767 SR
Queue Stats
217W - 172L
1,536 Elo+
Party 1
Hades
Hades
Ro tissery
Hades
Level 107
God Stats
18W - 11L
1,540 SR
Queue Stats
175W - 130L
1,530 Elo+
Party 1
Terra
Terra
Woobly Ghost
Terra
Level 148
God Stats
3W - 0L
1,503 SR
Queue Stats
246W - 177L
1,549 Elo+
Party 1
Team Averages
Level 135
1,603 SR
1,539 Elo+

VS

Team Averages
Level 61
1,418 SR
1,425 Elo+
Raijin
Raijin
AngryPup5285119
Raijin
Level 74
God Stats
1W - 7L
1,445 SR
Queue Stats
75W - 88L
1,478 Elo+
Solo
Sun Wukong
Sun Wukong
Asaapj
Sun Wukong
Level 41
God Stats
131W - 143L
1,460 SR
Queue Stats
332W - 368L
1,463 Elo+
Solo
Da Ji
Da Ji
odditydragon
Da Ji
Level 69
God Stats
15W - 32L
1,348 SR
Queue Stats
112W - 142L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Reach69
Ah Muzen Cab
15
8 / 2 / 1
11,537
721
13,408
16,325
6,511
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
13
2 / 5 / 5
9,515
595
7,761
16,091
7,407
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 2 / 5
10,101
631
8,339
19,373
20,492
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 4
9,829
614
19,568
11,757
4,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Asaapj
Sun Wukong
14
3 / 3 / 5
9,830
614
17,355
19,097
17,812
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

9
1 / 4 / 3
8,979
561
1,924
4,962
2,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
11
Kills
8
9
Deaths
11
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
L
Sun Wukong
Asaapj
Sun Wukong
3
3
5
1.83
W
Ah Muzen Cab
Reach69
Ah Muzen Cab
8
2
1
4.25
W
Hades
2
5
5
0.9
W
1
2
5
1.75
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,508
Damage
38,847
51,789
Taken
35,816
34,410
Mitigated
24,456
20,793
Healing
2,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,568
1,211
0
500
11,757
4,502
476
4,665
7,092
41,034
0
L
Sun Wukong
Asaapj
Sun Wukong
17,355
3,077
0
1,059
19,097
17,812
294
8,628
10,469
0
37,232
W
Ah Muzen Cab
Reach69
Ah Muzen Cab
13,408
7,232
0
8,584
16,325
6,511
1,695
6,991
9,334
0
52,614
W
Hades
7,761
480
476
4,144
16,091
7,407
795
7,064
9,027
29,958
0
W
8,339
642
2,964
4,625
19,373
20,492
41
6,449
12,924
26,818
0
L
1,924
414
0
522
4,962
2,142
0
2,930
2,032
0
5,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,153
Gold Earned
28,638
173
Minions Killed
121
12
Camps Cleared
1
928,933
Distance Traveled
728,885
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,829
614
71
4
0
267,013
5
L
Sun Wukong
9,830
614
39
2
1
316,215
1
W
Ah Muzen Cab
11,537
721
87
5
5
307,069
0
W
Hades
9,515
595
40
3
4
285,363
0
W
Terra
10,101
631
46
3
3
336,501
3
L
Da Ji
8,979
561
11
1
0
145,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role