Player Matchup

Cthulhu
Cthulhu
CGMgotgame
Cthulhu
Level 29
God Stats
52W - 42L
1,487 SR
Queue Stats
93W - 89L
1,451 Elo+
Party 3
Athena
Athena
CallofDutyProAim
Athena
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,449 Elo+
Party 2
Sol
Sol
DeferredTree81
Sol
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 110L
1,416 Elo+
Party 3
Da Ji
Da Ji
JMCkilla420
Da Ji
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 33L
1,408 Elo+
Party 2
Anubis
Anubis
WhtTheFRAK
Anubis
Level 39
God Stats
15W - 17L
1,520 SR
Queue Stats
148W - 126L
1,481 Elo+
Party 3
Team Averages
Level 53
1,501 SR
1,441 Elo+

VS

Team Averages
Level 44
1,441 SR
1,248 Elo+
Sol
Sol
GAMGFTW
Sol
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
374W - 383L
1,440 Elo+
Party 1
Thor
Thor
GBU_BUDDY
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,073 Elo+
Party 4
Kuzenbo
Kuzenbo
KarltonML
Kuzenbo
Level 18
God Stats
0W - 2L
1,325 SR
Queue Stats
11W - 19L
1,372 Elo+
Party 1
He Bo
He Bo
heroeyes102
He Bo
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 28L
1,177 Elo+
Party 4
Hou Yi
Hou Yi
toxicsym
Hou Yi
Level 58
God Stats
2W - 6L
1,381 SR
Queue Stats
5W - 28L
1,177 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CGMgotgame
Cthulhu
20
11 / 0 / 19
14,467
1,206
26,881
12,620
14,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
1 / 5 / 20
11,523
960
9,782
15,790
11,770
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

20
7 / 1 / 22
13,026
1,086
20,880
7,576
2,907
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 3 / 12
12,550
1,046
11,718
10,440
4,612
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
WhtTheFRAK
Anubis
20
12 / 0 / 15
14,194
1,183
22,486
7,095
3,328
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

231

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
0 / 4 / 5
11,150
929
9,341
16,928
4,997
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
17
3 / 8 / 3
11,006
917
7,979
23,502
18,284
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kuzenbo
KarltonML
Kuzenbo
17
0 / 2 / 3
10,976
915
7,440
15,695
15,025
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
1 / 15 / 6
10,969
914
9,427
22,690
5,340
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hou Yi
toxicsym
Hou Yi
17
5 / 8 / 2
11,593
966
12,562
21,987
5,605
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
28
37
Kills
9
9
Deaths
37
88
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CGMgotgame
Cthulhu
11
0
19
20.5
W
1
5
20
2.2
W
7
1
22
18
L
Sol
0
4
5
0.63
L
Thor
3
8
3
0.56
W
6
3
12
4
L
Kuzenbo
KarltonML
Kuzenbo
0
2
3
0.75
W
Anubis
WhtTheFRAK
Anubis
12
0
15
19.5
L
1
15
6
0.27
L
Hou Yi
toxicsym
Hou Yi
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,747
Damage
46,749
53,521
Taken
100,802
37,515
Mitigated
49,251
11,703
Healing
9,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CGMgotgame
Cthulhu
26,881
833
1,008
2,776
12,620
14,898
0
7,523
5,097
55,729
0
W
9,782
2,608
0
0
15,790
11,770
0
7,836
7,954
18,811
0
W
20,880
6,322
208
4,068
7,576
2,907
0
3,122
4,454
37,802
0
L
Sol
9,341
2,867
0
3,259
16,928
4,997
0
9,658
7,119
48,332
0
L
Thor
7,979
1,117
168
1,286
23,502
18,284
0
19,499
3,442
0
21,082
W
11,718
1,564
0
141
10,440
4,612
0
5,118
5,322
0
21,509
L
Kuzenbo
KarltonML
Kuzenbo
7,440
2,761
0
890
15,695
15,025
0
12,457
2,859
16,840
0
W
Anubis
WhtTheFRAK
Anubis
22,486
1,149
0
3,502
7,095
3,328
0
2,609
4,486
67,719
0
L
9,427
1,444
1,592
1,527
22,690
5,340
0
17,655
4,485
24,973
0
L
Hou Yi
toxicsym
Hou Yi
12,562
6,005
380
823
21,987
5,605
0
18,908
2,868
0
28,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,760
Gold Earned
55,694
262
Minions Killed
196
13
Camps Cleared
3
1,139,607
Distance Traveled
1,043,126
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,467
1,206
73
6
0
265,706
0
W
Athena
11,523
960
22
2
0
176,178
0
W
Sol
13,026
1,086
43
4
0
247,465
0
L
Sol
11,150
929
90
8
0
196,084
0
L
Thor
11,006
917
21
2
0
219,339
0
W
Da Ji
12,550
1,046
24
2
6
232,385
0
L
Kuzenbo
10,976
915
14
1
3
239,440
0
W
Anubis
14,194
1,183
100
8
7
217,873
1
L
He Bo
10,969
914
30
3
0
196,468
0
L
Hou Yi
11,593
966
41
3
0
191,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role