Player Matchup

Neith
Neith
Blue4DeLady
Neith
Level 129
God Stats
5W - 1L
1,697 SR
Queue Stats
240W - 132L
1,739 Elo+
Party 1
Geb
Geb
Kylla
Geb
Level 139
God Stats
1W - 0L
1,332 SR
Queue Stats
11W - 9L
1,491 Elo+
Party 1
Sol
Sol
SirFeedAlotPT
Sol
Level 155
God Stats
1W - 0L
1,431 SR
Queue Stats
100W - 114L
1,548 Elo+
Party 1
Team Averages
Level 141
1,487 SR
1,593 Elo+

VS

Team Averages
Level 83
1,378 SR
1,355 Elo+
Loki
Loki
Khieltharr
Loki
Level 131
God Stats
116W - 126L
1,472 SR
Queue Stats
122W - 133L
1,442 Elo+
Solo
Cthulhu
Cthulhu
guepardo16
Cthulhu
Level 101
God Stats
2W - 3L
1,472 SR
Queue Stats
23W - 27L
1,411 Elo+
Solo
Zeus
Zeus
zloidarknik
Zeus
Level 17
God Stats
11W - 27L
1,189 SR
Queue Stats
17W - 36L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 5 / 9
12,945
863
28,137
15,285
6,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
Kylla
Geb
14
0 / 2 / 22
11,064
738
3,473
13,988
16,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
10 / 6 / 11
11,690
779
11,583
11,714
5,105
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 5
9,921
661
7,307
15,235
5,200
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
guepardo16
Cthulhu
14
4 / 7 / 8
11,100
740
13,802
20,289
11,213
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
6 / 9 / 4
10,626
708
9,452
13,243
3,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
30
24
Kills
13
13
Deaths
24
42
Assists
17
Player
Kills
Deaths
Assists
KDA
W
14
5
9
3.7
L
3
8
5
0.69
W
Geb
Kylla
Geb
0
2
22
5.5
W
10
6
11
2.58
L
Cthulhu
guepardo16
Cthulhu
4
7
8
1.14
L
6
9
4
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,193
Damage
30,561
40,987
Taken
48,767
28,314
Mitigated
19,714
12,550
Healing
5,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,137
18,559
0
7,545
15,285
6,920
1,704
10,355
4,930
0
72,136
L
7,307
1,714
0
1,964
15,235
5,200
0
5,597
9,638
0
29,985
W
Geb
Kylla
Geb
3,473
198
0
2,328
13,988
16,289
270
6,315
7,673
17,578
0
W
11,583
3,237
0
2,677
11,714
5,105
740
6,923
4,791
36,107
0
L
Cthulhu
guepardo16
Cthulhu
13,802
351
87
3,278
20,289
11,213
0
6,396
13,893
44,536
0
L
9,452
1,565
0
256
13,243
3,301
0
3,396
9,847
20,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,699
Gold Earned
31,647
170
Minions Killed
140
8
Camps Cleared
5
704,500
Distance Traveled
747,415
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,945
863
85
6
5
229,369
2
L
Loki
9,921
661
44
3
3
265,397
3
W
Geb
11,064
738
19
1
0
227,117
5
W
Sol
11,690
779
66
4
3
248,014
1
L
Cthulhu
11,100
740
72
5
1
255,953
1
L
Zeus
10,626
708
24
2
1
226,065
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role