Player Matchup

Ares
Ares
greg Vocal
Ares
Level 3
God Stats
3W - 3L
1,729 SR
Queue Stats
3W - 6L
1,729 Elo+
Party 1
Merlin
Merlin
iitzMalone
Merlin
Level 29
God Stats
6W - 12L
1,377 SR
Queue Stats
240W - 269L
1,442 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
qP Kecho
Morgan Le Fay
Level 25
God Stats
15W - 9L
1,526 SR
Queue Stats
73W - 61L
1,468 Elo+
Solo
Cliodhna
Cliodhna
sliptis
Cliodhna
Level 27
God Stats
0W - 4L
1,243 SR
Queue Stats
172W - 159L
1,553 Elo+
Solo
Bellona
Bellona
xTALLTREEx
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 130L
1,795 Elo+
Party 1
Team Averages
Level 17
1,475 SR
1,598 Elo+

VS

Team Averages
Level 14
1,602 SR
1,500 Elo+
Mercury
Mercury
Beauvais0
Mercury
Level 7
God Stats
9W - 5L
1,750 SR
Queue Stats
25W - 29L
1,498 Elo+
Solo
Thor
Thor
Esley7_7
Thor
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 130L
1,670 Elo+
Solo
Sol
Sol
II Vyper II
Sol
Level 21
God Stats
19W - 6L
1,706 SR
Queue Stats
56W - 45L
1,570 Elo+
Solo
Artemis
Artemis
SuperStrykerz
Artemis
Level 4
God Stats
5W - 10L
1,500 SR
Queue Stats
10W - 22L
1,213 Elo+
Solo
Danzaburou
Danzaburou
Trueheroluka857
Danzaburou
Level 12
God Stats
2W - 2L
1,556 SR
Queue Stats
17W - 11L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,710
419
1,457
11,448
6,597
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
iitzMalone
Merlin
12
0 / 8 / 3
7,009
438
4,727
9,343
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
qP Kecho
Morgan Le Fay
15
12 / 3 / 2
9,773
611
13,926
9,729
3,781
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
sliptis
Cliodhna
16
9 / 3 / 3
9,921
620
11,976
12,113
5,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
xTALLTREEx
Bellona
12
3 / 5 / 2
7,681
480
4,879
11,801
12,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Beauvais0
Mercury
14
2 / 8 / 5
8,458
529
7,272
12,937
4,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
14
5 / 3 / 1
8,974
561
6,830
11,734
11,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 6 / 6
10,653
666
4,356
11,648
4,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
11
0 / 5 / 3
7,231
452
1,518
6,325
2,089
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
Trueheroluka857
Danzaburou
17
13 / 3 / 2
11,575
723
16,416
14,924
6,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
41
25
Kills
24
24
Deaths
25
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mercury
Beauvais0
Mercury
2
8
5
0.56
W
Thor
5
3
1
1.83
W
4
6
6
1.17
W
Artemis
0
5
3
0.3
W
Danzaburou
Trueheroluka857
Danzaburou
13
3
2
4.67
L
1
5
2
0.4
L
Merlin
iitzMalone
Merlin
0
8
3
0.19
L
Morgan Le Fay
qP Kecho
Morgan Le Fay
12
3
2
4.33
L
Cliodhna
sliptis
Cliodhna
9
3
3
3.5
L
Bellona
xTALLTREEx
Bellona
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,965
Damage
36,392
54,434
Taken
57,568
31,091
Mitigated
28,319
7,099
Healing
15,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Beauvais0
Mercury
7,272
6,086
0
1,487
12,937
4,084
0
2,739
10,122
0
50,081
W
Thor
6,830
1,423
0
2,736
11,734
11,974
0
3,437
8,142
0
37,500
W
4,356
1,497
0
3,719
11,648
4,036
2,725
5,951
5,239
47,257
0
W
Artemis
1,518
737
0
30
6,325
2,089
748
3,325
2,786
0
15,474
W
Danzaburou
Trueheroluka857
Danzaburou
16,416
8,053
0
7,832
14,924
6,136
2,850
5,223
9,217
0
83,665
L
1,457
541
0
278
11,448
6,597
268
1,131
10,317
7,320
0
L
Merlin
iitzMalone
Merlin
4,727
581
0
288
9,343
2,276
104
0
9,343
35,425
0
L
Morgan Le Fay
qP Kecho
Morgan Le Fay
13,926
992
233
3,269
9,729
3,781
706
2,552
7,038
50,506
0
L
Cliodhna
sliptis
Cliodhna
11,976
2,409
0
2,631
12,113
5,550
0
673
11,270
0
62,975
L
Bellona
xTALLTREEx
Bellona
4,879
695
0
400
11,801
12,887
957
0
11,017
8,401
20,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,094
Gold Earned
46,891
340
Minions Killed
425
0
Camps Cleared
0
1,470,812
Distance Traveled
1,459,041
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,458
529
79
5
0
295,608
3
W
Thor
8,974
561
81
5
0
303,911
0
W
Sol
10,653
666
84
5
0
316,217
4
W
Artemis
7,231
452
35
2
0
261,564
2
W
Danzaburou
11,575
723
146
9
0
281,741
2
L
Ares
6,710
419
13
1
0
266,815
5
L
Merlin
7,009
438
72
5
0
286,943
2
L
Morgan Le Fay
9,773
611
81
5
0
306,153
0
L
Cliodhna
9,921
620
108
7
0
305,941
0
L
Bellona
7,681
480
66
4
0
304,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role