Player Matchup

Ganesha
Ganesha
FixBans2021
Ganesha
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 18L
1,790 Elo+
Party 2
Danzaburou
Danzaburou
FroggoMode
Danzaburou
Level 13
God Stats
5W - 2L
1,777 SR
Queue Stats
113W - 89L
1,840 Elo+
Party 2
Ra
Ra
SuccMyDMrGrinch
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,798 Elo+
Party 2
Cliodhna
Cliodhna
TerraFirmaaa
Cliodhna
Level 66
God Stats
4W - 4L
1,535 SR
Queue Stats
283W - 188L
1,635 Elo+
Party 2
Bellona
Bellona
utsuhoagie
Bellona
Level 16
God Stats
3W - 1L
1,562 SR
Queue Stats
5W - 3L
1,545 Elo+
Solo
Team Averages
Level 23
1,575 SR
1,722 Elo+

VS

Team Averages
Level 14
1,580 SR
1,656 Elo+
Geb
Geb
JooBiden2Yil
Geb
Level 26
God Stats
3W - 6L
1,729 SR
Queue Stats
128W - 82L
1,705 Elo+
Solo
Ra
Ra
MasonPlumlee
Ra
Level 12
God Stats
2W - 2L
1,673 SR
Queue Stats
10W - 3L
1,776 Elo+
Party 1
Ymir
Ymir
PratishG
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Loki
Loki
cyrex469
Loki
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 40L
1,749 Elo+
Solo
Neith
Neith
oibrulee
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FixBans2021
Ganesha
12
0 / 0 / 13
7,789
599
3,450
8,407
7,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
FroggoMode
Danzaburou
15
16 / 0 / 0
10,555
812
14,466
9,136
3,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
7 / 0 / 1
9,186
707
9,881
6,457
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
TerraFirmaaa
Cliodhna
12
1 / 2 / 4
6,836
526
3,304
7,874
2,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
utsuhoagie
Bellona
13
3 / 2 / 0
7,376
567
3,932
7,128
5,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,352
489
4,962
10,829
4,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 1 / 1
6,269
482
5,987
5,482
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
7
0 / 7 / 0
5,201
400
1,613
9,203
6,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Loki
13
3 / 4 / 0
7,742
596
5,497
9,295
4,565
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
oibrulee
Neith
9
0 / 12 / 0
5,659
435
2,375
10,768
2,579
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
27
Kills
4
4
Deaths
27
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ganesha
FixBans2021
Ganesha
0
0
13
6.5
W
Danzaburou
FroggoMode
Danzaburou
16
0
0
16
L
1
3
0
0.33
L
0
1
1
0.5
L
Ymir
0
7
0
0
W
7
0
1
7.5
W
Cliodhna
TerraFirmaaa
Cliodhna
1
2
4
1.5
L
Loki
3
4
0
0.75
L
Neith
oibrulee
Neith
0
12
0
0
W
Bellona
utsuhoagie
Bellona
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,033
Damage
20,434
39,002
Taken
45,577
21,846
Mitigated
19,392
21,389
Healing
8,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
FixBans2021
Ganesha
3,450
277
2,557
2,994
8,407
7,223
0
3,852
4,555
15,750
0
W
Danzaburou
FroggoMode
Danzaburou
14,466
10,522
0
6,440
9,136
3,675
3,899
2,440
6,696
0
68,541
L
4,962
844
0
3,197
10,829
4,530
0
3,589
7,123
34,206
7,291
L
5,987
388
700
1,574
5,482
1,684
0
2,695
2,617
45,806
0
L
Ymir
1,613
261
0
348
9,203
6,034
0
3,225
5,821
5,450
0
W
9,881
1,769
1,668
3,066
6,457
2,632
52
3,528
2,929
76,049
0
W
Cliodhna
TerraFirmaaa
Cliodhna
3,304
585
0
3,639
7,874
2,461
0
1,714
6,160
0
39,149
L
Loki
5,497
1,127
0
2,441
9,295
4,565
0
2,488
6,786
0
43,893
L
Neith
oibrulee
Neith
2,375
1,246
0
530
10,768
2,579
0
1,692
9,020
0
28,459
W
Bellona
utsuhoagie
Bellona
3,932
554
0
1,025
7,128
5,855
286
690
6,438
6,189
21,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,742
Gold Earned
31,223
460
Minions Killed
344
0
Camps Cleared
0
1,441,228
Distance Traveled
1,265,086
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,789
599
4
0
0
281,263
4
W
Danzaburou
10,555
812
141
11
0
258,818
1
L
Geb
6,352
489
88
7
0
274,846
2
L
Ra
6,269
482
88
7
0
289,852
1
L
Ymir
5,201
400
7
1
0
222,179
0
W
Ra
9,186
707
167
13
0
305,495
2
W
Cliodhna
6,836
526
80
6
0
321,135
4
L
Loki
7,742
596
110
8
0
255,499
0
L
Neith
5,659
435
51
4
0
222,710
3
W
Bellona
7,376
567
68
5
0
274,517
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role