Player Matchup

Kukulkan
Kukulkan
BookedBread2811
Kukulkan
Level 128
God Stats
0W - 4L
1,098 SR
Queue Stats
1,345W - 1,107L
1,613 Elo+
Party 1
Nike
Nike
DRUNKENMEXICAN2
Nike
Level 142
God Stats
6W - 7L
1,665 SR
Queue Stats
325W - 256L
1,548 Elo+
Party 1
King Arthur
King Arthur
the glasslion
King Arthur
Level 143
God Stats
1W - 2L
1,487 SR
Queue Stats
26W - 22L
1,643 Elo+
Party 1
Team Averages
Level 138
1,417 SR
1,602 Elo+

VS

Team Averages
Level 106
1,667 SR
1,520 Elo+
Cerberus
Cerberus
Fated_Dealer
Cerberus
Level 126
God Stats
4W - 0L
1,930 SR
Queue Stats
27W - 29L
1,566 Elo+
Party 2
Cliodhna
Cliodhna
MadHatterPonch
Cliodhna
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 35L
1,556 Elo+
Party 2
Nemesis
Nemesis
godtierbuddy
Nemesis
Level 61
God Stats
2W - 2L
1,570 SR
Queue Stats
207W - 236L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
5 / 5 / 5
13,496
613
13,118
12,148
4,271
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 7 / 8
14,369
653
20,425
22,160
27,769
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
the glasslion
King Arthur
16
4 / 8 / 8
13,361
607
17,606
20,302
24,413
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fated_Dealer
Cerberus
19
12 / 3 / 6
15,334
697
15,028
26,313
20,565
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
17
6 / 9 / 9
14,394
654
21,243
17,751
6,776
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nemesis
godtierbuddy
Nemesis
17
2 / 4 / 13
13,148
598
9,010
21,819
16,343
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
48
16
Kills
20
20
Deaths
16
21
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
5
5
5
1.5
L
7
7
8
1.57
W
Cerberus
Fated_Dealer
Cerberus
12
3
6
5
W
Cliodhna
6
9
9
1.17
W
Nemesis
godtierbuddy
Nemesis
2
4
13
2.13
L
King Arthur
the glasslion
King Arthur
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,149
Damage
45,281
54,610
Taken
65,883
56,453
Mitigated
43,684
4,713
Healing
15,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
13,118
880
0
460
12,148
4,271
0
2,876
9,272
59,268
0
L
20,425
2,753
0
1,960
22,160
27,769
115
8,106
14,054
0
36,706
W
Cerberus
Fated_Dealer
Cerberus
15,028
596
614
7,075
26,313
20,565
822
5,784
20,529
64,978
0
W
Cliodhna
21,243
2,350
212
5,357
17,751
6,776
1,014
4,165
13,586
0
46,507
W
Nemesis
godtierbuddy
Nemesis
9,010
2,199
0
1,956
21,819
16,343
212
4,234
17,585
0
37,276
L
King Arthur
the glasslion
King Arthur
17,606
2,471
786
1,507
20,302
24,413
66
4,493
15,809
363
48,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,226
Gold Earned
42,876
215
Minions Killed
243
9
Camps Cleared
6
1,156,730
Distance Traveled
1,225,832
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,496
613
130
6
5
371,317
6
L
Nike
14,369
653
37
2
3
408,518
2
W
Cerberus
15,334
697
137
6
5
403,973
4
W
Cliodhna
14,394
654
56
3
0
387,855
1
W
Nemesis
13,148
598
50
2
1
434,004
2
L
King Arthur
13,361
607
48
2
1
376,895
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role