Player Matchup

Ganesha
Ganesha
DormantPuppy215
Ganesha
Level 28
God Stats
2W - 0L
1,747 SR
Queue Stats
234W - 248L
1,450 Elo+
Party 1
Rama
Rama
EmilianoFTW7730
Rama
Level 29
God Stats
5W - 4L
1,825 SR
Queue Stats
56W - 52L
1,487 Elo+
Party 1
Bellona
Bellona
Joesops
Bellona
Level 22
God Stats
3W - 10L
1,500 SR
Queue Stats
138W - 148L
1,541 Elo+
Party 1
Fenrir
Fenrir
NE Arias
Fenrir
Level 41
God Stats
8W - 10L
1,616 SR
Queue Stats
186W - 175L
1,492 Elo+
Party 1
Olorun
Olorun
Siptora
Olorun
Level 20
God Stats
26W - 23L
1,548 SR
Queue Stats
143W - 133L
1,432 Elo+
Party 1
Team Averages
Level 28
1,647 SR
1,480 Elo+

VS

Team Averages
Level 10
1,552 SR
1,469 Elo+
Agni
Agni
HeapatitisC
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,473 Elo+
Solo
Guan Yu
Guan Yu
JGshadow
Guan Yu
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Pookie215
Aphrodite
Level 4
God Stats
1W - 4L
1,378 SR
Queue Stats
1W - 5L
1,296 Elo+
Solo
Hades
Hades
Shikaheivick188
Hades
Level 14
God Stats
10W - 5L
1,700 SR
Queue Stats
10W - 5L
1,746 Elo+
Solo
Amaterasu
Amaterasu
Turynn
Amaterasu
Level 5
God Stats
3W - 4L
1,680 SR
Queue Stats
11W - 21L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 12
8,444
497
3,595
12,390
10,006
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
10 / 2 / 3
10,357
609
9,647
8,893
3,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Joesops
Bellona
16
9 / 3 / 3
11,005
647
13,079
11,127
12,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
NE Arias
Fenrir
15
12 / 3 / 5
10,258
603
8,936
12,001
4,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Siptora
Olorun
16
8 / 1 / 9
11,006
647
12,223
12,303
4,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
6,653
391
6,596
11,438
2,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
JGshadow
Guan Yu
12
0 / 7 / 2
7,232
425
2,245
11,352
8,896
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Pookie215
Aphrodite
14
3 / 9 / 1
8,752
515
2,225
13,441
9,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
4 / 7 / 3
8,323
490
8,767
14,451
5,986
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Turynn
Amaterasu
13
3 / 10 / 1
8,594
506
4,444
14,227
9,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
19
39
Kills
11
11
Deaths
40
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
2
12
3
W
10
2
3
5.75
L
1
7
1
0.21
L
Guan Yu
JGshadow
Guan Yu
0
7
2
0.14
W
Bellona
Joesops
Bellona
9
3
3
3.5
W
Fenrir
NE Arias
Fenrir
12
3
5
4.83
L
Aphrodite
Pookie215
Aphrodite
3
9
1
0.39
L
4
7
3
0.79
W
Olorun
Siptora
Olorun
8
1
9
12.5
L
Amaterasu
Turynn
Amaterasu
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,480
Damage
24,277
56,714
Taken
64,909
33,952
Mitigated
36,642
18,962
Healing
14,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,595
951
99
3,160
12,390
10,006
520
3,925
8,409
26,864
0
W
9,647
9,160
0
2,284
8,893
3,035
4,881
4,043
4,792
0
79,027
L
6,596
534
0
2,454
11,438
2,685
378
3,180
8,258
28,037
0
L
Guan Yu
JGshadow
Guan Yu
2,245
748
222
1,566
11,352
8,896
274
2,232
9,120
0
29,342
W
Bellona
Joesops
Bellona
13,079
3,678
0
1,275
11,127
12,440
925
1,349
9,778
13,902
44,596
W
Fenrir
NE Arias
Fenrir
8,936
3,148
0
5,032
12,001
4,397
1,308
1,734
9,390
0
59,836
L
Aphrodite
Pookie215
Aphrodite
2,225
1,050
962
4,429
13,441
9,703
220
5,328
8,113
26,293
0
L
8,767
920
66
3,450
14,451
5,986
32
4,380
10,071
36,669
0
W
Olorun
Siptora
Olorun
12,223
7,052
0
7,112
12,303
4,074
4,069
5,855
6,007
73,011
0
L
Amaterasu
Turynn
Amaterasu
4,444
2,305
0
1,848
14,227
9,372
309
3,676
10,551
0
24,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,070
Gold Earned
39,554
501
Minions Killed
259
0
Camps Cleared
0
1,580,700
Distance Traveled
1,345,862
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,444
497
7
0
0
315,392
2
W
Rama
10,357
609
156
9
0
299,198
4
L
Agni
6,653
391
55
3
0
257,801
0
L
Guan Yu
7,232
425
61
4
0
292,766
0
W
Bellona
11,005
647
114
7
0
318,441
1
W
Fenrir
10,258
603
101
6
0
363,375
0
L
Aphrodite
8,752
515
47
3
0
252,465
1
L
Hades
8,323
490
48
3
0
274,202
1
W
Olorun
11,006
647
123
7
0
284,294
0
L
Amaterasu
8,594
506
48
3
0
268,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role