Player Matchup

Achilles
Achilles
Dylannnnn
Achilles
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 32L
1,600 Elo+
Party 1
Sol
Sol
Udonnomnom
Sol
Level 21
God Stats
34W - 19L
1,684 SR
Queue Stats
47W - 28L
1,646 Elo+
Party 1
Neith
Neith
WhiiffyyAlt
Neith
Level 10
God Stats
13W - 11L
1,412 SR
Queue Stats
19W - 19L
1,320 Elo+
Party 1
Team Averages
Level 29
1,532 SR
1,522 Elo+

VS

Team Averages
Level 21
1,471 SR
1,369 Elo+
Achilles
Achilles
 
Achilles
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CtAbyss
Medusa
Level 42
God Stats
2W - 2L
1,412 SR
Queue Stats
35W - 52L
1,358 Elo+
Party 2
Kukulkan
Kukulkan
LoreKfw
Kukulkan
Level 15
God Stats
15W - 11L
1,500 SR
Queue Stats
18W - 21L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dylannnnn
Achilles
15
5 / 8 / 8
11,813
695
9,536
15,781
9,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
5 / 5 / 6
11,634
684
9,459
13,281
4,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 6 / 7
11,356
668
11,889
12,506
4,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
9 / 6 / 8
12,478
734
11,409
17,888
15,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
CtAbyss
Medusa
15
7 / 6 / 6
11,770
692
12,299
12,848
5,099
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
LoreKfw
Kukulkan
16
3 / 3 / 15
11,696
688
10,729
8,922
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
48
15
Kills
19
19
Deaths
15
21
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
9
6
8
2.17
W
Medusa
CtAbyss
Medusa
7
6
6
1.67
L
Achilles
Dylannnnn
Achilles
5
8
8
1.13
W
Kukulkan
LoreKfw
Kukulkan
3
3
15
3.5
L
5
5
6
1.6
L
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,884
Damage
34,437
41,568
Taken
39,658
18,004
Mitigated
23,767
7,014
Healing
7,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
11,409
3,284
0
5,013
17,888
15,306
636
4,880
12,652
0
30,896
W
Medusa
CtAbyss
Medusa
12,299
6,663
0
704
12,848
5,099
873
2,916
9,716
0
41,136
L
Achilles
Dylannnnn
Achilles
9,536
3,902
0
2,077
15,781
9,089
120
4,228
11,143
0
22,691
W
Kukulkan
LoreKfw
Kukulkan
10,729
1,113
206
1,488
8,922
3,362
1,108
2,419
6,408
40,776
0
L
9,459
2,466
0
2,915
13,281
4,659
1,194
3,026
9,950
37,939
2,244
L
11,889
5,709
0
2,022
12,506
4,256
420
3,767
8,475
0
33,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,803
Gold Earned
35,944
148
Minions Killed
154
6
Camps Cleared
7
850,148
Distance Traveled
809,541
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,478
734
34
2
1
278,828
4
W
Medusa
11,770
692
55
3
2
279,650
0
L
Achilles
11,813
695
28
2
3
289,580
3
W
Kukulkan
11,696
688
65
4
4
251,063
0
L
Sol
11,634
684
74
4
2
274,041
1
L
Neith
11,356
668
46
3
1
286,527
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role