Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Arcayon
King Arthur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Brennok7
Hun Batz
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 63L
1,407 Elo+
Party 1
Agni
Agni
Corbett615
Agni
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chang'e
Chang'e
Xanthiia
Chang'e
Level 27
God Stats
6W - 7L
1,206 SR
Queue Stats
36W - 51L
1,442 Elo+
Party 1
Team Averages
Level 34
1,441 SR
1,470 Elo+

VS

Team Averages
Level 17
1,443 SR
1,365 Elo+
Agni
Agni
DAOKX
Agni
Level 10
God Stats
8W - 10L
1,410 SR
Queue Stats
12W - 18L
1,321 Elo+
Solo
Ao Kuang
Ao Kuang
K0tana
Ao Kuang
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
89W - 102L
1,406 Elo+
Solo
Cupid
Cupid
KHzu14
Cupid
Level 17
God Stats
2W - 4L
1,305 SR
Queue Stats
24W - 20L
1,301 Elo+
Solo
Da Ji
Da Ji
Simp4Pele
Da Ji
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,385 Elo+
Solo
Bacchus
Bacchus
八十岁凌晨打五杀
Bacchus
Level 18
God Stats
20W - 10L
1,500 SR
Queue Stats
218W - 241L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
3 / 8 / 6
11,085
1,008
21,816
15,198
6,366
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Arcayon
King Arthur
17
4 / 9 / 3
11,219
1,020
6,696
20,658
20,320
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Brennok7
Hun Batz
18
1 / 10 / 6
10,756
978
11,831
19,341
7,406
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
2 / 13 / 4
10,542
958
11,175
17,722
7,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
Xanthiia
Chang'e
17
0 / 6 / 4
9,754
887
5,340
13,110
8,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
DAOKX
Agni
19
3 / 0 / 17
11,748
1,068
4,184
6,562
2,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
K0tana
Ao Kuang
20
21 / 1 / 15
14,809
1,346
30,023
14,441
6,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cupid
KHzu14
Cupid
19
2 / 2 / 19
11,568
1,052
11,024
9,210
3,765
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Simp4Pele
Da Ji
20
14 / 3 / 20
13,814
1,256
20,112
15,107
6,085
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

19
6 / 4 / 23
13,003
1,182
15,603
17,890
25,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
140
10
Kills
46
46
Deaths
10
23
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
8
6
0.75
L
King Arthur
Arcayon
King Arthur
4
9
3
0.61
L
Hun Batz
Brennok7
Hun Batz
1
10
6
0.4
L
2
13
4
0.31
W
Agni
DAOKX
Agni
3
0
17
11.5
W
Ao Kuang
K0tana
Ao Kuang
21
1
15
28.5
W
Cupid
KHzu14
Cupid
2
2
19
5.75
W
Da Ji
Simp4Pele
Da Ji
14
3
20
8
L
Chang'e
Xanthiia
Chang'e
0
6
4
0.33
W
6
4
23
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,858
Damage
80,946
86,029
Taken
63,210
50,068
Mitigated
44,068
4,551
Healing
6,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
21,816
2,641
217
339
15,198
6,366
0
8,144
7,054
43,969
0
L
King Arthur
Arcayon
King Arthur
6,696
2,895
0
0
20,658
20,320
0
11,984
8,674
0
15,975
L
Hun Batz
Brennok7
Hun Batz
11,831
3,796
0
215
19,341
7,406
0
11,668
7,673
0
28,450
L
11,175
1,342
0
130
17,722
7,062
0
8,816
8,906
40,071
0
W
Agni
DAOKX
Agni
4,184
449
0
98
6,562
2,477
0
2,128
4,434
33,018
0
W
Ao Kuang
K0tana
Ao Kuang
30,023
13,558
0
3,967
14,441
6,138
0
9,579
4,862
35,885
2,945
W
Cupid
KHzu14
Cupid
11,024
8,783
795
250
9,210
3,765
0
4,672
4,538
0
30,435
W
Da Ji
Simp4Pele
Da Ji
20,112
5,396
0
119
15,107
6,085
0
10,519
4,588
0
25,597
L
Chang'e
Xanthiia
Chang'e
5,340
1,011
1,872
1,778
13,110
8,914
0
6,899
6,211
16,732
0
W
15,603
1,673
0
1,104
17,890
25,603
0
11,433
6,457
37,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,356
Gold Earned
64,942
174
Minions Killed
189
3
Camps Cleared
9
894,581
Distance Traveled
1,008,278
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,085
1,008
46
4
0
194,751
0
L
King Arthur
11,219
1,020
18
2
0
188,382
0
L
Hun Batz
10,756
978
37
3
0
179,350
0
L
Agni
10,542
958
58
5
2
189,032
1
W
Agni
11,748
1,068
68
6
0
199,193
2
W
Ao Kuang
14,809
1,346
18
2
0
211,449
0
W
Cupid
11,568
1,052
46
4
6
202,709
0
W
Da Ji
13,814
1,256
20
2
1
215,951
2
L
Chang'e
9,754
887
15
1
1
143,066
0
W
Bacchus
13,003
1,182
37
3
2
178,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role