Player Matchup

Zhong Kui
Zhong Kui
Ntropix
Zhong Kui
Level 137
God Stats
1W - 0L
1,536 SR
Queue Stats
355W - 111L
1,840 Elo+
Party 1
Kuzenbo
Kuzenbo
TheSnappyo
Kuzenbo
Level 46
God Stats
6W - 1L
1,959 SR
Queue Stats
112W - 40L
1,742 Elo+
Party 1
Danzaburou
Danzaburou
tsfirebird
Danzaburou
Level 59
God Stats
3W - 2L
1,914 SR
Queue Stats
194W - 84L
1,643 Elo+
Party 1
Team Averages
Level 81
1,803 SR
1,742 Elo+

VS

Team Averages
Level 93
1,620 SR
1,668 Elo+
Anhur
Anhur
ErlongD0ng
Anhur
Level 84
God Stats
0W - 1L
1,696 SR
Queue Stats
16W - 11L
1,719 Elo+
Party 2
Jing Wei
Jing Wei
bunnytsar
Jing Wei
Level 48
God Stats
6W - 9L
1,595 SR
Queue Stats
155W - 154L
1,645 Elo+
Party 2
Baron Samedi
Baron Samedi
pvncvkes
Baron Samedi
Level 148
God Stats
1W - 3L
1,568 SR
Queue Stats
184W - 171L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ntropix
Zhong Kui
13
9 / 1 / 4
8,611
861
8,219
3,856
3,235
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kuzenbo
TheSnappyo
Kuzenbo
12
1 / 0 / 10
8,209
821
4,803
9,047
9,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
tsfirebird
Danzaburou
12
4 / 0 / 7
8,063
806
6,025
5,631
2,036
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
9
1 / 5 / 0
5,996
600
4,058
8,055
2,078
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
bunnytsar
Jing Wei
9
0 / 3 / 0
5,864
586
2,380
7,310
2,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
pvncvkes
Baron Samedi
9
0 / 6 / 1
5,863
586
6,236
7,275
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
14
Kills
1
1
Deaths
14
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anhur
1
5
0
0.2
W
Zhong Kui
Ntropix
Zhong Kui
9
1
4
11
W
Kuzenbo
TheSnappyo
Kuzenbo
1
0
10
6
L
Jing Wei
bunnytsar
Jing Wei
0
3
0
0
L
Baron Samedi
pvncvkes
Baron Samedi
0
6
1
0.08
W
Danzaburou
tsfirebird
Danzaburou
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,047
Damage
12,674
18,534
Taken
22,640
15,164
Mitigated
7,257
7,516
Healing
3,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
4,058
2,128
0
946
8,055
2,078
0
4,163
3,892
0
17,963
W
Zhong Kui
Ntropix
Zhong Kui
8,219
1,189
0
1,474
3,856
3,235
1,043
1,922
1,934
29,176
3,704
W
Kuzenbo
TheSnappyo
Kuzenbo
4,803
1,960
0
3,534
9,047
9,893
294
3,504
5,543
12,937
0
L
Jing Wei
bunnytsar
Jing Wei
2,380
1,321
0
0
7,310
2,147
0
4,020
3,290
0
15,052
L
Baron Samedi
pvncvkes
Baron Samedi
6,236
688
734
1,396
7,275
3,032
0
4,671
2,604
19,714
0
W
Danzaburou
tsfirebird
Danzaburou
6,025
2,166
0
2,508
5,631
2,036
1,602
1,665
3,966
0
29,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,883
Gold Earned
17,723
127
Minions Killed
101
7
Camps Cleared
2
581,820
Distance Traveled
511,729
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,996
600
44
4
0
160,710
2
W
Zhong Kui
8,611
861
66
7
5
178,736
3
W
Kuzenbo
8,209
821
10
1
0
207,214
1
L
Jing Wei
5,864
586
33
3
2
199,163
2
L
Baron Samedi
5,863
586
24
2
0
151,856
3
W
Danzaburou
8,063
806
51
5
2
195,870
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role