Player Matchup

Danzaburou
Danzaburou
Eevee164
Danzaburou
Level 27
God Stats
29W - 40L
1,439 SR
Queue Stats
59W - 94L
1,377 Elo+
Party 1
Athena
Athena
Multiblitz164
Athena
Level 26
God Stats
2W - 3L
1,221 SR
Queue Stats
83W - 115L
1,381 Elo+
Party 1
Thor
Thor
Qumoy
Thor
Level 37
God Stats
0W - 1L
1,308 SR
Queue Stats
25W - 31L
1,475 Elo+
Party 2
Nike
Nike
REXGUY202
Nike
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 51L
1,464 Elo+
Party 2
Tiamat
Tiamat
Squizzy1
Tiamat
Level 131
God Stats
22W - 13L
1,493 SR
Queue Stats
102W - 143L
1,433 Elo+
Party 1
Team Averages
Level 50
1,392 SR
1,426 Elo+

VS

Team Averages
Level 73
1,542 SR
1,467 Elo+
Merlin
Merlin
 
Merlin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
John seaskip
Sun Wukong
Level 127
God Stats
52W - 43L
1,607 SR
Queue Stats
512W - 493L
1,511 Elo+
Party 3
Cliodhna
Cliodhna
JuniorSenjin
Cliodhna
Level 42
God Stats
1W - 7L
1,500 SR
Queue Stats
20W - 43L
1,392 Elo+
Party 3
Neith
Neith
VOR13X
Neith
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Khepri
Khepri
l Rosado l
Khepri
Level 85
God Stats
5W - 2L
1,602 SR
Queue Stats
66W - 78L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eevee164
Danzaburou
8
1 / 2 / 0
4,934
493
1,777
3,098
964
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 1
4,886
489
2,632
6,762
4,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
Qumoy
Thor
7
0 / 4 / 0
4,447
445
1,562
5,807
1,415
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nike
8
0 / 5 / 0
4,623
462
2,247
6,416
3,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Squizzy1
Tiamat
9
0 / 4 / 0
5,105
511
1,043
6,038
3,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
7 / 0 / 0
7,003
700
4,626
3,533
1,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
John seaskip
Sun Wukong
10
9 / 0 / 1
6,685
669
6,488
7,980
7,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cliodhna
JuniorSenjin
Cliodhna
9
0 / 1 / 4
5,201
520
2,400
5,073
1,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
VOR13X
Neith
8
1 / 0 / 2
4,717
472
2,865
1,414
534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
l Rosado l
Khepri
8
0 / 0 / 3
5,078
508
1,855
4,117
2,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
17
17
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
0
0
7
L
Danzaburou
Eevee164
Danzaburou
1
2
0
0.5
W
Sun Wukong
John seaskip
Sun Wukong
9
0
1
9.5
W
Cliodhna
JuniorSenjin
Cliodhna
0
1
4
2
L
0
2
1
0.25
L
Thor
Qumoy
Thor
0
4
0
0
L
Nike
0
5
0
0
L
Tiamat
Squizzy1
Tiamat
0
4
0
0
W
Neith
VOR13X
Neith
1
0
2
2
W
Khepri
l Rosado l
Khepri
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,261
Damage
18,234
28,121
Taken
22,117
13,659
Mitigated
14,171
4,720
Healing
7,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,626
544
0
500
3,533
1,117
0
931
2,490
44,935
0
L
Danzaburou
Eevee164
Danzaburou
1,777
653
0
568
3,098
964
0
758
2,296
0
23,870
W
Sun Wukong
John seaskip
Sun Wukong
6,488
1,162
0
2,551
7,980
7,854
191
551
7,429
0
24,924
W
Cliodhna
JuniorSenjin
Cliodhna
2,400
850
0
2,850
5,073
1,748
0
459
4,614
0
27,464
L
2,632
928
0
1,498
6,762
4,766
0
1,307
5,369
16,222
0
L
Thor
Qumoy
Thor
1,562
638
0
280
5,807
1,415
0
367
5,237
0
18,408
L
Nike
2,247
488
0
554
6,416
3,398
0
0
5,800
0
19,523
L
Tiamat
Squizzy1
Tiamat
1,043
76
0
1,820
6,038
3,116
0
3,739
2,117
28,022
0
W
Neith
VOR13X
Neith
2,865
1,303
0
714
1,414
534
126
136
1,278
0
21,199
W
Khepri
l Rosado l
Khepri
1,855
241
0
1,189
4,117
2,918
25
1,486
2,631
14,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,995
Gold Earned
28,684
239
Minions Killed
284
0
Camps Cleared
0
894,255
Distance Traveled
947,473
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,003
700
84
8
0
195,069
4
L
Danzaburou
4,934
493
57
6
0
179,279
5
W
Sun Wukong
6,685
669
52
5
0
204,371
0
W
Cliodhna
5,201
520
63
6
0
203,564
0
L
Athena
4,886
489
37
4
0
183,194
3
L
Thor
4,447
445
45
5
0
169,557
0
L
Nike
4,623
462
36
4
0
193,856
0
L
Tiamat
5,105
511
64
6
0
168,369
4
W
Neith
4,717
472
53
5
0
162,251
3
W
Khepri
5,078
508
32
3
0
182,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role