Player Matchup

Da Ji
Da Ji
BrocusHocus
Da Ji
Level 16
God Stats
6W - 2L
1,931 SR
Queue Stats
44W - 33L
1,614 Elo+
Party 1
Ymir
Ymir
Grouchypoo
Ymir
Level 13
God Stats
3W - 1L
1,527 SR
Queue Stats
40W - 22L
1,631 Elo+
Party 1
Danzaburou
Danzaburou
MrCoomLord
Danzaburou
Level 7
God Stats
4W - 0L
1,841 SR
Queue Stats
11W - 5L
1,627 Elo+
Party 1
Ares
Ares
Weestopher
Ares
Level 16
God Stats
8W - 1L
1,623 SR
Queue Stats
25W - 17L
1,605 Elo+
Party 1
Ra
Ra
simplistic12
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 3L
1,713 Elo+
Party 1
Team Averages
Level 12
1,684 SR
1,638 Elo+

VS

Team Averages
Level 16
1,535 SR
1,479 Elo+
Ganesha
Ganesha
DannyBlaz
Ganesha
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,477 Elo+
Party 2
Thanatos
Thanatos
GBenny
Thanatos
Level 17
God Stats
2W - 2L
1,633 SR
Queue Stats
8W - 10L
1,501 Elo+
Party 2
Hades
Hades
IconicIceCube
Hades
Level 15
God Stats
0W - 3L
1,408 SR
Queue Stats
5W - 8L
1,434 Elo+
Party 2
Cthulhu
Cthulhu
ReverendScopes
Cthulhu
Level 22
God Stats
8W - 8L
1,631 SR
Queue Stats
8W - 11L
1,484 Elo+
Party 2
Medusa
Medusa
小耀最耀
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 3
6,315
632
4,693
5,798
1,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 0 / 1
5,772
577
2,957
5,223
2,520
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
MrCoomLord
Danzaburou
11
5 / 0 / 1
6,739
674
4,024
3,556
1,080
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 0 / 3
5,870
587
2,415
3,468
2,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
2 / 1 / 5
5,785
579
2,725
3,349
849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DannyBlaz
Ganesha
5
0 / 3 / 0
3,960
396
520
6,034
2,813
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thanatos
GBenny
Thanatos
7
1 / 4 / 0
4,780
478
3,805
5,930
2,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 4 / 0
4,425
443
2,216
6,764
3,079
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 2 / 0
4,313
431
2,457
6,461
4,074
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
7
0 / 4 / 0
4,325
433
1,136
5,150
776
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
17
Kills
1
1
Deaths
17
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
L
Ganesha
DannyBlaz
Ganesha
0
3
0
0
L
Thanatos
GBenny
Thanatos
1
4
0
0.25
W
1
0
1
1.5
L
0
4
0
0
W
Danzaburou
MrCoomLord
Danzaburou
5
0
1
5.5
L
0
2
0
0
W
3
0
3
4.5
W
2
1
5
4.5
L
Medusa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,814
Damage
10,134
21,394
Taken
30,339
8,721
Mitigated
12,757
10,061
Healing
8,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,693
1,452
0
2,464
5,798
1,892
0
803
4,995
0
31,564
L
Ganesha
DannyBlaz
Ganesha
520
37
56
859
6,034
2,813
0
1,674
4,360
11,565
0
L
Thanatos
GBenny
Thanatos
3,805
1,245
0
4,191
5,930
2,015
0
1,555
4,375
0
24,704
W
2,957
782
0
2,405
5,223
2,520
0
2,457
2,766
30,474
0
L
2,216
154
0
2,030
6,764
3,079
0
1,270
5,494
16,009
0
W
Danzaburou
MrCoomLord
Danzaburou
4,024
1,820
0
1,792
3,556
1,080
0
200
3,356
0
45,830
L
2,457
388
0
1,410
6,461
4,074
0
2,922
3,539
16,888
0
W
2,415
308
0
2,037
3,468
2,380
53
589
2,879
11,281
0
W
2,725
599
149
1,214
3,349
849
43
1,144
2,205
27,306
0
L
Medusa
1,136
605
0
236
5,150
776
0
676
4,474
0
13,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,481
Gold Earned
21,803
291
Minions Killed
170
0
Camps Cleared
0
971,541
Distance Traveled
903,062
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,315
632
59
6
0
207,716
1
L
Ganesha
3,960
396
17
2
0
180,756
0
L
Thanatos
4,780
478
52
5
0
175,912
0
W
Ymir
5,772
577
62
6
0
178,451
0
L
Hades
4,425
443
36
4
0
166,993
0
W
Danzaburou
6,739
674
102
10
0
185,825
0
L
Cthulhu
4,313
431
27
3
0
201,184
0
W
Ares
5,870
587
19
2
0
197,258
0
W
Ra
5,785
579
49
5
0
202,291
0
L
Medusa
4,325
433
38
4
0
178,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role