Player Matchup

Khepri
Khepri
Cheeseitz21duh
Khepri
Level 29
God Stats
15W - 9L
1,601 SR
Queue Stats
174W - 178L
1,494 Elo+
Solo
Merlin
Merlin
Crazedude818
Merlin
Level 18
God Stats
2W - 2L
1,440 SR
Queue Stats
58W - 53L
1,464 Elo+
Solo
Hera
Hera
awquaa-
Hera
Level 29
God Stats
4W - 2L
1,594 SR
Queue Stats
87W - 141L
1,360 Elo+
Solo
Da Ji
Da Ji
pandasauce12
Da Ji
Level 21
God Stats
2W - 11L
1,202 SR
Queue Stats
27W - 39L
1,317 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
rafikiyy
Ah Muzen Cab
Level 4
God Stats
3W - 6L
1,444 SR
Queue Stats
3W - 7L
1,409 Elo+
Solo
Team Averages
Level 20
1,456 SR
1,409 Elo+

VS

Team Averages
Level 17
1,591 SR
1,476 Elo+
Kali
Kali
GalaxyLost06
Kali
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 40L
1,695 Elo+
Solo
Bellona
Bellona
Nyaanpasu
Bellona
Level 11
God Stats
2W - 0L
1,710 SR
Queue Stats
4W - 2L
1,377 Elo+
Solo
Ra
Ra
PlobBot
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 43L
1,658 Elo+
Solo
Charybdis
Charybdis
autisticmuffin82
Charybdis
Level 26
God Stats
2W - 2L
1,717 SR
Queue Stats
21W - 27L
1,281 Elo+
Party 1
Loki
Loki
the_RussainGoose
Loki
Level 28
God Stats
7W - 4L
1,528 SR
Queue Stats
41W - 49L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 1
3,670
459
1,007
4,318
1,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
8
1 / 2 / 0
4,181
523
1,792
4,348
1,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
awquaa-
Hera
7
1 / 3 / 1
4,647
581
2,707
3,289
760
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
1 / 2 / 0
4,167
521
1,279
5,263
1,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Ah Muzen Cab
rafikiyy
Ah Muzen Cab
4
1 / 3 / 0
3,559
445
1,312
2,592
373
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 3
6,603
825
5,477
5,903
2,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Nyaanpasu
Bellona
7
2 / 2 / 2
4,330
541
1,810
3,906
2,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
3 / 1 / 0
5,109
639
3,213
3,603
984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
5
1 / 1 / 1
3,906
488
1,246
1,613
324
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
1 / 0 / 1
4,562
570
1,320
2,601
860
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
4
Kills
13
13
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Merlin
1
2
0
0.5
W
6
0
3
7.5
W
Bellona
Nyaanpasu
Bellona
2
2
2
1.5
W
3
1
0
3
W
Charybdis
1
1
1
1.5
L
Hera
awquaa-
Hera
1
3
1
0.5
L
1
2
0
0.5
L
Ah Muzen Cab
rafikiyy
Ah Muzen Cab
1
3
0
0.33
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,097
Damage
13,066
19,810
Taken
17,626
5,024
Mitigated
7,042
3,714
Healing
5,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,007
352
308
189
4,318
1,116
0
276
4,026
4,156
0
L
Merlin
1,792
233
0
1,110
4,348
1,291
0
2,279
1,893
18,544
0
W
5,477
2,443
0
3,448
5,903
2,257
546
1,688
4,215
0
36,929
W
Bellona
Nyaanpasu
Bellona
1,810
474
0
188
3,906
2,617
264
1,581
2,325
1,423
5,653
W
3,213
711
0
1,552
3,603
984
200
1,321
1,952
25,164
0
W
Charybdis
1,246
920
0
166
1,613
324
0
445
1,168
0
6,543
L
Hera
awquaa-
Hera
2,707
866
0
274
3,289
760
810
104
3,185
20,867
0
L
1,279
440
0
1,594
5,263
1,484
0
489
4,720
0
14,075
L
Ah Muzen Cab
rafikiyy
Ah Muzen Cab
1,312
888
0
239
2,592
373
364
0
2,592
0
9,255
W
1,320
350
0
402
2,601
860
0
141
2,460
0
19,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,224
Gold Earned
24,510
130
Minions Killed
200
0
Camps Cleared
0
579,484
Distance Traveled
736,765
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
3,670
459
4
1
0
119,718
2
L
Merlin
4,181
523
26
3
0
130,186
3
W
Kali
6,603
825
84
11
0
171,485
1
W
Bellona
4,330
541
15
2
0
150,796
0
W
Ra
5,109
639
45
6
0
154,616
0
W
Charybdis
3,906
488
17
2
0
109,199
0
L
Hera
4,647
581
48
6
0
131,474
2
L
Da Ji
4,167
521
36
5
0
122,061
5
L
Ah Muzen Cab
3,559
445
16
2
0
76,045
0
W
Loki
4,562
570
39
5
0
150,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role