Player Matchup

Janus
Janus
Platinum V
 
Janus
Platinum V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold V
AdderClounJr209
Mulan
Gold V
Level 104
God Stats
8W - 4L
1,707 SR
Queue Stats
61W - 66L
1,651 MMR
Party 1
Athena
Athena
Gold V
MrBodyPen
Athena
Gold V
Level 105
God Stats
1W - 1L
1,568 SR
Queue Stats
62W - 66L
1,697 MMR
Party 1
Hachiman
Hachiman
Silver I
Quaylo
Hachiman
Silver I
Level 127
God Stats
0W - 1L
1,765 SR
Queue Stats
6W - 8L
1,494 MMR
Solo
Pele
Pele
Gold IV
TwAstrong
Pele
Gold IV
Level 146
God Stats
3W - 1L
1,408 SR
Queue Stats
217W - 225L
1,534 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,590 SR
1,575 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,524 SR
1,586 MMR
Anubis
Anubis
Gold I
 
Anubis
Gold I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze III
CosmoLODIAN
Danzaburou
Bronze III
Level 48
God Stats
1W - 3L
1,399 SR
Queue Stats
8W - 14L
1,600 MMR
Solo
Terra
Terra
Gold V
Loco501
Terra
Gold V
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,507 MMR
Solo
Osiris
Osiris
Platinum V
PoppaJ
Osiris
Platinum V
Level 127
God Stats
12W - 17L
1,504 SR
Queue Stats
366W - 376L
1,683 MMR
Solo
Chronos
Chronos
Platinum V
XxDragonOnixxX
Chronos
Platinum V
Level 160
God Stats
13W - 8L
1,717 SR
Queue Stats
531W - 530L
1,641 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 3 / 1
7,261
559
6,787
5,397
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 4 / 1
7,225
556
7,998
11,273
9,000
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Athena
MrBodyPen
Athena
8
0 / 4 / 0
5,637
434
1,809
10,484
3,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Quaylo
Hachiman
12
2 / 2 / 0
7,133
549
5,923
9,455
2,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
11
2 / 5 / 1
6,626
510
3,969
11,372
2,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Morgan Le FayOdinGilgameshArtioGeb

VS

Bans
TiamatUllrCabrakanIzanamiAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 4 / 2
7,927
610
7,634
11,809
5,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
CosmoLODIAN
Danzaburou
14
2 / 2 / 1
8,377
644
5,777
7,066
2,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Terra
Loco501
Terra
11
1 / 1 / 7
7,091
545
3,119
8,647
4,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
PoppaJ
Osiris
14
11 / 0 / 5
9,364
720
11,453
7,633
4,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
3 / 1 / 8
9,097
700
5,268
8,741
3,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
8
Kills
18
18
Deaths
8
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
1
0.5
W
Anubis
 
Anubis
1
4
2
0.5
L
3
4
1
0.88
W
Danzaburou
CosmoLODIAN
Danzaburou
2
2
1
1.25
W
Terra
Loco501
Terra
1
1
7
4.5
L
Athena
MrBodyPen
Athena
0
4
0
0
W
Osiris
PoppaJ
Osiris
11
0
5
13.5
L
Hachiman
Quaylo
Hachiman
2
2
0
1
L
Pele
2
5
1
0.5
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,486
Damage
33,251
47,981
Taken
43,896
19,659
Mitigated
20,689
13,926
Healing
19,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,787
148
0
495
5,397
1,374
0
1,761
3,636
53,696
0
W
Anubis
 
Anubis
7,634
688
0
5,831
11,809
5,220
536
0
11,809
48,207
0
L
7,998
1,306
0
3,972
11,273
9,000
0
6,615
4,658
0
42,561
W
Danzaburou
CosmoLODIAN
Danzaburou
5,777
2,525
0
2,625
7,066
2,638
1,266
333
6,733
0
62,205
W
Terra
Loco501
Terra
3,119
580
1,687
2,795
8,647
4,772
58
3,192
5,300
9,560
0
L
Athena
MrBodyPen
Athena
1,809
399
1,093
1,484
10,484
3,858
0
4,089
6,395
10,793
0
W
Osiris
PoppaJ
Osiris
11,453
4,815
0
3,108
7,633
4,859
387
998
6,581
0
56,216
L
Hachiman
Quaylo
Hachiman
5,923
2,807
0
3,682
9,455
2,654
0
1,352
8,103
0
51,433
L
Pele
3,969
898
0
3,200
11,372
2,773
0
2,204
9,168
0
36,394
W
5,268
2,228
0
3,124
8,741
3,200
2,937
3,798
4,717
62,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,882
Gold Earned
41,856
384
Minions Killed
439
0
Camps Cleared
0
1,292,421
Distance Traveled
1,306,019
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,261
559
115
9
0
282,056
3
W
Anubis
7,927
610
95
7
0
206,709
4
L
Mulan
7,225
556
82
6
0
246,005
4
W
Danzaburou
8,377
644
106
8
0
224,402
3
W
Terra
7,091
545
21
2
0
284,762
4
L
Athena
5,637
434
24
2
0
267,652
2
W
Osiris
9,364
720
86
7
0
323,888
5
L
Hachiman
7,133
549
94
7
0
205,225
2
L
Pele
6,626
510
69
5
0
291,483
3
W
Chronos
9,097
700
131
10
0
266,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role