Player Matchup

Loki
Loki
Khieltharr
Loki
Level 131
God Stats
116W - 126L
1,479 SR
Queue Stats
122W - 133L
1,450 Elo+
Solo
Anubis
Anubis
MiKKiHiKi
Anubis
Level 101
God Stats
17W - 10L
1,633 SR
Queue Stats
80W - 77L
1,544 Elo+
Solo
Baron Samedi
Baron Samedi
N3mo94
Baron Samedi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 79
1,537 SR
1,498 Elo+

VS

Team Averages
Level 131
1,616 SR
1,527 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Bakachu1337
Rama
Level 138
God Stats
2W - 1L
1,755 SR
Queue Stats
58W - 48L
1,586 Elo+
Party 1
Kukulkan
Kukulkan
YoImJustTired
Kukulkan
Level 129
God Stats
10W - 9L
1,593 SR
Queue Stats
125W - 151L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
7,619
762
3,584
7,764
2,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
MiKKiHiKi
Anubis
10
0 / 5 / 3
6,442
644
4,491
6,958
2,865
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
N3mo94
Baron Samedi
11
2 / 8 / 2
7,411
741
1,192
7,540
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
7 / 2 / 6
8,403
840
5,393
9,095
9,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
6 / 0 / 10
8,623
862
9,596
4,325
1,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
YoImJustTired
Kukulkan
12
3 / 2 / 11
7,906
791
4,825
4,017
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
4
Kills
16
16
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
7
2
6
5
W
6
0
10
11
L
2
3
1
0.83
L
Anubis
MiKKiHiKi
Anubis
0
5
3
0.3
L
Baron Samedi
N3mo94
Baron Samedi
2
8
2
0.38
W
Kukulkan
YoImJustTired
Kukulkan
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,267
Damage
19,814
22,262
Taken
17,437
8,169
Mitigated
11,706
2,626
Healing
6,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
5,393
2,282
0
3,543
9,095
9,042
475
2,415
6,680
0
16,542
W
9,596
7,762
0
2,449
4,325
1,632
2,003
1,230
3,095
0
35,115
L
3,584
872
0
713
7,764
2,876
0
2,520
5,037
0
11,324
L
Anubis
MiKKiHiKi
Anubis
4,491
120
0
1,623
6,958
2,865
0
1,290
5,457
19,946
0
L
Baron Samedi
N3mo94
Baron Samedi
1,192
426
116
174
7,540
2,428
0
1,292
6,032
11,442
0
W
Kukulkan
YoImJustTired
Kukulkan
4,825
442
0
794
4,017
1,032
320
2,263
1,754
26,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,472
Gold Earned
24,932
73
Minions Killed
117
3
Camps Cleared
6
495,407
Distance Traveled
556,770
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,403
840
13
1
2
193,241
5
W
Rama
8,623
862
63
6
4
186,160
2
L
Loki
7,619
762
11
1
3
206,406
4
L
Anubis
6,442
644
36
4
0
167,588
2
L
Baron Samedi
7,411
741
26
3
0
121,413
0
W
Kukulkan
7,906
791
41
4
0
177,369
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role