Player Matchup

Osiris
Osiris
 
Osiris
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
FadedMink37958
He Bo
Level 125
God Stats
12W - 9L
1,648 SR
Queue Stats
278W - 265L
1,482 Elo+
Solo
Tiamat
Tiamat
Koilemtahp
Tiamat
Level 87
God Stats
0W - 1L
1,578 SR
Queue Stats
11W - 15L
1,441 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PurelyToucan3210
Tsukuyomi
Level 129
God Stats
1W - 1L
1,557 SR
Queue Stats
15W - 16L
1,505 Elo+
Party 1
Skadi
Skadi
TheGreenFIash
Skadi
Level 88
God Stats
0W - 1L
1,499 SR
Queue Stats
13W - 17L
1,401 Elo+
Party 1
Team Averages
Level 110
1,556 SR
1,466 Elo+

VS

Team Averages
Level 99
1,542 SR
1,490 Elo+
Persephone
Persephone
 
Persephone
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
SixGodTingsEh
Geb
Level 113
God Stats
93W - 95L
1,542 SR
Queue Stats
667W - 674L
1,459 Elo+
Party 2
Ymir
Ymir
Xxdarksasuke8xX
Ymir
Level 86
God Stats
7W - 8L
1,495 SR
Queue Stats
478W - 512L
1,441 Elo+
Party 3
Achilles
Achilles
ltachi_uchihaa1
Achilles
Level 84
God Stats
7W - 5L
1,673 SR
Queue Stats
455W - 453L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
0 / 5 / 1
7,119
509
6,268
12,095
8,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 2 / 2
7,969
569
4,690
7,059
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Koilemtahp
Tiamat
9
1 / 3 / 0
6,274
448
4,351
8,319
7,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
12
2 / 4 / 1
7,237
517
4,767
9,080
3,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 4 / 0
6,348
453
2,271
7,028
1,744
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
3 / 2 / 0
8,508
608
4,541
5,766
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
 
Danzaburou
13
4 / 1 / 3
7,688
549
5,868
6,416
2,219
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 0 / 7
6,967
498
4,449
8,034
6,124
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 2 / 5
7,479
534
4,622
6,948
3,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
14
3 / 0 / 3
7,816
558
7,591
9,246
8,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
16
18
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
5
1
0.1
W
Persephone
 
Persephone
3
2
0
1.5
W
Danzaburou
 
Danzaburou
4
1
3
5.5
L
2
2
2
1.5
L
Tiamat
Koilemtahp
Tiamat
1
3
0
0.33
L
Tsukuyomi
2
4
1
0.63
W
2
0
7
5.5
L
0
4
0
0
W
4
2
5
3.25
W
Achilles
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,347
Damage
27,071
43,581
Taken
36,410
23,878
Mitigated
22,086
10,552
Healing
7,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,268
1,703
0
3,342
12,095
8,776
0
2,270
8,819
6,476
33,459
W
Persephone
 
Persephone
4,541
305
0
1,695
5,766
1,804
296
3,484
2,070
55,599
0
W
Danzaburou
 
Danzaburou
5,868
1,948
0
869
6,416
2,219
582
1,405
5,011
0
49,942
L
4,690
171
0
2,063
7,059
2,097
0
4,215
2,844
47,935
0
L
Tiamat
Koilemtahp
Tiamat
4,351
528
0
1,248
8,319
7,459
0
3,987
4,283
20,956
0
L
Tsukuyomi
4,767
1,245
0
2,547
9,080
3,802
0
1,890
7,190
0
52,832
W
4,449
512
120
1,157
8,034
6,124
0
3,075
4,895
24,889
0
L
2,271
1,280
115
1,237
7,028
1,744
0
1,787
5,241
0
37,514
W
4,622
1,398
0
2,142
6,948
3,203
1,011
1,030
5,886
32,620
3,977
W
Achilles
7,591
2,188
0
1,904
9,246
8,736
600
1,702
7,544
5,557
38,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,947
Gold Earned
38,458
392
Minions Killed
403
0
Camps Cleared
0
1,319,457
Distance Traveled
1,282,950
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,119
509
87
6
0
255,580
3
W
Persephone
8,508
608
119
9
0
255,794
1
W
Danzaburou
7,688
549
89
6
0
248,116
4
L
He Bo
7,969
569
100
7
0
264,604
4
L
Tiamat
6,274
448
43
3
0
247,463
2
L
Tsukuyomi
7,237
517
84
6
0
304,006
1
W
Geb
6,967
498
29
2
0
267,899
3
L
Skadi
6,348
453
78
6
0
247,804
1
W
Ymir
7,479
534
70
5
0
239,210
2
W
Achilles
7,816
558
96
7
0
271,931
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role