Player Matchup

Tsukuyomi
Tsukuyomi
Budskieblue
Tsukuyomi
Level 57
God Stats
5W - 10L
1,500 SR
Queue Stats
92W - 111L
1,296 Elo+
Party 2
Aphrodite
Aphrodite
Kasseyyy5685
Aphrodite
Level 9
God Stats
0W - 1L
1,522 SR
Queue Stats
2W - 3L
1,474 Elo+
Solo
King Arthur
King Arthur
Reapers Scythe
King Arthur
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,368 Elo+
Party 1
Neith
Neith
gamergurrl06
Neith
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Hel
Hel
sOs Vincent
Hel
Level 95
God Stats
0W - 1L
1,558 SR
Queue Stats
3W - 5L
1,411 Elo+
Party 1
Team Averages
Level 35
1,516 SR
1,410 Elo+

VS

Team Averages
Level 23
1,552 SR
1,349 Elo+
Danzaburou
Danzaburou
Anima_Scorpion
Danzaburou
Level 29
God Stats
10W - 13L
1,452 SR
Queue Stats
44W - 55L
1,438 Elo+
Solo
Vulcan
Vulcan
ChiefhalfBlack
Vulcan
Level 29
God Stats
47W - 29L
1,688 SR
Queue Stats
255W - 304L
1,519 Elo+
Solo
Nemesis
Nemesis
Restless_Owl_-
Nemesis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,375 Elo+
Solo
Ganesha
Ganesha
Twich Zisko
Ganesha
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,034 Elo+
Solo
Yemoja
Yemoja
gotem45
Yemoja
Level 29
God Stats
4W - 2L
1,619 SR
Queue Stats
179W - 208L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Budskieblue
Tsukuyomi
20
18 / 8 / 15
17,727
1,266
39,321
22,726
9,876
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Kasseyyy5685
Aphrodite
19
2 / 12 / 14
12,704
907
10,564
27,452
24,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

King Arthur
Reapers Scythe
King Arthur
19
0 / 9 / 8
11,572
827
7,721
23,404
11,751
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 1 / 19
16,168
1,155
18,169
12,040
4,576
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 5 / 20
15,354
1,097
29,507
28,346
16,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

12

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anima_Scorpion
Danzaburou
20
14 / 5 / 14
15,755
1,125
31,327
23,254
8,801
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
9 / 9 / 15
15,695
1,121
33,427
18,554
7,121
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
7 / 8 / 18
14,352
1,025
21,325
24,967
10,321
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
Twich Zisko
Ganesha
20
0 / 9 / 19
13,714
980
8,446
22,350
30,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Yemoja
gotem45
Yemoja
20
5 / 8 / 14
14,456
1,033
6,469
21,921
14,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
115
39
Kills
35
35
Deaths
39
76
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Anima_Scorpion
Danzaburou
14
5
14
4.2
L
Tsukuyomi
Budskieblue
Tsukuyomi
18
8
15
3.19
W
9
9
15
1.83
L
Aphrodite
Kasseyyy5685
Aphrodite
2
12
14
0.75
L
King Arthur
Reapers Scythe
King Arthur
0
9
8
0.44
W
7
8
18
2
W
Ganesha
Twich Zisko
Ganesha
0
9
19
1.06
L
9
1
19
18.5
W
Yemoja
gotem45
Yemoja
5
8
14
1.5
L
10
5
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,282
Damage
100,994
113,968
Taken
111,046
67,093
Mitigated
72,003
40,676
Healing
20,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Anima_Scorpion
Danzaburou
31,327
18,961
0
5,125
23,254
8,801
0
10,816
12,438
0
70,708
L
Tsukuyomi
Budskieblue
Tsukuyomi
39,321
11,921
0
767
22,726
9,876
0
7,931
14,795
0
60,819
W
33,427
13,757
785
1,037
18,554
7,121
0
5,465
13,089
72,497
0
L
Aphrodite
Kasseyyy5685
Aphrodite
10,564
3,949
950
5,355
27,452
24,303
0
11,393
16,059
31,999
0
L
King Arthur
Reapers Scythe
King Arthur
7,721
3,156
0
0
23,404
11,751
0
7,633
15,771
0
23,630
W
21,325
8,212
725
5,148
24,967
10,321
0
10,552
14,415
0
39,652
W
Ganesha
Twich Zisko
Ganesha
8,446
736
0
1,496
22,350
30,935
0
8,178
14,172
17,442
0
L
18,169
6,587
0
4,468
12,040
4,576
0
8,913
3,127
0
34,621
W
Yemoja
gotem45
Yemoja
6,469
1,474
4,464
1,516
21,921
14,825
0
5,060
16,861
17,118
0
L
29,507
2,318
14,352
14,784
28,346
16,587
0
12,472
15,874
68,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,525
Gold Earned
73,972
243
Minions Killed
254
5
Camps Cleared
4
1,232,335
Distance Traveled
1,203,905
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,755
1,125
80
6
2
231,585
0
L
Tsukuyomi
17,727
1,266
45
3
2
260,449
0
W
Vulcan
15,695
1,121
112
8
0
258,692
0
L
Aphrodite
12,704
907
54
4
1
202,903
0
L
King Arthur
11,572
827
18
1
1
206,595
0
W
Nemesis
14,352
1,025
39
3
2
291,187
2
W
Ganesha
13,714
980
1
0
0
218,437
0
L
Neith
16,168
1,155
39
3
0
257,560
0
W
Yemoja
14,456
1,033
22
2
0
204,004
0
L
Hel
15,354
1,097
87
6
1
304,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role