Player Matchup

Rama
Rama
B3nc2
Rama
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,238 Elo+
Solo
Thanatos
Thanatos
Damocles16
Thanatos
Level 62
God Stats
6W - 11L
1,551 SR
Queue Stats
135W - 146L
1,374 Elo+
Party 3
Hades
Hades
DudsterJ
Hades
Level 89
God Stats
8W - 9L
1,514 SR
Queue Stats
404W - 445L
1,402 Elo+
Party 1
Nike
Nike
Equal4nick
Nike
Level 29
God Stats
12W - 10L
1,487 SR
Queue Stats
132W - 161L
1,411 Elo+
Party 1
Fenrir
Fenrir
sakhamidov
Fenrir
Level 17
God Stats
39W - 38L
1,513 SR
Queue Stats
100W - 139L
1,395 Elo+
Party 3
Team Averages
Level 46
1,513 SR
1,364 Elo+

VS

Team Averages
Level 94
1,522 SR
1,478 Elo+
Ares
Ares
 
Ares
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Bushido24rus
Nemesis
Level 88
God Stats
9W - 4L
1,596 SR
Queue Stats
345W - 340L
1,480 Elo+
Solo
Ullr
Ullr
FreyaADC
Ullr
Level 35
God Stats
2W - 2L
1,376 SR
Queue Stats
92W - 77L
1,573 Elo+
Solo
Vulcan
Vulcan
Tieteh
Vulcan
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 169L
1,406 Elo+
Party 2
Bellona
Bellona
trolletroro
Bellona
Level 45
God Stats
10W - 4L
1,640 SR
Queue Stats
79W - 73L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
B3nc2
Rama
10
1 / 2 / 0
5,919
493
2,216
5,970
1,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Damocles16
Thanatos
8
1 / 8 / 0
5,411
451
3,961
9,009
3,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
DudsterJ
Hades
10
3 / 2 / 0
5,898
492
4,009
9,440
4,032
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 4 / 1
5,538
462
4,562
8,419
4,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
sakhamidov
Fenrir
8
0 / 6 / 0
4,839
403
2,342
8,051
1,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 1 / 9
6,798
567
4,272
7,882
5,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Bushido24rus
Nemesis
12
5 / 1 / 4
7,239
603
4,409
6,962
2,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ullr
13
7 / 1 / 0
7,718
643
7,297
6,237
2,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Vulcan
Tieteh
Vulcan
12
4 / 1 / 2
6,981
582
7,703
3,703
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
trolletroro
Bellona
12
5 / 2 / 2
7,266
606
6,049
6,498
4,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
5
Kills
22
22
Deaths
6
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
9
5.5
L
Rama
B3nc2
Rama
1
2
0
0.5
W
Nemesis
Bushido24rus
Nemesis
5
1
4
7
L
Thanatos
Damocles16
Thanatos
1
8
0
0.13
L
Hades
DudsterJ
Hades
3
2
0
1.5
L
0
4
1
0.13
W
Ullr
7
1
0
7
W
Vulcan
Tieteh
Vulcan
4
1
2
5
L
Fenrir
sakhamidov
Fenrir
0
6
0
0
W
Bellona
trolletroro
Bellona
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,090
Damage
29,730
40,889
Taken
31,282
14,562
Mitigated
15,893
12,664
Healing
8,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,272
0
0
2,692
7,882
5,231
253
1,220
6,574
17,748
0
L
Rama
B3nc2
Rama
2,216
1,665
0
1,715
5,970
1,241
0
209
5,761
0
25,270
W
Nemesis
Bushido24rus
Nemesis
4,409
2,215
0
1,845
6,962
2,339
0
631
6,288
0
42,813
L
Thanatos
Damocles16
Thanatos
3,961
629
0
3,145
9,009
3,043
0
2,980
5,961
0
23,858
L
Hades
DudsterJ
Hades
4,009
395
203
4,156
9,440
4,032
0
6,029
2,907
24,847
0
L
4,562
391
0
1,846
8,419
4,253
0
1,252
7,133
0
21,334
W
Ullr
7,297
4,174
0
1,617
6,237
2,110
24
0
6,237
0
46,199
W
Vulcan
Tieteh
Vulcan
7,703
1,119
0
1,080
3,703
1,240
290
1,778
1,925
41,419
0
L
Fenrir
sakhamidov
Fenrir
2,342
571
0
1,599
8,051
1,993
0
899
7,152
0
19,759
W
Bellona
trolletroro
Bellona
6,049
1,615
0
806
6,498
4,973
700
380
5,438
0
34,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,605
Gold Earned
36,002
241
Minions Killed
379
0
Camps Cleared
0
1,021,645
Distance Traveled
1,147,686
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,798
567
24
2
0
225,385
2
L
Rama
5,919
493
49
4
0
197,886
0
W
Nemesis
7,239
603
84
7
0
255,002
5
L
Thanatos
5,411
451
50
4
0
207,213
0
L
Hades
5,898
492
56
5
0
204,564
6
L
Nike
5,538
462
44
4
0
222,161
2
W
Ullr
7,718
643
101
8
0
208,816
4
W
Vulcan
6,981
582
77
6
0
241,841
1
L
Fenrir
4,839
403
42
4
0
189,821
0
W
Bellona
7,266
606
93
8
0
216,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role