Player Matchup

He Bo
He Bo
Blipity
He Bo
Level 68
God Stats
1W - 2L
1,732 SR
Queue Stats
71W - 55L
1,580 Elo+
Solo
Neith
Neith
Chameaulino1
Neith
Level 130
God Stats
1W - 1L
1,570 SR
Queue Stats
136W - 134L
1,534 Elo+
Party 1
Da Ji
Da Ji
GuMbY SSK
Da Ji
Level 145
God Stats
7W - 10L
1,353 SR
Queue Stats
244W - 219L
1,537 Elo+
Party 4
Cu Chulainn
Cu Chulainn
OPGeez
Cu Chulainn
Level 155
God Stats
3W - 3L
1,562 SR
Queue Stats
171W - 181L
1,513 Elo+
Party 1
Kuzenbo
Kuzenbo
SqUiRt SSK
Kuzenbo
Level 154
God Stats
2W - 3L
1,583 SR
Queue Stats
368W - 374L
1,494 Elo+
Party 4
Team Averages
Level 130
1,560 SR
1,532 Elo+

VS

Team Averages
Level 123
1,524 SR
1,520 Elo+
Discordia
Discordia
 
Discordia
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
 
Chiron
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
MistaGraveyard
Odin
Level 138
God Stats
4W - 1L
1,469 SR
Queue Stats
176W - 172L
1,530 Elo+
Party 3
Khepri
Khepri
SovetskiyPetukh
Khepri
Level 145
God Stats
1W - 0L
1,650 SR
Queue Stats
24W - 28L
1,511 Elo+
Solo
Sol
Sol
temperedlemons
Sol
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 65L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Blipity
He Bo
18
5 / 7 / 9
10,185
728
13,502
11,943
3,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 7 / 3
9,151
654
14,174
14,525
5,615
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
GuMbY SSK
Da Ji
16
3 / 5 / 11
10,111
722
9,697
12,647
5,207
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
OPGeez
Cu Chulainn
18
6 / 8 / 11
10,996
785
16,573
19,155
24,222
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kuzenbo
SqUiRt SSK
Kuzenbo
16
4 / 8 / 8
9,637
688
11,544
19,115
25,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
7 / 2 / 19
11,776
841
16,680
11,370
5,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
 
Chiron
16
2 / 7 / 10
9,932
709
11,574
14,266
6,840
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
9 / 5 / 20
11,795
843
13,349
21,831
27,694
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
8 / 2 / 22
12,187
871
8,999
21,838
35,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
9 / 5 / 12
11,343
810
16,248
13,640
6,158
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
118
21
Kills
35
35
Deaths
21
42
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
7
2
19
8.25
W
Chiron
 
Chiron
2
7
10
1
L
He Bo
Blipity
He Bo
5
7
9
1.36
L
3
7
3
0.64
L
Da Ji
GuMbY SSK
Da Ji
3
5
11
1.7
W
9
5
20
3.8
L
Cu Chulainn
OPGeez
Cu Chulainn
6
8
11
1.44
W
8
2
22
9.5
L
Kuzenbo
SqUiRt SSK
Kuzenbo
4
8
8
1
W
9
5
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,490
Damage
66,850
77,385
Taken
82,945
64,648
Mitigated
81,875
17,504
Healing
22,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
16,680
1,558
3,379
1,751
11,370
5,959
1,425
3,058
8,224
40,340
0
W
Chiron
 
Chiron
11,574
4,027
2,431
3,175
14,266
6,840
851
5,427
8,524
0
24,107
L
He Bo
Blipity
He Bo
13,502
936
1,142
2,175
11,943
3,942
837
7,131
4,812
28,280
0
L
14,174
7,206
1,188
3,019
14,525
5,615
1,396
7,982
6,543
0
22,263
L
Da Ji
GuMbY SSK
Da Ji
9,697
1,815
1,041
1,614
12,647
5,207
456
7,384
5,263
0
10,860
W
13,349
3,018
1,771
2,082
21,831
27,694
1,241
6,915
14,754
834
25,315
L
Cu Chulainn
OPGeez
Cu Chulainn
16,573
2,054
1,483
1,400
19,155
24,222
196
10,932
8,223
10,388
26,554
W
8,999
896
566
3,971
21,838
35,224
221
7,543
13,954
19,212
0
L
Kuzenbo
SqUiRt SSK
Kuzenbo
11,544
2,200
1,866
2,576
19,115
25,662
239
8,978
10,137
17,055
0
W
16,248
4,537
983
2,613
13,640
6,158
2,811
5,350
8,270
32,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,080
Gold Earned
57,033
108
Minions Killed
161
0
Camps Cleared
0
1,164,724
Distance Traveled
1,255,981
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,776
841
49
4
0
273,493
1
W
Chiron
9,932
709
32
2
0
232,246
1
L
He Bo
10,185
728
40
3
0
216,341
1
L
Neith
9,151
654
19
1
0
223,005
0
L
Da Ji
10,111
722
10
1
0
267,062
0
W
Odin
11,795
843
20
1
0
251,421
0
L
Cu Chulainn
10,996
785
26
2
0
225,302
0
W
Khepri
12,187
871
17
1
0
267,370
0
L
Kuzenbo
9,637
688
13
1
0
233,014
1
W
Sol
11,343
810
43
3
0
231,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role