Player Matchup

Achilles
Achilles
 
Achilles
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
SadSerisMain
Freya
Level 24
God Stats
1W - 0L
1,695 SR
Queue Stats
2W - 1L
1,719 Elo+
Party 1
Discordia
Discordia
XxSIOPAO1025xX
Discordia
Level 84
God Stats
6W - 7L
1,393 SR
Queue Stats
159W - 205L
1,395 Elo+
Party 1
Team Averages
Level 77
1,529 SR
1,538 Elo+

VS

Team Averages
Level 48
1,587 SR
1,327 Elo+
Cthulhu
Cthulhu
AresHD05
Cthulhu
Level 14
God Stats
19W - 34L
1,345 SR
Queue Stats
19W - 36L
1,251 Elo+
Solo
Agni
Agni
GBXsoldierX
Agni
Level 69
God Stats
1W - 1L
1,839 SR
Queue Stats
36W - 52L
1,337 Elo+
Party 2
Ullr
Ullr
GODOFWAR1911
Ullr
Level 60
God Stats
8W - 7L
1,578 SR
Queue Stats
24W - 37L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
5 / 0 / 6
9,571
684
5,913
12,936
14,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
5 / 0 / 6
10,187
728
6,274
12,891
4,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
XxSIOPAO1025xX
Discordia
13
4 / 1 / 7
9,731
695
12,690
6,683
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AresHD05
Cthulhu
6
0 / 4 / 0
6,775
484
959
7,624
2,446
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
0 / 5 / 1
7,533
538
8,102
10,294
3,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 5 / 0
8,034
574
5,756
11,501
4,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
14
Kills
1
1
Deaths
14
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
0
6
8
L
Cthulhu
AresHD05
Cthulhu
0
4
0
0
L
0
5
1
0.1
L
1
5
0
0.2
W
5
0
6
8
W
Discordia
XxSIOPAO1025xX
Discordia
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,877
Damage
14,817
32,510
Taken
29,419
21,033
Mitigated
10,297
14,936
Healing
1,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,913
1,586
353
2,709
12,936
14,241
564
3,314
9,384
1,832
22,797
L
Cthulhu
AresHD05
Cthulhu
959
230
79
804
7,624
2,446
0
5,183
2,441
4,118
0
L
8,102
355
363
734
10,294
3,572
0
7,032
3,262
21,513
0
L
5,756
1,416
0
0
11,501
4,279
0
7,043
4,458
0
42,580
W
6,274
2,146
0
9,849
12,891
4,700
1,620
4,709
7,882
47,843
0
W
Discordia
XxSIOPAO1025xX
Discordia
12,690
349
120
1,905
6,683
2,092
240
2,194
4,303
38,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,489
Gold Earned
22,342
161
Minions Killed
114
11
Camps Cleared
1
796,177
Distance Traveled
598,962
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,571
684
25
2
1
265,462
2
L
Cthulhu
6,775
484
5
0
0
92,601
0
L
Agni
7,533
538
31
2
0
252,068
3
L
Ullr
8,034
574
78
6
1
254,293
2
W
Freya
10,187
728
69
5
7
262,966
2
W
Discordia
9,731
695
67
5
3
267,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role