Player Matchup

Nox
Nox
Dragonabyss8
Nox
Level 157
God Stats
3W - 0L
1,331 SR
Queue Stats
97W - 57L
1,629 Elo+
Party 2
Sobek
Sobek
GarbageSushi
Sobek
Level 85
God Stats
1W - 1L
1,299 SR
Queue Stats
35W - 32L
1,504 Elo+
Party 2
Neith
Neith
Jixcol
Neith
Level 156
God Stats
1W - 0L
1,772 SR
Queue Stats
49W - 27L
1,646 Elo+
Party 2
Merlin
Merlin
KowaIski San
Merlin
Level 23
God Stats
1W - 0L
1,595 SR
Queue Stats
5W - 1L
1,688 Elo+
Party 2
Cernunnos
Cernunnos
S1eepy Babyy
Cernunnos
Level 84
God Stats
3W - 3L
1,096 SR
Queue Stats
36W - 26L
1,591 Elo+
Party 2
Team Averages
Level 101
1,419 SR
1,612 Elo+

VS

Team Averages
Level 76
1,465 SR
1,613 Elo+
Kali
Kali
BOTS B GONE
Kali
Level 28
God Stats
2W - 1L
1,474 SR
Queue Stats
60W - 49L
1,579 Elo+
Party 3
Chiron
Chiron
Getodarth
Chiron
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,674 Elo+
Party 1
Raijin
Raijin
Gone Mystic
Raijin
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 147L
1,589 Elo+
Party 3
Chernobog
Chernobog
Hamuzo
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,674 Elo+
Party 1
Artemis
Artemis
RapidCalf238507
Artemis
Level 68
God Stats
3W - 4L
1,350 SR
Queue Stats
180W - 195L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 21
10,147
922
11,509
8,606
3,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 3 / 21
9,351
850
6,114
11,816
11,675
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Jixcol
Neith
18
15 / 5 / 14
11,077
1,007
16,845
11,891
5,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
16
5 / 4 / 17
9,743
886
9,447
9,744
3,319
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
S1eepy Babyy
Cernunnos
17
6 / 3 / 24
10,107
919
7,420
12,573
4,564
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 9 / 7
8,464
769
5,436
11,563
4,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
Getodarth
Chiron
16
2 / 4 / 8
8,652
787
9,359
10,304
3,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
17
5 / 7 / 10
10,131
921
12,553
10,603
3,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Hamuzo
Chernobog
13
0 / 6 / 8
7,765
706
6,395
11,288
3,572
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 9 / 5
8,627
784
8,545
12,313
3,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
53
34
Kills
15
17
Deaths
35
97
Assists
38
Player
Kills
Deaths
Assists
KDA
L
4
9
7
0.83
W
6
2
21
8.25
W
2
3
21
4.17
L
Chiron
Getodarth
Chiron
2
4
8
1.5
L
Raijin
5
7
10
1.43
L
Chernobog
Hamuzo
Chernobog
0
6
8
0.67
W
Neith
Jixcol
Neith
15
5
14
4.4
W
Merlin
5
4
17
3.38
L
4
9
5
0.72
W
Cernunnos
S1eepy Babyy
Cernunnos
6
3
24
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,335
Damage
42,288
54,630
Taken
56,071
28,809
Mitigated
18,049
22,000
Healing
10,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,436
1,600
0
380
11,563
4,256
0
5,466
6,097
0
9,697
W
11,509
550
2,269
2,557
8,606
3,562
992
1,619
6,821
20,362
0
W
6,114
343
1,108
2,545
11,816
11,675
519
3,094
8,362
11,230
0
L
Chiron
Getodarth
Chiron
9,359
998
1,981
2,989
10,304
3,026
0
5,131
5,173
0
22,582
L
Raijin
12,553
853
1,143
568
10,603
3,217
18
5,159
5,444
26,756
0
L
Chernobog
Hamuzo
Chernobog
6,395
3,215
523
1,840
11,288
3,572
0
6,278
5,010
0
16,617
W
Neith
Jixcol
Neith
16,845
5,614
2,577
2,900
11,891
5,689
1,821
2,607
9,102
0
36,726
W
Merlin
9,447
803
253
2,128
9,744
3,319
1,072
1,382
8,252
26,577
0
L
8,545
3,132
331
857
12,313
3,978
0
5,036
7,277
0
13,280
W
Cernunnos
S1eepy Babyy
Cernunnos
7,420
3,701
990
4,673
12,573
4,564
1,864
2,827
9,540
0
18,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,425
Gold Earned
43,639
113
Minions Killed
104
0
Camps Cleared
0
1,023,863
Distance Traveled
849,850
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,464
769
9
1
0
177,811
0
W
Nox
10,147
922
22
2
0
218,026
1
W
Sobek
9,351
850
11
1
0
230,340
1
L
Chiron
8,652
787
34
3
0
200,376
0
L
Raijin
10,131
921
36
3
0
163,866
1
L
Chernobog
7,765
706
21
2
0
160,490
2
W
Neith
11,077
1,007
29
3
0
174,780
0
W
Merlin
9,743
886
26
2
0
198,024
0
L
Artemis
8,627
784
4
0
0
147,307
1
W
Cernunnos
10,107
919
25
2
0
202,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role