Player Matchup

King Arthur
King Arthur
Arjahn
King Arthur
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,612 Elo+
Party 2
Yemoja
Yemoja
FlowerKidNena
Yemoja
Level 120
God Stats
0W - 3L
1,240 SR
Queue Stats
262W - 230L
1,531 Elo+
Party 1
Zhong Kui
Zhong Kui
Ignem
Zhong Kui
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,587 Elo+
Party 2
Ah Puch
Ah Puch
TheUnkownEntity
Ah Puch
Level 160
God Stats
0W - 1L
1,523 SR
Queue Stats
40W - 38L
1,527 Elo+
Party 1
Danzaburou
Danzaburou
YaBoiHerb
Danzaburou
Level 136
God Stats
1W - 2L
1,548 SR
Queue Stats
94W - 116L
1,434 Elo+
Party 1
Team Averages
Level 127
1,462 SR
1,538 Elo+

VS

Team Averages
Level 138
1,457 SR
1,545 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
DEIZIELINDAHOUSE
Agni
Level 148
God Stats
3W - 4L
1,334 SR
Queue Stats
380W - 296L
1,603 Elo+
Party 3
Zeus
Zeus
EvanTheAllmighty
Zeus
Level 144
God Stats
5W - 5L
1,487 SR
Queue Stats
507W - 508L
1,573 Elo+
Solo
Charybdis
Charybdis
Laxus-x-Mirajane
Charybdis
Level 147
God Stats
6W - 4L
1,661 SR
Queue Stats
305W - 229L
1,516 Elo+
Party 3
Yemoja
Yemoja
phoenixx039
Yemoja
Level 122
God Stats
1W - 1L
1,303 SR
Queue Stats
71W - 51L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arjahn
King Arthur
6
0 / 2 / 0
4,399
880
763
4,133
2,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 1 / 0
4,594
919
276
3,281
1,237
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zhong Kui
Ignem
Zhong Kui
8
0 / 3 / 0
4,694
939
2,046
5,788
3,069
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 1 / 0
4,813
963
4,951
2,695
840
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
YaBoiHerb
Danzaburou
10
0 / 0 / 0
4,791
958
1,902
4,274
1,323
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 0 / 6
5,179
1,036
1,808
2,354
1,951
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

10
0 / 0 / 6
5,416
1,083
2,242
2,493
871
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
3 / 0 / 4
6,022
1,204
10,516
2,820
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
11
4 / 0 / 3
6,033
1,207
3,088
2,151
806
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
10
0 / 0 / 6
5,479
1,096
1,120
2,434
2,006
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
7
7
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
0
6
3
L
King Arthur
Arjahn
King Arthur
0
2
0
0
W
0
0
6
3
W
3
0
4
5
L
0
1
0
0
L
Zhong Kui
Ignem
Zhong Kui
0
3
0
0
W
Charybdis
4
0
3
5.5
L
0
1
0
0
L
Danzaburou
YaBoiHerb
Danzaburou
0
0
0
0
W
Yemoja
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,938
Damage
18,774
20,171
Taken
12,252
8,560
Mitigated
6,561
8,747
Healing
8,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
1,808
405
807
750
2,354
1,951
382
1,109
1,245
0
3,650
L
King Arthur
Arjahn
King Arthur
763
82
606
832
4,133
2,091
0
2,279
1,854
0
1,237
W
2,242
120
576
676
2,493
871
231
1,457
1,036
11,657
0
W
10,516
563
786
401
2,820
927
36
1,386
1,434
16,135
0
L
276
73
3,810
859
3,281
1,237
0
2,662
619
1,751
0
L
Zhong Kui
Ignem
Zhong Kui
2,046
105
135
556
5,788
3,069
0
3,683
2,105
4,845
0
W
Charybdis
3,088
1,485
0
0
2,151
806
705
1,726
425
0
7,153
L
4,951
72
213
641
2,695
840
0
1,858
837
11,819
0
L
Danzaburou
YaBoiHerb
Danzaburou
1,902
101
188
907
4,274
1,323
0
3,396
878
0
8,425
W
Yemoja
1,120
208
3,823
772
2,434
2,006
230
1,595
839
2,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,291
Gold Earned
28,129
36
Minions Killed
64
0
Camps Cleared
0
403,013
Distance Traveled
521,028
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,179
1,036
5
1
0
120,285
0
L
King Arthur
4,399
880
1
0
0
60,108
1
W
Agni
5,416
1,083
15
3
0
110,388
0
W
Zeus
6,022
1,204
22
4
0
98,344
2
L
Yemoja
4,594
919
0
0
0
71,763
0
L
Zhong Kui
4,694
939
7
1
0
100,752
1
W
Charybdis
6,033
1,207
18
4
0
95,113
0
L
Ah Puch
4,813
963
11
2
0
85,605
0
L
Danzaburou
4,791
958
17
3
0
84,785
1
W
Yemoja
5,479
1,096
4
1
0
96,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role