Player Matchup

Mercury
Mercury
MikeHameltoUrtz
Mercury
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
80W - 76L
1,474 Elo+
Solo
Aphrodite
Aphrodite
PloxSage
Aphrodite
Level 128
God Stats
0W - 1L
1,826 SR
Queue Stats
21W - 15L
1,540 Elo+
Party 3
Sylvanus
Sylvanus
RexyPopAVitch
Sylvanus
Level 103
God Stats
1W - 6L
1,175 SR
Queue Stats
47W - 56L
1,436 Elo+
Party 3
Cerberus
Cerberus
TheIndqtGamer
Cerberus
Level 102
God Stats
7W - 11L
1,440 SR
Queue Stats
300W - 305L
1,377 Elo+
Party 1
Chiron
Chiron
mojojojo0819
Chiron
Level 50
God Stats
0W - 3L
1,500 SR
Queue Stats
155W - 170L
1,392 Elo+
Party 1
Team Averages
Level 101
1,488 SR
1,444 Elo+

VS

Team Averages
Level 129
1,515 SR
1,452 Elo+
Jormungandr
Jormungandr
JFinke15
Jormungandr
Level 124
God Stats
1W - 0L
1,618 SR
Queue Stats
84W - 84L
1,498 Elo+
Solo
Ravana
Ravana
Sableye_OP
Ravana
Level 157
God Stats
3W - 7L
1,332 SR
Queue Stats
317W - 320L
1,381 Elo+
Party 2
Neith
Neith
Shadow Dragon M
Neith
Level 157
God Stats
25W - 28L
1,543 SR
Queue Stats
403W - 403L
1,465 Elo+
Solo
Anubis
Anubis
bigmike_1206
Anubis
Level 116
God Stats
20W - 18L
1,536 SR
Queue Stats
168W - 181L
1,409 Elo+
Party 2
Achilles
Achilles
jagernauts
Achilles
Level 92
God Stats
15W - 20L
1,544 SR
Queue Stats
391W - 374L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 6
8,534
533
6,892
15,029
4,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
PloxSage
Aphrodite
13
3 / 3 / 1
8,402
525
6,726
10,051
3,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
RexyPopAVitch
Sylvanus
14
2 / 4 / 0
8,465
529
7,729
12,244
16,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
TheIndqtGamer
Cerberus
13
2 / 2 / 4
7,666
479
5,159
14,337
4,482
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
13
1 / 2 / 2
7,880
493
5,794
10,928
3,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JFinke15
Jormungandr
12
1 / 1 / 6
7,949
497
4,630
13,063
10,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
Sableye_OP
Ravana
17
9 / 3 / 4
10,322
645
16,007
13,023
5,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 2 / 2
8,884
555
9,612
9,249
2,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
14
3 / 3 / 5
8,207
513
8,560
9,813
4,510
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
jagernauts
Achilles
15
2 / 1 / 2
8,856
554
5,503
13,691
10,839
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
10
Kills
18
18
Deaths
10
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
JFinke15
Jormungandr
1
1
6
4
L
2
7
6
0.71
L
Aphrodite
PloxSage
Aphrodite
3
3
1
1.17
L
Sylvanus
RexyPopAVitch
Sylvanus
2
4
0
0.5
W
Ravana
Sableye_OP
Ravana
9
3
4
3.67
W
3
2
2
2
L
Cerberus
TheIndqtGamer
Cerberus
2
2
4
2
W
Anubis
3
3
5
1.83
W
Achilles
jagernauts
Achilles
2
1
2
3
L
Chiron
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,300
Damage
44,312
62,589
Taken
58,839
31,582
Mitigated
33,701
24,979
Healing
28,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
JFinke15
Jormungandr
4,630
1,282
230
4,837
13,063
10,075
165
4,046
8,927
29,513
0
L
6,892
5,084
0
1,627
15,029
4,487
351
3,281
11,748
0
59,318
L
Aphrodite
PloxSage
Aphrodite
6,726
1,031
1,580
5,217
10,051
3,550
509
4,523
5,528
41,193
0
L
Sylvanus
RexyPopAVitch
Sylvanus
7,729
2,367
100
3,553
12,244
16,043
639
1,557
10,687
35,109
9,934
W
Ravana
Sableye_OP
Ravana
16,007
5,818
0
7,274
13,023
5,393
1,229
4,915
8,042
0
81,123
W
9,612
4,398
0
4,704
9,249
2,884
1,035
1,192
8,027
0
56,384
L
Cerberus
TheIndqtGamer
Cerberus
5,159
122
67
7,311
14,337
4,482
31
3,681
10,656
38,879
0
W
Anubis
8,560
374
0
4,274
9,813
4,510
284
6,171
3,396
44,685
0
W
Achilles
jagernauts
Achilles
5,503
1,657
0
7,510
13,691
10,839
456
6,903
6,746
0
47,410
L
Chiron
5,794
2,198
476
5,048
10,928
3,020
860
391
10,537
0
43,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,947
Gold Earned
44,218
478
Minions Killed
422
0
Camps Cleared
0
1,529,266
Distance Traveled
1,536,113
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,949
497
43
3
0
304,561
3
L
Mercury
8,534
533
98
6
0
331,804
3
L
Aphrodite
8,402
525
90
6
0
311,189
4
L
Sylvanus
8,465
529
85
5
0
244,113
2
W
Ravana
10,322
645
130
8
0
362,980
0
W
Neith
8,884
555
95
6
0
240,388
4
L
Cerberus
7,666
479
120
8
0
352,182
5
W
Anubis
8,207
513
60
4
0
287,868
1
W
Achilles
8,856
554
94
6
0
340,316
1
L
Chiron
7,880
493
85
5
0
289,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role