Player Matchup

Agni
Agni
Sashka240907
Agni
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,157 Elo+
Party 2
Sun Wukong
Sun Wukong
Trinity Yellow
Sun Wukong
Level 22
God Stats
5W - 10L
1,506 SR
Queue Stats
7W - 12L
1,380 Elo+
Solo
Yemoja
Yemoja
stepa_foxx
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 10
1,502 SR
1,346 Elo+

VS

Team Averages
Level 40
1,328 SR
1,188 Elo+
Sol
Sol
DabxFairy
Sol
Level 5
God Stats
1W - 2L
1,166 SR
Queue Stats
3W - 11L
1,009 Elo+
Party 1
Kukulkan
Kukulkan
Korvair
Kukulkan
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,171 Elo+
Party 1
Heimdallr
Heimdallr
zigzag_princess7
Heimdallr
Level 88
God Stats
2W - 1L
1,317 SR
Queue Stats
48W - 55L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 2
11,561
578
15,402
12,444
4,615
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Trinity Yellow
Sun Wukong
13
4 / 7 / 2
11,409
570
13,865
27,392
19,632
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
stepa_foxx
Yemoja
11
1 / 9 / 2
10,837
542
4,027
21,233
24,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 8
11,298
565
9,195
12,684
4,124
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Korvair
Kukulkan
18
9 / 1 / 9
13,599
680
19,960
10,102
4,250
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
17
8 / 2 / 9
13,262
663
21,813
16,084
7,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
6
Kills
19
19
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
3
8
2
W
Kukulkan
Korvair
Kukulkan
9
1
9
13.5
L
1
3
2
0.67
L
Sun Wukong
Trinity Yellow
Sun Wukong
4
7
2
0.71
L
Yemoja
stepa_foxx
Yemoja
1
9
2
0.22
W
Heimdallr
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,294
Damage
50,968
61,069
Taken
38,870
48,403
Mitigated
15,482
8,465
Healing
12,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,195
3,575
95
3,667
12,684
4,124
26
6,640
6,044
24,011
0
W
Kukulkan
Korvair
Kukulkan
19,960
1,770
0
3,825
10,102
4,250
445
4,945
5,157
68,948
0
L
15,402
250
60
2,186
12,444
4,615
128
5,284
7,157
56,610
0
L
Sun Wukong
Trinity Yellow
Sun Wukong
13,865
2,670
0
3,382
27,392
19,632
270
14,825
12,567
0
37,683
L
Yemoja
stepa_foxx
Yemoja
4,027
629
307
2,530
21,233
24,156
12
10,354
10,879
19,247
0
W
Heimdallr
21,813
10,917
0
5,079
16,084
7,108
1,838
8,324
7,760
0
60,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,807
Gold Earned
38,159
175
Minions Killed
231
7
Camps Cleared
4
1,029,492
Distance Traveled
962,583
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,298
565
32
2
1
306,618
5
W
Kukulkan
13,599
680
112
6
0
333,793
1
L
Agni
11,561
578
100
5
0
345,463
0
L
Sun Wukong
11,409
570
48
2
4
418,732
1
L
Yemoja
10,837
542
27
1
3
265,297
1
W
Heimdallr
13,262
663
87
4
3
322,172
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role