Player Matchup

Cliodhna
Cliodhna
B_Turnt
Cliodhna
Level 74
God Stats
30W - 26L
1,596 SR
Queue Stats
242W - 238L
1,432 Elo+
Party 1
Osiris
Osiris
GRUNGEBOY04
Osiris
Level 83
God Stats
7W - 6L
1,490 SR
Queue Stats
172W - 193L
1,485 Elo+
Solo
Hades
Hades
austin_parker219
Hades
Level 28
God Stats
5W - 8L
1,452 SR
Queue Stats
97W - 107L
1,451 Elo+
Party 1
Ymir
Ymir
brothercope
Ymir
Level 4
God Stats
7W - 9L
1,812 SR
Queue Stats
7W - 9L
1,746 Elo+
Party 1
Skadi
Skadi
tayconlu
Skadi
Level 75
God Stats
13W - 7L
1,942 SR
Queue Stats
189W - 191L
1,470 Elo+
Party 1
Team Averages
Level 53
1,658 SR
1,517 Elo+

VS

Team Averages
Level 75
1,544 SR
1,501 Elo+
Mercury
Mercury
AngelitoMG150
Mercury
Level 88
God Stats
18W - 15L
1,531 SR
Queue Stats
83W - 101L
1,502 Elo+
Party 2
Discordia
Discordia
Cesar_Noriega
Discordia
Level 66
God Stats
1W - 2L
1,393 SR
Queue Stats
40W - 57L
1,407 Elo+
Party 2
Chaac
Chaac
Sst082
Chaac
Level 48
God Stats
19W - 10L
1,725 SR
Queue Stats
67W - 31L
1,682 Elo+
Solo
Geb
Geb
TheD1mitr1
Geb
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 49L
1,394 Elo+
Party 2
Hou Yi
Hou Yi
johnhendrikFR28
Hou Yi
Level 129
God Stats
4W - 2L
1,569 SR
Queue Stats
81W - 97L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
B_Turnt
Cliodhna
10
4 / 4 / 1
6,601
550
4,509
8,888
2,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Osiris
10
0 / 6 / 0
6,142
512
2,936
9,249
6,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
1 / 5 / 1
6,111
509
3,293
8,665
4,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 5 / 1
5,822
485
627
7,845
5,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
tayconlu
Skadi
11
2 / 2 / 1
6,442
537
5,377
5,945
1,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
12
7 / 3 / 6
7,636
636
10,512
7,039
2,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Cesar_Noriega
Discordia
11
3 / 0 / 3
6,925
577
3,289
3,333
866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Sst082
Chaac
14
6 / 1 / 1
8,385
699
6,921
9,541
9,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 3
6,836
570
2,362
6,622
5,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 2 / 4
6,932
578
7,626
7,802
2,666
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
7
Kills
22
22
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mercury
7
3
6
3.33
L
Cliodhna
B_Turnt
Cliodhna
4
4
1
1.13
W
Discordia
Cesar_Noriega
Discordia
3
0
3
4.5
L
Osiris
0
6
0
0
W
Chaac
Sst082
Chaac
6
1
1
6.5
W
2
1
3
3.5
L
1
5
1
0.3
L
0
5
1
0.1
W
4
2
4
3
L
Skadi
tayconlu
Skadi
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,742
Damage
30,710
40,592
Taken
34,337
20,994
Mitigated
20,851
9,198
Healing
9,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
10,512
6,656
0
682
7,039
2,419
0
2,366
4,673
0
41,094
L
Cliodhna
B_Turnt
Cliodhna
4,509
258
0
2,929
8,888
2,531
0
1,426
7,422
0
25,854
W
Discordia
Cesar_Noriega
Discordia
3,289
329
0
272
3,333
866
994
516
2,817
26,389
0
L
Osiris
2,936
1,031
0
964
9,249
6,563
0
1,575
6,586
0
31,804
W
Chaac
Sst082
Chaac
6,921
816
0
4,825
9,541
9,236
68
0
9,541
12,057
38,866
W
2,362
167
0
707
6,622
5,664
104
74
6,548
16,557
0
L
3,293
93
154
2,909
8,665
4,879
0
2,114
6,551
29,307
0
L
627
41
0
828
7,845
5,527
0
1,092
6,753
4,024
0
W
7,626
2,659
0
2,643
7,802
2,666
966
1,129
6,673
0
47,315
L
Skadi
tayconlu
Skadi
5,377
3,049
0
1,414
5,945
1,494
0
1,019
4,926
0
48,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,118
Gold Earned
36,714
298
Minions Killed
332
0
Camps Cleared
0
1,172,197
Distance Traveled
1,254,400
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,636
636
65
5
0
296,465
1
L
Cliodhna
6,601
550
49
4
0
269,205
3
W
Discordia
6,925
577
53
4
0
253,926
2
L
Osiris
6,142
512
77
6
0
231,191
1
W
Chaac
8,385
699
104
9
0
248,161
6
W
Geb
6,836
570
30
3
0
243,731
2
L
Hades
6,111
509
67
6
0
224,275
5
L
Ymir
5,822
485
20
2
0
234,510
0
W
Hou Yi
6,932
578
80
7
0
212,117
2
L
Skadi
6,442
537
85
7
0
213,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role